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A player shared this Better Than Dead run.
7 kills. One full level. 31 seconds. No wasted movement.
Black Star.
Monte Gallo retweeted
Hong Kong action cinema is the reference.
Two of the three new levels coming in the next Better Than Dead update.
Monte Gallo retweeted
Three new levels are in development for Better Than Dead.
Dev Log #9 is now live on Steam, with a first look at the new locations and what's coming next.
Read the full dev log:
store.steampowered.com/news/…
Three new levels are in development for Better Than Dead.
Dev Log #9 is now live on Steam, with a first look at the new locations and what's coming next.
Read the full dev log:
store.steampowered.com/news/…
Monte Gallo retweeted
New Better Than Dead level in progress.
A few seconds from what I'm working on for the next update
Monte Gallo retweeted
Better Than Dead is 20% off during the Steam Autumn Sale.
store.steampowered.com/app/2…
#ScreenshotSaturday
Better Than Dead is 20% off during the Steam Autumn Sale.
store.steampowered.com/app/2…
#ScreenshotSaturday
Monte Gallo retweeted
Lens distortion is now optional in Better Than Dead.
You can turn it off in the settings with Update 0.40
Lens distortion is now optional in Better Than Dead.
You can turn it off in the settings with Update 0.40
Monte Gallo retweeted
Better Than Dead - Update 0.40 is live on Steam
-Improved movement and character control
-reworked wound system
-more reliable bullet collision,
-improved civilian behaviour and enemy ragdolls
-An option to disable lens distortion.
Full patch notes:
store.steampowered.com/news/…
Better Than Dead - Update 0.40 is live on Steam
-Improved movement and character control
-reworked wound system
-more reliable bullet collision,
-improved civilian behaviour and enemy ragdolls
-An option to disable lens distortion.
Full patch notes:
store.steampowered.com/news/…
Monte Gallo retweeted
Been working a lot on the next Better Than Dead update.
Main focus:
-controls, aiming & sliding
-injury system
-bullet collision detection
-civilian & enemy AI
-enemy ragdolls
A lot of the work is under the hood.
A preview build is now live on Steam. For now, access details are on Discord.
Been working a lot on the next Better Than Dead update.
Main focus:
-controls, aiming & sliding
-injury system
-bullet collision detection
-civilian & enemy AI
-enemy ragdolls
A lot of the work is under the hood.
A preview build is now live on Steam. For now, access details are on Discord.
Monte Gallo retweeted
I've been working a lot on under-the-hood improvements for Better Than Dead lately.
Hoping to have a new update out soon.


