Contract Game Designer for AE || Fan of cheese, rabbits, and unexpected pizza parties

Floating in the Aether
Joined August 2017
Eht's begun a new phase of his IRL journey. He'll still be around to help, but to become the master of his craft will take hard work, dedication, and focus, so he's shifting priorities. Eht: you will CRUSH the challenges ahead. It's what you do... and you do it VERY well. AQ.com
Hello! In case you don't know me, I'm Eht, one of the AQW class + design leads. As co-lead, I've spearheaded many of the gameplay updates over the last 2 years. As of this month, I'm stepping back to focus on my studies and career, but I'll still give input as time allows.
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Hello! In case you don't know me, I'm Eht, one of the AQW class + design leads. As co-lead, I've spearheaded many of the gameplay updates over the last 2 years. As of this month, I'm stepping back to focus on my studies and career, but I'll still give input as time allows.
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Working with AE producing content and gameplay updates for you all has been wonderful. Fortunately, the team and release schedule are flexible enough that we could pivot to this new set-up without too much friction.
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I want to continue working on AQWorlds for as long as possible, even if it less than before. I hope you all have been enjoying what we built, and look forward to what's next!
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Cool.
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Today I saw @Eht_AE testing the new release and thought "wow nice set but that sword though" so I made Sin of Revontheus match his set. That's the story. Why? Because I can.
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Hello @Koreyzzz! I caught part of your new update stream while looking around for feedback, and I think I have some answers for a few concerns you had.
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I've tried to be clearer about patch notes on the Class Twitter (although sometimes I post late). We try not to be too specific with changes to class interplay, synergies, and interactions, because we want to encourage players to discover and share this information themselves.
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Do you (or anyone) think we should be more prescriptive about class interactions? I feel like this has been a common source of friction, in cases where changes feel larger than they are, or seem as if we're trying to take away power from the player.
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The first set of invites for the CTR Discord have been sent out! Please check your Discord DMs to see if you received one. If I was unable to reach you via message, I sent a friend request from Eht#5239.
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If you weren't accepted, remember that you can reapply in 3 months. As well, we may look over existing applications again when we invite more people.
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Making and creating new forms of gameplay and new game mechanics can be a tough but rewarding journey. Check out AQWorlds game designer @Eht_AE's newest Dev Blog on this month's World Boss + Meateor event. aq.com/gamedesignnotes
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Update for heroes experiencing the "Unknown Error Accessing Game Database. Please Try Again Later." issue: Captain Rhubarb is investigating the problem and we will resolve this as soon as possible. I apologize for the inconvenience. We will keep you updated here and in the DNs.
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Vote for the theme of this year's Talk Like a Pirate Day Quibble Bank Pet! The winner will be added to Quibble Coinbiter's rare gear shop for this year's "Curse of the Sea King" event at AQ.com (Polls ends Thursday at 8:30 PM EST)
42%Arachnid Naval Quibble
58%Ghostly Naval Quibble
1,588 votes • Final results
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Hi guys! Please remember -- if you find information about unreleased game content online, it will likely change before it is released. (That includes potential quest rewards.) Plus, loading quests or shops to preview unreleased content may get your account banned or disabled.
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Help us make AQWorlds even better... in this version and beyond! Take the AQWorlds Hero Survey to tell us what you think and help guide the direction of future versions. (This survey will be linked on social media and in-game goo.gl/forms/zvs6lx5MEZ3Qo99…)
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It's alright. @EhtCetera_AE and I have a plan to hide all the bugs and all of the food from them both so this won't happen again! :P xitter.cf/Cemaros_AE/status/9504…
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