Gardiien retweeted
They forcing our hand to complain so when they make the changes it seems like they are reliable man they fake asf over there. I work in the business world, I know the industry ins & out. I won’t lie though as a community we need to speak up again or they will walk all over us
Gardiien retweeted
🚨 PRE OPTIMISED MW4 BETA CONFIG FILES 🚨
we.tl/t-xy1ysdNR0ci94MuN
- Press windows key + R to open run.
- Type %localappdata% press enter.
- Click Activision - Call of Duty - playersBeta
- Delete your s.1.0.bt.cod26 file and paste mine in.
- Click no when opening the game.
Notes - You need to open the game at least once to generate this file path.
- These are v1 files to get you started and may change after testing.
- Try either DLSS - Performance / Transformer OR Fidelity CAS for upscaling. CAS was blurry in BO7.
Gardiien retweeted
It seems alot of people are spreading rumors about offline not being a thing in #eday with source "trust me bro" So here is some information from the current build and my take. Also splitscreen if anyone cares about that. #gearsofwar #edaygears #edaybeta
bUseLan — This is a boolean property on the online session settings that tells the engine to use LAN discovery instead of going through Steam/EOS relay servers. This is already an option that can be enabled and servers have a ?Listen option aswell for Lan currently.
IsOfflineModeEnabled — is a runtime check that asks if we are allowed to play without a connection.
BBDA_MessageBox_ConfirmPlayOffline — literally a UI popup that says you are going offline.
BP_UIWidget_Offline — a UI widget that presumably displays some kind of offline status indicator.
BP_GameMode_Practice — it has dedicated UI assets (StartPracticeSession, PracticeSpace tiles, PracticeSpaceTile widgets). Its a completely offline gamemode and can be launched currently.
Lobby Browser — There's a full internal lobby browser system: RefreshLobbyBrowser, GetLobbyBrowserView, NextLobbyBrowserPage, PreviousLobbyBrowserPage, OnCampaignLobbyBrowserViewUpdated, plus the service path TCMultiplayer/session/browser/query. It also has session/joinability and session/visibility. It seems its going to be the same thing as custom matches in 5.
Split screen — The binary has extensive splitscreen infrastructure: IsSplitscreenSupported, MaxSplitscreenPlayers, OnSplitScreenPlayerJoinFail, SplitscreenKillPlayerPawn, LogoutSplitscreenPlayers, the whole ETwoPlayerSplitScreenType enum, press-to-join UI (IA_UI_PressToJoin), and the framework is configured for up to 4 local players via TCLocalPlayer.
My take is we are going to receive offline/Lan play. If we dont its not that the game wasnt built for it but more the coalition chose not to surface those options in game.
¡GENTE!
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Gardiien retweeted
Damage falloff for the #eday gnasher.
Range Falloff Dmg/pellet All 10 hit vs 1500 HP
≤ 2.8 m 1.0 × 2.5 312.5 3125 1-shot
2.8 – 3.6 1.0 125 1250 2-shot
4 m 0.92 115 1151 2-shot
5 m 0.71 88 884 2-shot
5.5 m 0.60 75 750 2-shot
8 m 0.48 60 597 3-shot
10 m 0.38 47 474 4-shot
11 m (max) 0.33 41 412 4-shot
#eday #edaygears #gears #gearsofwar
Gardiien retweeted
I'm currently doing a write-up on E-Day, which will include a full review of the PvP content. I will not be covering Horde. It's still a work in progress, but I wanted to post what a lot of people seem to be missing and the point I'm trying to make. I'm using the Longshot as an example, but it applies to ALL weapons. Please watch both videos below. Thank you to CallMeChristian for assistance in showcasing this.
The first is Gears 5, and please note that I am standing at about the same distance in both clips. You can clearly see that E-Day has a serious problem with overcompensating its barrel-check distance, resulting in kills that should not be happening.
@GearsofWar @Community_Gears
There are probably so many people on 60fps for E-day console. @Community_Gears Clear it up - Turn on freesync/adaptive sync on monitor and then go to console settings, TV options, Video Modes, VRR - turn it to gaming mode. Turn on performance plus in game or restart and do it.
People saying they have a delay + feel clunky, what scheme you guys on? I'm on modern and feel smooth.
Replying to @CoalitionGears
@CoalitionGears @Community_Gears keep listening like this PLEASE
Gardiien retweeted
Cada like y RT a este post es una petición para que TC meta el modo VERSUS en el primer fin de semana de la Beta multijugador de Gears of War E-Day…
MI OPINIÓN Y TODA LA INFORMACIÓN AQUÍ:
Fue un error no avisarle a la gente por qué estaban pagando. Entiendo que Horda realmente es una joya en este juego, y quieren que toda la gente pruebe este modo que se ve que será una prioridad en esta entrega. Pero si iban a cobrar por el acceso anticipado a la Beta con la pre-orden, no es sano jugar así con los sentimientos de la gente.
Esto es lo que revelaron en el vlog oficial de TC:
HORARIOS (Ciudad de México)
Acceso Anticipado
• Inicio: 6 de agosto | 1:00 p. m.
