Game Dev, 3D artist, and tenured professor. Streaming, designing, and creating video games.

California, USA
Joined January 2010
This solo indie dev spent 10 years making an RPG game that looks 3D… but is actually 2D. - Camera shifts from orthographic to perspective views - Depth is simulated using parallax & warped sprites - Hand-painted semi-open world Would you play this? It’s called Bridgebourn.
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【ニュース】和風・不思議な島探索ゲーム『狐ト蛙ノ旅 アダシノ島のコトロ鬼』2026年秋発売へ。狐の少女と蛙が迷い込んだ、不穏な輝く夜の島 automaton-media.com/articles…
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My game's weirdest feature explained in 5 words or less: - Cut the World in half!
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gamedev is 1% making cool new things and 99% making those new things work alongside every other system you already have without breaking catastrophically
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Update 6 Released for Mesh2Motion! 🎉 ✨ Explore page to view all animations ✨ Added a few animations for bird and fox ✨ Better control rigs for animators Full release notes: mesh2motion.org/news Try it out: app.mesh2motion.org Would love feedback
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When the world tries to melt you… double-jump out of it 🧗‍♀️🔥✨ #metroidvania #indiegame #platformer #pcgaming #indiedev
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20 Second Trailer Challenge exchetera..
20 Second Trailer Challenge No dialogue. No captions. Just pure game energy. #Truckful 🛻 #indiegames
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played around with lowering baby yaga's poly count. sometimes i get super autistic about making things as authentically ps1 as possible even though i know it doesn't really matter. not sure if i'll continue with this version but it's been good practise :)
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Replying to @devsanddorks
🧛‍♂️
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John Bair retweeted
Replying to @devsanddorks
Yes
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Replying to @devsanddorks
Turns out I've recorded 11 clips that are 15 seconds long, so here is one of them... okay, this player says 16, windows explorer rounded it to 15, close enough.
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Study. #lowpoly
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The Steam page for SCAV has just gone live! 🎉 Wishlist Now: store.steampowered.com/app/1…
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A full backpack is no match for my wiggle
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John Bair retweeted
🏁 #DRIVE Rally 1.0 IS AVAILABLE NOW! 🏁 The Early Access is over, but the race is on! 🏆 6 Championships with 6 unique Co-Pilots and Locations. 🚗 22 fully customizable cars. 👥 4 Game Modes. 🛠️ Tons of QoL. #indiegame #gameplay #indiedev #gamedev #wrc
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Feels like a good time to post this again.
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our indie game: - Tight combos and finishers. - Level up, loot, and unlock abilities. - Day–night exploration that shifts routes, enemies, and pacing. - Handcrafted pixel art and animation honoring Mexican culture. - Story rooted in life, death, and... food🌮♥️. Missed the Kickstarter? No worries, wishlisting the game still helps tons. Thank you for watching!✨
our indie game: - hand drawn by Celeste's pixel artist - music by Disasterpeace - a slow-burning horror RPG - meet (or date) 10+ charming characters - fast-paced combat - customize your playstyle with crafted items and combat abilities - build a new life on a remote island
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There's a lot of both 2D and 3D effort that we're putting into Star Birds together with our friends at Toukana Interactive! Here's a quick behind the scenes look at some of the assets, 3D models, birb shenanigans and cutscenes that you might have already seen in the Early Access version! 🚀✨ Have you already joined us on this space adventure? Don't miss out! Star Birds in Early Access is available on Steam: kgs.link/4n1aYnq
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John Bair retweeted
Game developer @LittleWreath demonstrated a shooting prediction system created for their Zoids game in Unreal Engine 5. You'll have to dodge if you want to live: 80.lv/articles/unreal-engine…
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Scott's making an open-source alternative to Mixamo for game animation. If you know animators (students, professionals) who'd like to contribute to this open community program, share this with them! Scott's a long-time Free Software contributor, he's done a lot of work on Krita.
Update 6 Released for Mesh2Motion! 🎉 ✨ Explore page to view all animations ✨ Added a few animations for bird and fox ✨ Better control rigs for animators Full release notes: mesh2motion.org/news Try it out: app.mesh2motion.org Would love feedback
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