Joined October 2009
Gonçalo Margalho retweeted
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"How we fit an NES game into 40kb" ℹ️very interesting 12 min #gamedev documentary that explains some of the optimization techniques that @morphcat used for the upcoming #NES platformer "Micro Mages" 📽️youtube.com/watch?v=ZWQ0591P… 🔗morphcat.de/micromages/ #pixelart
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Gonçalo Margalho retweeted
HELP ME PLEASE. A MAN NEEDS HIS NUGGS
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Gonçalo Margalho retweeted
the most mind blowing thing about #redux saga is how it allows you to describe whole flows in one function!
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Gonçalo Margalho retweeted
Inspect Redux state changes on multiple devices for #reactnative: bit.ly/207bUK1 /cc: @dan_abramov @Vjeux xitter.cf/mdiordiev/status/69264…
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Gonçalo Margalho retweeted
Finished my first official release of #PressureJS, a library for 3D & Force Touch on the web yamartino.github.io/pressure… xitter.cf/StuYam/status/69041862…
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Gonçalo Margalho retweeted
We're excited to announce our 1st 2016 speakers @Vjeux, @brindelle, @jhusain & @dan_abramov! react-europe.org
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Gonçalo Margalho retweeted
New feature released: Project Color Label http://bit.ly/9ytU5L
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