Washed up has been, above average player. multi rank 1s across multiple triple A titles. I beat Liquid in Tarisland. My opinions are my own.

Joined September 2012
Retard says rank 1 out of millions of players is “bad” at the game. Always a Dustin that is the most retarded.
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Hopefully he can work on being a better human. We all have to grow up someday and learn how to speak in a public setting when directly conversing on business related topics of your own company.
Hi Tom. Deleting your X account won't save your job security. Maybe you should be a better human to your customers. @Joh_Burg @asha_shar @ChrisMetzen xitter.cf/search?q=be%20a%20bett…
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Yep confirmation forever is ran by woke retards. We ALMOST had something great. All good things must come to an end as everything else in life. I’m just saying 2005 people were ripping slurs. /spit was a pillar of wpvp. You want to bring back old wow but not all? Woke retards.
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Get your refunds and chargeback! Part of your 15$ sub on November 4th anyways!
refunds are instant since its a pre-order. doesnt matter how many hours youve played on the beta cause the game isnt technically released yet.
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And the woke shit begins. Next we will have pride flags in game, wall pictures of sexy elves turned to fruits. RIP Sir Queeftador. Talk about old school game but oh well.
Reminder to keep your character names in the Forever Beta respectful and within policy. Forced name changes are going into effect and users with the most extreme violations have been removed from the Beta. More info: blizz.ly/47he542
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While you were here since day 1, subbed through all the ups and downs, while classic Clifford’s ran to private servers. This one devs message is he made this game for the people who left and support private servers that stole assets from them, not the loyal fans of blizzard.
Remember, if you've been here since the very beginning and supported WoW through all the highs and lows... This ONE Dev says WoW Forever isn't for you. He says he's making WoWF for the players who quit in cata and then played Classic for a few months in 2019.
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Let’s fucking goooooo
NetEase just announced a crackdown on paid WoW addons and related monetization in China. Addons must be free: no paid unlocks, VIP tiers, subscriptions, pay-per-use features, or paid WA/config sharing. Ads, donation solicitation in-game, and unauthorized collection of player data are also prohibited. They’re explicitly encouraging a free, open addon ecosystem while allowing pure voluntary donations that don’t grant any addon benefits. This is a pretty major shift for the WoW CN addon ecosystem.
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These classic Clifford’s be dumb as hell. I’ll keep enjoying wow retail minus
These people are the most petulant crybaby bullies in existence. Do not be like these losers. They are so incredibly insecure and retarded that they have to pitch a fit because a dev had the gaul to come out and say the obvious thing, giving them less fuel to gaslight you with.
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I’m starting to think classic players aren’t actually playing WoW Forever. “This isn’t Retail!” Idk my skelve druid looks pretty retail to me. Me pulling 11 mobs in WC with my prot paladin doesn’t feel like classic wow. Hell my UI is exactly the same as retail! FocusFrame? Hello?
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It’s really eye opening realizing that all the dog shit classic andies are extremely terrible at retail. Why are they so butthurt that good players are coming into forever? Maybe it’s because the retailers can call them out for thinking Classic is hard? They are so fucking bad.
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Classic Retards thinking spamming rank 4 frostbolt for 4 mins straight without moving requires skill.
When retail WoW Andys think their DPS check Mythic+ requires skill.
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Thank god this retard ain’t in charge of anything. Let the classic retards build the world while people with brains add actual retail functionality and QoL to the game so that it can thrive from a business standpoint point. Stick to sticking trees in the ground retard.
I'm seeing a lot of discourse about who WoW Forever is being made for and while I cannot speak for anyone else on the team I can speak for myself. I am making WoW forever for the classic gamer and for the millions of people who have had their accounts lapse over the years because they were not satisfied with changes that were made to the game. Whether those changes were to the art style, the story, social aspects, game design, or changes to their favorite class. I did not spend the last year of my life relearning and mastering how to do things like we did it 20+ years ago for retail players. I could have taken it easy and just kept doing things like I had done for the past 8 years on retail...because I was much more familiar with it and it actually takes a lot less time to do (height maps on textures do a ton of heavy lifting). Because the reality is that the majority of retail players wouldn't care and would probably actually prefer it. But I felt I had a duty to uphold an artistic vision and integrity that millions of people expect from us. But not just for our players, but for my co-workers past and present who worked on it over 20 years ago. If I could not create something that resembled their work then I failed not only them...but myself. Please do not take this as me throwing any shade at retail players or the retail team because I am one myself...but I wanted to make Forever as authentic of a Vanilla experience as possible. This involves making decisions wildly different than retail. It means holding the line against changes that create a domino affect down the road. It means keeping friction and inconveniences in the game. It means finding friends and forming groups with strangers and being social!! Because WoWs social aspects have always been the pillar of the game and over the years it has slowly been chiseled away at with changes that allow you play alone. Since the day I started working on the Riverglades I have lived by three sayings. "Convenience is the death of the journey." "If you're making a game for everyone then you're making it for no one." "Every change we make incurs a debt to the authenticity of the game and sooner or later that debt will be paid." These are my core beliefs and I had a specific group of people I was targeting with my work. These beliefs cannot be shaken and I will try to hold the line against anything that goes against them and will continue to pester the team about things that feel out of place. That being said, my hope is that Forever will pull in as many people as possible, whether you are a retail gamer, a classic gamer, someone who hasn't played in years, or even a new player. I hope you can all remember what made this game so special in the first place and that starts with understanding why we are so passionate about keeping it authentic.
