Doug Vanny (@DougVanny) header
Doug Vanny (@DougVanny) profile picture

Game Designer. Working on a turn-based bullet-hell RPG Previous projects include Fortnite and Wonderbox

Joined September 2022
Photo by Doug Vanny (@DougVanny)Photo by Doug Vanny (@DougVanny)Photo by Doug Vanny (@DougVanny)Photo by Doug Vanny (@DougVanny)Photo by Doug Vanny (@DougVanny)Photo by Doug Vanny (@DougVanny)Photo by Doug Vanny (@DougVanny)Photo by Doug Vanny (@DougVanny)Photo by Doug Vanny (@DougVanny)Photo by Doug Vanny (@DougVanny)
I wish I had played Miitopia at the time. Nowadays I have no ties to most of the people I have miis of in my 3DS, it will probably just feel kinda bad
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Love searching about privacy and the answers often being "Dude privacy is dead lmao"
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It feels to good to finally finish a game you don't like
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It's very rare for me to have the opportunity to work in an actual full final art, so I was pretty happy to work with everyone else in the @GG5thAni fanzine! Please check everyone's entries as well! #ゴスゲ5周年 #digimon #デジモン
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Been playing lots of Tokyo Jungle lately and I've been loving how primal is the killing and feeding in the game. But then I hear that my family's dog killed a baby possum and I'm feeling so terrible lmao
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Recently had the chance to participate in the @GG5thAni fanzine, celebrating 5 years since #Digimon Ghost Game came out. I was pretty happy to draw one of my favorite digimon in recent years! Please look forward to its release on October 3rd!
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Just bought Tokyo Jungle before it fades from existence. Navigating the PS3 store felt like I was playing Her Story, but after enough struggle I managed to give Sony my money
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Weirdest thing happened today. I was feeling a bit bummed and, against my better judgement, decided to make some art. For some mysterious reason that actually cheered me up
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Today I learned a very important kanji
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Second time giving Chained Echoes a try and end up dropping at the same point. The game starts pretty good, but as soon as it let's go off the player's hand and you leave the first town, I stop enjoying it
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I find the battle system creative and there are a lot of design decisions that make the game feel very modern, but as bosses start adding more pressure, I feel forced to use useless skills or skip turns, and it becomes yet another game about grinding to keep my magic number high
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A fun part of making art is learning about the existence of some body parts you had never drawn before... such as lips. Truly astonishing
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Finished the first episode of World End Economica. Was really not into it at the first few hours, but it's ending reminded me of why it's important to follow a story until they're over. Surely a poor start is a serious problem, but now I'm so hyped for episode 2
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Funny how learning that the 17 years old dumb-phone megaman legends game became playable excites me so much more than a brand new traditional megaman game
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Been playing the original Professor Layton games from the DS and it made me think about how, as excited as I am for the New World of Steam, Layton definitely doesn't need to be a AAA game that takes 5 years to make. We've lost so much with the end of cheap portable consoles
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I need a new access modifier, I am too lazy too write this on all my variables > public int foo { get; private set };
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