• Finaliza: 10 de agosto | 11:00 a. m.
Disponible para quienes hayan reservado el juego en Xbox Series X|S, Steam, Game Pass Ultimate o PC Game Pass.
Beta Abierta
• Inicio: 13 de agosto | 1:00 p. m.
• Finaliza: 17 de agosto | 11:00 a. m.
Disponible para todos los jugadores, sin necesidad de realizar una reserva.
━━━━━━━━━━━━━━
CONTENIDO POR FIN DE SEMANA
Primer fin de semana (Acceso Anticipado)
• Solo estará disponible el modo Horde Siege.
Segundo fin de semana (Beta Abierta)
• Estarán disponibles Horde Siege y el nuevo modo Versus 4v4 competitivo.
━━━━━━━━━━━━━━
DIFERENCIAS ENTRE LA BETA Y EL LANZAMIENTO
Horde Siege
• Beta: 1 mapa
• Lanzamiento: 3 mapas
Clases de Horde Siege
• Beta: 4 clases
• Lanzamiento: 4 clases
Nivel máximo de clases
• Beta: Nivel 10
• Lanzamiento: Nivel 30
Jefes de invasión
• Beta: 2
• Lanzamiento: 4
Modos Versus
• Beta: 2
• Lanzamiento: 4
Mapas Versus
• Beta: 2
• Lanzamiento: 6
Armas
• Todas estarán disponibles desde la Beta.
Medallas
• Beta: 5
• Lanzamiento: Más de 80
Nivel de jugador
• Beta: Nivel 50
• Lanzamiento: Nivel 100 + 4 Re-Ups
Personalización
• Beta: Personajes limitados y recompensas exclusivas.
• Lanzamiento: Contenido completo de la Temporada 1.
━━━━━━━━━━━━━━
RECOMPENSAS EXCLUSIVAS DE LA BETA
• Epic Blast Damage Mags Character Skin
→ Alcanzar el nivel 20 de jugador.
• Rare Crush the Bug Weapon Skin Set
→ Completar 8 extracciones en Horde Siege en dificultad Infantry o superior.
• Crush the Bug Banner
→ Conseguir 25 disparos a la cabeza.
━━━━━━━━━━━━━━
CÓMO DESCARGAR LA BETA
Xbox (Edición Física y Collector’s Edition)
• Si reservaste una copia física recibirás un código por correo electrónico.
• Si no lo encuentras, revisa la carpeta de spam.
• Si aún no aparece, contacta primero al soporte de Xbox Game Studios Store.
Steam
• Si realizaste la preventa, la Beta se añadirá automáticamente a tu biblioteca.
Beta Abierta
• Todos los jugadores podrán descargar el cliente buscando “Gears Beta” en Xbox, Xbox para PC o Steam.
━━━━━━━━━━━━━━
PREGUNTAS FRECUENTES
• En Xbox Series X|S será necesario contar con Game Pass Essentials (o superior) para jugar en línea.
• En Steam no es obligatorio vincular una cuenta de Xbox/Microsoft. Solo será necesaria para enviar invitaciones entre plataformas.
• Se conservarán para el lanzamiento:
Título de la Beta.
Medalla de la Beta.
Todas las recompensas obtenidas mediante desafíos.
• No se conservarán:
Nivel de jugador.
Progreso de clases.
Progreso de medallas.
Todo ese progreso será reiniciado con el lanzamiento del juego.
━━━━━━━━━━━━━━
PROBLEMAS CONOCIDOS
The Coalition recuerda que esta Beta no representa la versión final del juego.
Durante las pruebas podrán presentarse:
• Problemas de estabilidad.
• Bajones de rendimiento.
• Cierres inesperados.
• Errores visuales.
• Problemas con las coberturas.
• Fallos en la carga de escenarios.
• Errores en funciones de accesibilidad que aún continúan en desarrollo.
Para conocer futuras actualizaciones sobre la Beta, The Coalition recomienda seguir los canales oficiales de Gears of War.
━━━━━━━━━━━━━━
Aún estamos a tiempo de alzar la voz. Compartan este post.
-Wicho
Majority of gears players who preordered are pvp. Why wouldnt they put horde in the open beta (only horde) if they wanted it to be pushed to the public? Maybe they thought of gamepass players rather than people waiting for open beta- idk. I'd prefer both modes in both betas tbh.
E-Day gameplay has surfaced! Majority love it.
Due to getting some traction I'm hoping this will spread hopefully. Idk we will see!
xitter.cf/F1HunTerr/status/20802…
This quoted post is unavailable.
Gardiien retweeted
My best advice for anybody interested in EDay is to take your own chance with the beta next week to give it a try. Its unlike any Gears game that has been released and form your own opinion
Gardiien retweeted
Per @TerryHB_'s E-Day coverage, the beta for the game on PC supports PS5 DualSense with haptic triggers and gyro aim built in.
As a PC & Xbox player, I still stand firm on the fact that this game should come to PS5 for the fact of increasing Gears' player/install base alone.


















