Gamer, Nerd, M.A. Computerspielwissenschaften @Universität Bayreuth, Game Dev @gameswelldone, Podcaster @GamesUndWeltPod 🎮👾

Bayreuth, Bayern
Joined July 2013
Hey network! We're currently looking for a publisher for our cozy tree building and management game "IndusTree". Would be great if y'all could share this, it really helps! ❤ #gamedev #indiegame #cozygames #GODOT #publishers #indiegamedeveloper #trees
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Here’s to long days with good friends. #DayofFriendship #DragonAge
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Bioware has been a massive part of CDPR history. We befriended them when localizing and selling Baldur’s Gate games in Poland, Czech, and Slovakia. And later they were great help when lending us their engine for Witcher 1, sharing their wisdom and even giving us a spot at their booth at E3. I had a pleasure to visit them a few times in Edmonton and also host them in our Warsaw office. Very sad for the people affected, but also sad to see a legendary brand go down. Not a great day in the games industry.
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Gaming just feels really sad right now. Layoffs every other week. Told you must accept GenAI slop or you won't survive. If a game doesn't have 400k concurrent players it's a "dead game" I'm just tired. This isn't how I remember gaming, it used to feel more magical, yeah...
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Most games fail. I made ~$2 million in my solo indie gave dev career which puts me in the top 0.1% of solo indie game devs. You know how many of my games I consider a financial success? One. 80% of that revenue was one game. Paid for the rest. If you're in software for the money, game dev is not the way to go. Divide my revenue up over the hours I worked, subtract expenses, and I made about what the average junior software engineer makes working for a big company. A third of what I make now. Make games because you love to make games. Make them with a.i. if you love a.i. Make them without a.i. if you enjoy that. But know that you've picked a market where your odds of financial success are about as low as they possibly can be for a software engineer whether you use a.i. or not. So many anti-ai haters are throwing stones in a glass house. The amount of "indie game dev" labels I see on people's profiles who have never shipped a game in their life is absurd. Ship a game first, then talk shit. But know that you're talking shit, not speaking the truth. I don't know what motivates people who have never shipped a game in their life to tell other people that their game will fail, but if you're on the other end of this, just know that they have no idea what they are talking about. Nobody does. Gamedev is even less understood than filmmaking and 80% of the 600 films that hit theatres every year are financial flops. 99% of advice in gamedev is complete bullshit. Millions of games get made, some of them succeed, then the successful devs give talks at GDC like they knew what they were doing. Then a bunch of people copy that formula and fail. There is no formula. Do your own thing. Explore. Discover something nobody else has discovered. Create a new mechanic. Go crazy. And enjoy the process.
“your AI game will probably fail.” probably. so will plenty of handmade games. at least mine gets to exist before it fails
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Die größte Mogelpackung im Arbeitsleben ist eigentlich der Feierabend. 😂 Auf dem Papier arbeitest du von 8 bis 17 Uhr. In Wirklichkeit klingelt um 6 Uhr der Wecker und vor 18 Uhr bist du meistens nicht daheim. Dann noch einkaufen, kochen, Wäsche machen, vielleicht ins Gym und irgendwie sollst du auch noch Freunde treffen, deine Beziehung pflegen und 8 Stunden schlafen. Und dann kommt irgendeiner mit: „Du musst dir nach der Arbeit einfach mehr Zeit für dich nehmen.“ JA WANN DENN? BEIM ZÄHNEPUTZEN? 😭 Am besten finde ich, dass die zwei Stunden, die du täglich im Auto oder in der Bahn verbringst, offiziell deine Freizeit sind. Klar, mein absolutes Lieblingshobby ist es, morgens um 7 mit 300 anderen Menschen im Stau zu stehen. 😂 8 Stunden bezahlt, aber 12 Stunden vom Tag verplant. Mal ernsthaft: Sollte der Arbeitsweg zumindest teilweise als Arbeitszeit zählen oder gehört das für euch einfach zum Berufsleben dazu?
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Game designer Richard Garriott has confirmed he will soon regain the rights to the influential RPG series Ultima from Electronic Arts. "It means I could re-release the earlier Ultimas, but it also means I could sequel them." vgc.news/news/richard-garrio…
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The amount of performative anti-women bullshit is unsufferable. God forbid there's any women in games now these pearl clutching pussies are crying "THEY MADE IT WOKE". Michelle Rodriguez has been playing the commando trope for most of her career. Sigourney Weaver was the sole survivor (alongside the cat) in Alien. Sarah Connor, The Bride from Kill Bill, Trinity from Matrix. I could go on and on, but the point is we've seen badass women in media for a long time and suddenly all these feckless dorks are crying and getting their undies all twisted because "there's whamen in my game 😡". Meanwhile don't forget the main antagonist of Gears was a woman, Queen Myrrah. Of course that's irrelevant to these larping ass tourists. Honestly it's all so fucking performative. These are not real problems to anyone with an actual life. I don't know a single well functioning adult that spends their days crying about bullshit like this.