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How retarded can these classic morons be? “Oh boohoo I got a blue” if I painted it green would it matter? It affects your immersion getting a blue gear? Stfu retard. Zehra’s isles is a GREAT addition keeps the general classic aesthetic AND revealing its direction to new things.
After hitting 20 (and leveling multiple alts) here are some WoW Forever thoughts: Pros: - New rendering tech is jaw-dropping. - Camping is a wonderful way to give value to the players around you (and humanize them). - New Dungeons are incredible and feel VERY Vanilla. - New quests in old zones feel natural. - Professions are solid (but could be a bit more) - It's Classic so it plays beautifully and feels like an MMO :) Mixed: - Class changes are TBD. Barely felt anything on a hunter, a bit more on a few other specs. - Power in general FEELS higher, but this could be my experience with Classic. - Perfectly stated items in each dungeon take away some excitement of "the first blue". - Megaserver kind of ruins a communal server identity (but DOES have other benefits, so i'm mixed). - Minimal communication about horizontal progression systems that aren't just "rare gear" and small buffs for making alts. Bad: - Zephras Isles feels identical to a Cataclysm zone in pacing, density, and aesthetics (still pretty, though) - Lack of SD toggle on Skyborn is jarring. - Every new model/asset is VERY noticeably different (in art style) than the Vanilla aesthetics of the overworld, making the game stylistically incoherent in places. Not sure why they couldn't invest in an asset production pipeline that actually created classic-looking assets, and the silence on this matter makes me nervous that there will be a harsh line between what is "new" and what is "old". Overall: I think Forever is a good game and I am enjoying the beta. The biggest issues (to me) are the lack of visual cohesion between new and old assets & the questionable depictions of what horizontal progression looks like at max. I am excited to play on release!
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This retard acts like you don’t buy summons to places, don’t gatekeep in classic at all. Crazy, who knew this game was the holy grail I wonder why it’s dead and nobody plays it anymore hmmmm. Go back to classic retard.
Gatekeeping is good. + was made because classic players hated retail. Please by all that is holy do not capitulate to these people. They don't want to "share" the game, they want to take it over and then tell you if you don't like it you can get out.
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How do these classic andy retards lack so much brain cells? They are playing a version of classic with an enormous amount of retail QoL and are still so brain damaged they say "Classic+ isnt about retail its about classic + more classic" Are you actually stupid?
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PSA: @WarcraftDevs PLEASE DONT LISTEN TO CLASSIC ANDYS LIKE @WowKungen WHO FAILED SO MISERABLY AT RETAIL WOW HE RAN BACK TO CLASSIC. THESE PEOPLE ARE LIVING IN THE PAST BECAUSE THEY DONT HAVE THE BRAIN CAPACITY TO GET BETTER AT THE GAME. They Have a place. 3 to be exact.
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Truth bomb, casual retail Andy delvers have more wow skill than classic andies. I understand forever has to make simple gameplay for the peanut brain classic andies but let’s not cater to them too much. They always have classic to go back to #nochanges
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Why is every classic Andy extremely dogshit at wow. As someone who did the rank 14 grind, parsed 100s in classic, did the speed runs, it’s a joke compared to HoF / m+ titles. “Classic + is not adding retail” they already did? So why are you still here? Go play classic bitch.
Fully expecting some pushback on this and that’s fine, we’re adults. But maybe having the premade group finder from modern in Forever wouldn’t be so bad? Not the teleporting one, but the one you use for M+, raids etc. We do have the LFG Tool from Era in Forever, which is similar but a bit more manual. I’m just not sure how much it’ll actually be used at launch.
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What version of wow has the significantly larger playerbase again? I thought wow forever was for targeting new players? You want a new players experience to be they can’t tag a mob or complete a quest for an hour? See how funding wow forever goes when it’s dead like classic again
Replying to @Nobbel87 @Gingitv
Yep, this. This is one of those things that we simply must hold the line on. I think there are other things we can do to help alleviate some frustration here but shared tagging is not it. It’s hard to see the value in something like this when you are frustrated in the moment but it is extremely important to our social pillar to maintain some of this friction.
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The classic retards crying about modern qol while they’ve already implemented modern qol has got to be the best shit ever. You have your #nochanges version, go play that instead retards.
WoW Forever really cool concept, shame it's filled with retards who gatekeep it and have beef with retail WoW players who also happen to like classic as well. really wish Blizzard just never catered towards these idiots who bashed their game for years and whined until they got what they wanted. "you don't like WoW? play something else" instead of whining for the company to bring you the older iteration of the games. should've just shut down the private servers and left their playerbases to rot
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