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Solo dev. Building a dark fantasy game. ☕ https://xitter.cf/t.co/N2K5DVr4IM

Joined June 2018
Photo by Neto | Solo Dev (@Euclides_Netok)Photo by Neto | Solo Dev (@Euclides_Netok)Photo by Neto | Solo Dev (@Euclides_Netok)Photo by Neto | Solo Dev (@Euclides_Netok)Photo by Neto | Solo Dev (@Euclides_Netok)Photo by Neto | Solo Dev (@Euclides_Netok)Photo by Neto | Solo Dev (@Euclides_Netok)Photo by Neto | Solo Dev (@Euclides_Netok)Photo by Neto | Solo Dev (@Euclides_Netok)
I really need an animator. I need to refine all the heroines' animations before I release a demo and a Steam page.
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Indie devs, let's connect! Share what you're building. Bots not allowed.
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Animating the new character. Throwing one enemy at another enemy.
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Volume warning 🚨 Having way too much fun making skills for this character.
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The censer, after your feedback; • The whole battlefield freezes; the screen goes dark gold, then everything flares back • Gold shockwave + sparks from where it lands • Every swing after it rings again, no freeze, so it doesn’t strobe • Hit-stop and heavier crunch on every enemy struck Thanks for pushing me on this one.
I'm losing my mind trying to make this skill look good.
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I'm losing my mind trying to make this skill look good.
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A new well-known enemy appears! #GodotEngine #indiedev
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Working on the next dungeon and the water finally looks right. Caustics on the walls, and the light reflects on the floor as it moves. Still learning a lot with this one, but we’re almost there. #indiegame #gamedev
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New character coming right up. Testing her moves before she joins the party. #indiegame #gamedev #3Dmodeling
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New skill: a small galaxy you can drop on the floor. Left: empty room. Right: a horde walking into it. #indiegame #gamedev #pixelart
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Now this is crazy
FINALLY found how my key got leaked and got the $90,000 bill from google Opus 5.5 said codex had PUBLISHED MY ****ING .ENV TO CLOUDFALRE PAGES ‼️ Meanwhile codex couldn't find anything, refused to explain itself and flagged my chat for cybersecurity risk lol
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Yesterday I showed you grey boxes. Same room, same camera: lanterns, rails, and a drop into the dark under the platform. Not perfect yet, but it’s good progress. #gamedev #GodotEngine
AI concept first, blockout second. The concept gives me the mood and the light. The blockout tells me if it actually works at the game camera. It’s a compass, not a shortcut. #gamedev #GodotEngine
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AI concept first, blockout second. The concept gives me the mood and the light. The blockout tells me if it actually works at the game camera. It’s a compass, not a shortcut. #gamedev #GodotEngine
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Broke devs like me need a new “Mixamo” website for animations. Spending way too much time doing simple animations
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Busy day building the next dungeon. Deep in the old mines, new things: a colossus that sheds its stone, lanterns, and an old mine lift. #gamedev #indiedev
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Hey you, solo dev. Remember to rest a little too. Your project gets healthier when you do.
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Built a free camera with real lenses and depth of field, just to shoot my own game. #screenshotsaturday #GodotEngine
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