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I really need an animator.
I need to refine all the heroines' animations before I release a demo and a Steam page.
The censer, after your feedback;
• The whole battlefield freezes; the screen goes dark gold, then everything flares back
• Gold shockwave + sparks from where it lands
• Every swing after it rings again, no freeze, so it doesn’t strobe
• Hit-stop and heavier crunch on every enemy struck
Thanks for pushing me on this one.
Working on the next dungeon and the water finally looks right.
Caustics on the walls, and the light reflects on the floor as it moves.
Still learning a lot with this one, but we’re almost there.
#indiegame #gamedev
New character coming right up.
Testing her moves before she joins the party.
#indiegame #gamedev #3Dmodeling
New skill: a small galaxy you can drop on the floor.
Left: empty room. Right: a horde walking into it.
#indiegame #gamedev #pixelart
Yesterday I showed you grey boxes.
Same room, same camera: lanterns, rails, and a drop into the dark under the platform.
Not perfect yet, but it’s good progress.
#gamedev #GodotEngine
AI concept first, blockout second.
The concept gives me the mood and the light. The blockout tells me if it actually works at the game camera.
It’s a compass, not a shortcut.
#gamedev #GodotEngine
AI concept first, blockout second.
The concept gives me the mood and the light. The blockout tells me if it actually works at the game camera.
It’s a compass, not a shortcut.
#gamedev #GodotEngine
Broke devs like me need a new “Mixamo” website for animations. Spending way too much time doing simple animations
Built a free camera with real lenses and depth of field, just to shoot my own game.
#screenshotsaturday #GodotEngine