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According to Sony, 41% of PlayStation console owners were female in 2020, up from 18% during the PS1 era and still growing. They didn't buy them as paper weights. The real equation for publishers isn't men vs women. It's insecure misogynists vs men AND women, as most regular, socially well-adjusted men are perfectly fine playing female characters, even unsexualised or not hyper-attractive ones. So if such a game is great and appealing to mass regular consumers, a publisher can lose thousands of sales from a vocal minority of beta losers, and still come out ahead. Most interested, normal men and women will still buy the game, and the publisher may also gain a few million additional female sales. That is partly how a new IP like Horizon Zero Dawn, whose female protagonist lonely beta males whinged was “ugly,” sold a staggering 24.3 million copies, with its sequel selling 8.4 million in roughly a single year. For context, Horizon Zero Dawn sold 68% more than the best-selling Halo and 305% more than the best-selling Gears of War. Comparing first-year sales, it also sold 153% more than Stellar Blade (on PS5 and PC combined) and 610% more than Bayonetta 3. Both the latter are great games with highly sexualized, attractive female protagonists. All figures above are based on last reported official figures, NOT estimates. It's also partly how Ghost of Yotei sold 3.3 million copies in a single month and sold faster than Ghost of Tsushima over the same period, despite launching on a smaller install base, lacking a COVID sales bump, and featuring a female protagonist that some insecure misogynists and weirdos bitched about. Yotei even outsold Call of Duty: Black Ops 7 on PS5 in the US in 2025. Spider-Man 2 is the #2 best-selling PS5 game EVER in the US (out of more than 4,000 games), not even including bundled sales, again despite a great deal of vitriol about MJ and so called “anti-woke” complaints. The reality is that most regular, socially well-adjusted consumers, simply do not care about the things socially dysfunctional haters constantly whine about. Likewise, most regular REAL men are not insecure about strong women. Sources for data attached.
This quoted post is unavailable.
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mit einer Umbenennung in Bier Senf Wurst hätte das BSW 61% in Bayern geholt, aber auf mich hört ja niemand
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I'm a father of 4 with a 9-5 job where's the fart trail and white paint
Control Resonant is the closest thing we'll get to an Inception video game
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The dungeon crawlers you played in the 90s are back - Assemble a party of adventurers - A bad party seals your grave - Hand-built dungeons - Tactical turn-based combat Game is Underkeep
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PlayStation users may be eligible for a cut of a $7.85 billion class-action lawsuit settlement very soon. bit.ly/4gva8OW
Readers added context they thought people might want to know
The IGN post claims a $7.85 billion settlement but the linked article and official settlement site confirm it is $7.85 million. ign.com/articles/plays… psndigitalgamessettlement.com/home/ psndigitalgamessettlement.com/media/gymjmhvy…
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Sony is officially defending itself in a class-action lawsuit by stating that players don't actually own their digital PlayStation games. According to Sony’s legal team, digital purchases only grant a revocable license, claiming that "reasonable consumers" already know software is licensed, not sold despite storefront buttons clearly saying "Buy Now".
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"Video games aren't a spectator sport, and neither is democracy": At the @gamescom @gc_congress opening, @game_verband CEO Falk has made the position of the association clear: no cooperation with AfD, no invitations to gamescom for them in the future. gamesmarket.global/game-no-c…
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Polymarket deleted their tweet because they wanted to stop the backlash they were getting for it. I won’t let them. Prediction markets, and polymarket specifically are disgusting sites who only exist because enough people lose money on them that it keeps them running. The normalization of this website, especially within the League of Legends community, is one of the most alarming things that has happened in recent years. League creators are getting paid hundreds, if not thousands per quote tweet, as well as 5 figure monthly salaries to promote them on stream and it’s at a point now where this is just accepted. It shouldn’t be. Prediction markets, gambling websites, and sports betting sites are willing to shill tens of thousands of dollars to content creators because they know the viewers of said creator will lose infinitely more than they pay for the sponsor. How can this be okay? Money, especially in this economy, is hard to come by. But throwing your viewers and the people who support you under the bus because you want to make a few thousand extra every month should inspire criticism, not acceptance. Fuck Polymarket, and fuck the people who run the account for trying to use mine and my wife’s pregnancy announcement for their own benefit and everyone else’s demise. cer.econ.columbia.edu/news/u… scu.edu/ethics-spotlight/the… science.org/doi/10.1126/scie…
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"This Is Real Culture and It Is Being Deleted," says @MariaOhisalo With the Game Industry now much larger than Movies, we cannot allow corporations to arbitrarily destroy what we have paid for. Lawmakers must step up to ensure preservation. #stopkillinggames
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GOG has an offline installer allowing permanent access. There is emulation, other stores, sailing the seven seas, upgradable hardware... Switching to PC you at least have options which is a better alternative to getting piped by PlayStation. But I guess some people like that.
Selling your PlayStation because they are no longer releasing discs and going to PC that already does not have discs is about the most moronic thing I've seen people do.
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Prince of Persia®: The Sands of Time has officially joined the GOG Preservation Program! ⏳ 👉 Get it now: bit.ly/4hGyvu0 Fully optimized for modern PCs, it now features native widescreen and ultrawide support, intelligent FOV scaling, multi-monitor mouse lock, an FPS limiter, and a new in-game overlay for real-time setting tweaks. Ready to defy gravity and rewind time with flawless performance?
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