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Exciting news!
We have a Patreon page! Join the #SnootSquad and support Devoke Studio in our dream of bringing you a wonderful, action-packed adventure collectathon.
patreon.com/DevokeStudio
There are a couple of tiers to explore but please don’t feel obligated to donate; we understand that everyone has different circumstances.
#3DPlatformer #indiegame #gamedesign #indiegame #gamedev #IndieGameDev #collectathon #platformer
The steam page is finally up everyone. Do not forget to give me a wishlist <3
#platformer #3DPlatformer #Collectathon #IndieGameDev #indiegame
store.steampowered.com/app/3…
Really please with my progress on our NPC system. It's completely modular for adding behaviours, including animations, physics, object avoidance, and everything to make this world feel alive.
Devoke Studio LTD retweeted
This level of detail for the trampolines wasn't strictly necessary, but I’m a stickler for believability. Still, it’s a straightforward system for determining anchor points and flexion, offering full customization.
Snootville is finally complete! Over the next few days, I’ll be sharing some of my favorite visuals from different angles, showcasing the moments I love most. Every asset was crafted by hand—I've painted every detail with care, from each flower to the tiniest gills on the mushrooms. I’ve poured my heart and soul into every aspect of this design!
#3DPlatformer #indiegame #gamedesign #indiegame #gamedev #IndieGameDev #collectathon #platformer #CuteSnoot
This level of detail for the trampolines wasn't strictly necessary, but I’m a stickler for believability. Still, it’s a straightforward system for determining anchor points and flexion, offering full customization.
There are a few bugs with the camera, but the way the snoot slams and bounces off angles feels just right. It was the perfect opportunity for these precision platforming sections.
There really is something so satisfying about modular assets. I always get the nostalgia for toy sets.
But here are the new mushrooms and bramble assets ready for importing into Snoot!














