Figgus retweeted
Classic Andy mages will look you dead in the eyes and act like this is how they should be tuned in WoW Forever
Did anyone ask for XP changes before this team of absolute failures changed it.
Blizzard are fucking this up and these clowns are to blame.
Reposting myself is kinda weird but one thing I did want to make sure I mentioned that did NOT get mentioned in the podcast is that we are also fixing a bug with XP in dungeons.
In previous beta builds, the XP earned per kill was awarded based on the highest level person in the group. If you are running, say, deadmines with 4 level 20s and 1 level 25, the amount of XP you get is extremely low per kill. With this fix, you should now receive XP based on your level relative to the mob as intended.
This, combined with the 20% increase to base kills in dungeons should make it feel better and more even.
XP gain is not going to be what it was in era, but it should feel significantly better now. We understand that some of you want to dungeon cleave to 60, but this is another one of those things that has to pass muster with our core pillars. That playstyle being the optimal way to level does not pass that muster and we need to hold firm on these balance adjustments.
As it stands now after the adjustments, with perfect xp/hr play, the leveling rates in dungeons will be very close, if not equal to the speed you can level with optimal questing play. That's how much better it was to level in dungeons in Era.
Maintaining that balance is vital to our "World is the Main Character" and "Nurture and Protect Social Experiences" pillars together. Once the scales tip and dungeons become the clear winner, it has a cascading effect on player behavior and we have to consider that impact holistically.
it's a booty bay exclusive rep gun made by goblin engineers and sold by a goblin engineer. just give that shit a 50% chance to backfire on the user and re-implement. hell, make it 75%. fuck it, i'd even settle for 90%. this was THE funniest item they've ever added in 25 years.
Booty Bay Bruser's Buckshot has now been nerfed, removing the knockback effect!
#Forever #Warcraft
wowhead.com/forever/news/boo…
𝐅𝐈𝐑𝐒𝐓 𝐑𝐎𝐔𝐍𝐃 𝐎𝐅 𝐑𝐔𝐋𝐄 𝐂𝐇𝐀𝐍𝐆𝐄𝐒 𝐅𝐎𝐑 $𝟏𝟎𝟎𝐤 𝐃𝐔𝐄𝐋𝐋𝐈𝐍𝐆 𝐓𝐎𝐔𝐑𝐍𝐄𝐘
The first round of rule changes has been announced by @TipsOut in the Official Forever Duel Tourney Discord.
The post covers things you’d expect, like buffs and opener rules but it also makes it clear that gold buying is explicitly banned.
I’m unsure how they will enforce this but I am aware of an addon that scans a character’s level/gold peak and determines the likelihood of gold buying.
Figgus retweeted
Wowtubers when the patch is genuinely shit from a butt, but they’ve been loudly telling everyone to wait and see for 6 weeks
🤣🤣🤣🤣
Replying to @notreallymaddy
i’m muting this tweet - i seem to have crossed into the classic sphere and i don’t want anything to do with yall LMAO
i have no interest in playing wowf and i’m glad u guys have ur game, just thought it was an interesting take from a dev 👍🏻
Sick to death of this community of data mining because youre boring and contentless.
Get a personality 🙏🙏🙏
It’s fucking ridiculous that WoW devs spend months designing systems, rewards, secrets and things for players to discover, then dump it all into a client build for Wowhead to datamine and publish before anyone can actually discover it.
What’s the fucking point of secrets, rare rewards or exploration when a website has already turned the entire game into a spreadsheet before the patch is even live?
Encrypt it. Hide it server-side. Use placeholders. Do literally anything other than handing dataminers the answer sheet.
@Blizzard_Ent
@AggrendWoW
@ATVI_AB
@Warcraft

















