SeanE retweeted
I'm not sure if this is already known but I discovered this alternative of 623M oki using ice ball as a combo limit ender. The video covers all the wakeup options.
#tokon_loki
SeanE retweeted
Some stuff I was messing with using Danger in the Tokon beta. The character is too much fun.
#tokon_danger
SeanE retweeted
高田馬場ミカド GGXrdR 名シーン&迷シーンまとめ動画
nicovideo.jp/watch/sm2913516…
#sm29135161
#ニコニコ動画
FABさんとトゥーリオさんの試合のおかげで明日からまた頑張れそう🌴
SeanE retweeted
Another CPU fight this time between Inch and Jinzai. These two are still pretty much in the WIP stages but their kits are turning out nicely.
#IndieGameDev #gamedev #indiegame #fightinggames #FGC
SeanE retweeted
A CPU fight between Izzy and Tomoe. Check out how they are like in a match.
#IndieGameDev #gamedev #indiegame #fightinggames #FGC
SeanE retweeted
Porting the frame meter to the new mod loader and the simple stuff like a y pos setting can be the most satisfying.
SeanE retweeted
Evo Japan楽しみ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ギルティギアストライブサイコーーーーーーーーーーーーーーーーーーーーーーーーー
SeanE retweeted
ARE YOU SERIOUS @hotta_masayoshi!?
We are being treated to one hell raising top 4 at #FFXVIII2026!
Come settle in on your Friday night with some EXCELLENT GGXXAC+R!
SeanE retweeted
Tomoe and Inch fight it out on this new and completed training room stage.
Ko-Fi: ko-fi.com/projectzed
#IndieGameDev #gamedev #indiegame #fightinggames #FGC #screenshotsaturday
SeanE retweeted
Thanks to this new Ikemen feature it is now possible to select your colour palette before a fight.
Ko-Fi: ko-fi.com/projectzed
#ProjectZED #IndieGameDev #gamedev #indiegame #fightinggames #FGC #screenshotsaturday














