DiHalt retweeted
La versión de MSX de Rescate Atlántida vuelve a ser un port de la de ZX Spectrum pero, en este caso, se beneficia de la gran calidad de la versión original.
El scroll es más brusco y la melodía que nos acompaña en la aventura es distinta.
youtu.be/m2Yyf8N7XLI?si=jHNp…
DiHalt retweeted
¡Nuevo cartucho OmniSCC para MSX por RBSC! 👾
Basado en RP2040 (16MB), combina carga de ROMs, sonido SCC y soporte de discos .dsk (lectura/escritura). Es open-source y fabricarlo cuesta solo ~10€. ¡A soldar! 🛠️
#MSX #RetroComputing
github.com/RBSC/OmniSCC
DiHalt retweeted
MSXdev26 #10 - Trix
Play online: file-hunter.com/MSXdev/?id=t…
Have fun!
#MSX @msxsnatcher @Supmsx @DTensoMSX @FilesGuy @thegeps74 @imulilla @tecnostalgia @merman1974 @klaxmsx @patriksretrotec @ishwin74 @MSXBlog @ENTEBRAS @mdpc___ @bitsofbas @bitvision2010 @1re1 @CasperCroes
DiHalt retweeted
🕹️Alcon para Commodore Amiga, el impresionante port del clásico arcade Slap Fight 🚀🔥
Hardware requirements
✅ AGA Amiga
✅68030 processor
✅32 MB RAM
🔗Juégalo aquí 👇 amigos-retro-gaming.itch.io/…
#RetroGaming #Amiga #SlapFight #IndieDev #Arcade
DiHalt retweeted
USB2SLOT conecta cartuchos originales de MSX al emulador openMSX en PC. Gracias a un Teensy 4.1, el sistema sincroniza ciclos de bus Z80 reales vía USB y openMSX añade un nuevo dispositivo "USBSlot"
Discusión
msx.org/forum/msx-talk/hardw…
Repo
github.com/TommyGermanyRetro…
DiHalt retweeted
AmiNetXDuo 1.0.0-rc2 🚀 Tinic Uro lanza esta nueva pila TCP/IP open-source para Amiga.
🔹 Soporte IPv4/IPv6, HTTPS, SSH y SCP
🔹 Compatible con AmigaOS 2.0.4+
🔹 Requiere 1MB de RAM y 2 para instalarse
🔹Admite diferentes tarjetas de red y PiStorm32
Disponible en aminet
DiHalt retweeted
¡Potencia el sonido de tu MSX!
🎹 Ricardo Suzuki presenta "Misato MSX", un cartucho DIY con el chip Yamaha YMF288 (OPN3). 🎶
Proporciona:
🔹 3 canales SSG 🎶
🔹 6 canales FM 🎹
🔹 6 canales de ritmo 🥁
🔥 ¡Combinado con un buen chip DAC! 🎛️🔊
🔗 Info
gitlab.com/Szk_BR/Misato-MSX
DiHalt retweeted
MSX V9990向けドライブゲーム?も3面まで増えました。とりあえず気持ち良くドライブする実験ソフトになっています。 #MSX #V9990
V9990もV9968も本当に楽しい。
github.com/kanon-ai/MAGICAL-…
DiHalt retweeted
🏎️💨 Street Rod un Port de Hot-Rod aterriza en MSX2 gracias a Big Five Studios.
Programado usando MSXGL y Claude
✅ROM 512 KB ASCII16
🧠MSX2 128 KB VRAM
¡Es hora de quemar rueda! 👇
bigfivestudios.itch.io/stree…
#MSX #RetroGaming #Gaming #IndieDev #RetroGames
DiHalt retweeted
bigfivestudios.itch.io/stree…
O clássico Street Rod está rasgando as pistas do #MSX com uso do #MSXGL e assistência do Claude
DiHalt retweeted
Did you face Lord Chaos?
The one and only Godfather of real-time dungeon crawlers: Dungeon Master
Developed by FTL Games and released in 1987, it was a groundbreaking real-time RPG that revolutionized the genre. It featured pseudo-3D graphics and innovative mechanics like skill improvement through use and repetition (rather than traditional level progression).
I’ve lost count of how many times I’ve played this. It simply doesn’t get old. You assemble a party of four heroes to descend into a multi-level dungeon, solving puzzles, fighting monsters in real time, and retrieving the Firestaff to defeat Lord Chaos.
Dungeon Master has a truly immersive vibe and quite a nerve-wrecking and tense real-time gameplay. I think it's fair to say that it paved the way and heavily influenced later titles such as Eye of the Beholder, Lands of Lore, and Black Crypt.
It's a timeless classic, often (and rightfully) hailed as one of the best RPGs ever.
DiHalt retweeted
🕹️ ¡Alone in the Dark esta en desarrollo para Commodore Amiga!
El dev Vesuri usa una capa de compatibilidad para ejecutar el código original de Mac (1994) en Amiga AGA (68020+). 🧟♂️
Requisitos:
✅ 8MB Fast RAM
✅ WHDLoad
✅ Datos originales
🔗 github.com/Vesuri/aloneinthe…
DiHalt retweeted
Knightmare for MSX (Konami/1986).
MSX2 enhanced scrolling here by ToughkidCST, it's a legendary fantasy-themed vertical shooter.
Celebrated as an iconic symbol of the MSX platform, with memorable music by Miki Higashino, who also contributed with music for the Gradius series, Contra III and Konami's TMNT games.
































