Essentures is a new Mobile/PC #indiegame. Mixing Action and Turn-RPG with monster collecting and a Gameboy aesthetic. Share our trailer and spread the word!!

Joined March 2018
New Teaser of Essentures, focusing on the game's Narrative, first presented in #MonsterTamingDirect #indiedev #pixelart #Pokemon #screenshotsaturday
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The Huntress is a key supporting character you'll encounter in Essentures. She will teach you about the giant creatures you'll face during your journey and guide you in your crusade for the gods. #screenshotsaturnday #indiegame #pixelart
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Mavetus Volkar is a very special Essentures you get at the beginning of the game. It can run faster than the wind and carry you to any place in seconds. You can also use it in battle, and as expected, it’s pretty strong! #screenshotsaturnday #gamedev #indiegame #pixelart
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One of the coolest things about making a Gameboy-style pixel art game is seeing how much I've improved. Years ago, I made a snake creature with a bell tail. Now, the eyes, position, and design traits are way better. I love the final design! #screenshotsaturday #Pixelart
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"Your game is just a Pokémon clone" The game:
"Your game is just a Sonic clone" My game:
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So the trend was to post your indie game and its inspirations. I couldn't choose only three, so I made this small video showing every single one of my inspirations and an in-game example!
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Oh yeah, Essentures will not only have 8 languages, but also a bonus language: Bootleg English, the language of 90s bootleg games. Be prepared for a lot of cursing and nonsense!
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Essentures will feature 8 languages upon release: English, Portuguese, Spanish, French, Italian, German, Japanese, and Chinese! ^^ #screenshotsaturday #gamedev #indiegames
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Sometimes, you'll encounter special giant Essentures in the overworld. They are overleveled and unkillable. Usually, they are part of puzzles or level hazards and must be avoided initially until you have enough power to capture them later. #screenshotsaturday #pixelart #indiedev
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❌ Breaking Vases ✅Destroy people's entire houses #screenshotsaturday #pixelart #RETROGAMING #pokemon #Zelda #gameboy
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Essentures' game design compensates you for changing teams frequently and encourages the use of diversified teams. Here, the Team Maker menu that helps you make a team better adapted to the levels you will face. #Essentures #GameDesign #GodotEngine #screenshotsaturday
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Finished the menus of the game. Here you can see the Player, Essentures, Items, Essences, and Level menus #screenshotsaturday #gamedevs #indiedev #pixelart #retrogames #GodotEngine
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I've always been fascinated by how Capsule Monsters maintained a consistent design pattern of SD kaiju, which was also evident in Pokémon Red and Green. This has served as my inspiration for creating this Essenture family: Kaijee!" #screenshotsaturday #Pixelart #Pokemon
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Amid the #Unity controversy, I'm grateful for my choice to develop games purely out of passion. #Godot was my engine of choice for Essentures years ago - fantastic, open-source, and with an amazing community. Thanks to it we can pursue our passions without commercial worries
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New Teaser of Essentures, focusing on the game's Narrative, first presented in #MonsterTamingDirect #indiedev #pixelart #Pokemon #screenshotsaturday
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Essentures features A LOT of attacks, see some of them: #screenshotsaturday #IndieDevs #GodotEngine #pixelart #GameBoy
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Just finished every weapon in the game! Check out this snippet of the variety – there's a whole arsenal to uncover in the final game. Also, there's a little bonus at the end! 💥🔥 #screenshotsaturday #pixelart #RETROGAMING #indiedev
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