Dmitrii Ivashchenko (@DmitriIvashenko) header
Dmitrii Ivashchenko (@DmitriIvashenko) profile picture

A software engineer with over 11 years of experience in developing mobile games and backend systems

Belgrade, Serbia
Joined February 2017
Photo by Dmitrii Ivashchenko (@DmitriIvashenko)Photo by Dmitrii Ivashchenko (@DmitriIvashenko)Photo by Dmitrii Ivashchenko (@DmitriIvashenko)
🚀 Please join me at DevDays Europe 2024! 🌟 In this talk, we will dive into Trio and asynchronous programming in Python and structured concurrency. Don't miss! 🔥 🔗Register devdays.lt/tickets-payment/
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Dmitrii Ivashchenko retweeted
Join Dmitrii Ivashchenko, Software Engineer at buff.ly/2MR1KND, as he takes you on a journey into the world of game development. RSVP➡️buff.ly/3sztVX1
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🎙️ Please join me for my talk on Migrating from WebGL to WebGPU at @conf42com JavaScript 2023 next Thursday! 🚀 🔗 conf42.com/JavaScript_2023_D…
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Dmitrii Ivashchenko retweeted
The next talk at GameDev Day 2023 is: 🎙How To Stop Writing View-Classes for Unity UI by Dmitrii Ivashchenko Join us: youtube.com/watch?v=_Dap0N8V… #GameDevDay2023 #gamedev
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📣Explore the transition from #WebGL to #WebGPU, demonstrating how these changes affect game dev. The talk by @DmitriIvashenko will include practical examples & code snippets to illustrate key differences & their implications on performance. Join us👉jsgamedev.com/
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🚀 New article alert! Explore the tips for preparing game data in #Unity for smooth network transmissions. From JSON to binary serialization. 👾🎮 🔗 hackernoon.com/unity-realtim… #GameDev #MultiplayerGaming
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NAT technology is a crucial part of modern Internet infrastructure, but it can impede direct connections between devices. In this article, we will explore various approaches to overcome this issue, including NAT Punch-Through 💪 and Relay Fallback 🔙. hackernoon.com/unity-realtim…
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I’m excited to be speaking at the @Bitrise #MobileDevOps2023 Summit on October 4th! I'll be diving into creating a reliable CI/CD and validation system for the Unity game and sharing some insights. Register here: bit.ly/3rIv9yt
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🎉 Thrilled to announce that my series on "Unity Realtime Multiplayer" made it to the Top 10 finalists in the 3rd round of the Unity Writing Contest by @hackernoon! 🏆 Wish me luck for the final win! 🍀 hackernoon.com/the-unity-wri…
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🎮 New on #UnityRealtimeMultiplayer series: Exploring TCP, UDP, and WebSockets! 🛠️ Dive into the protocols that power real-time multiplayer games. Learn about OSI levels and how TCP ensures reliable data transmission. 🕹️ hackernoon.com/unity-realtim… #Unity #Networking
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So excited to be talking about Migration from WebGL to WebGPU at @jsgamedevsummit this year. Here is my digital badge portal.gitnation.org/badges/…. You can register via the badge and join me here: jsgamedev.com/
Welcome @DmitriIvashenko, proud member of the International Game Dev Association👋& an avid author of articles on Medium & HackerNoon. As a judge, the speaker has actively participated in evaluating projects for CODiE Awards & Globee Awards 2023🏆 Join🔥jsgamedev.com/
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