Daybreakโ
์๋ฒฝ๐2๏ธโฃ retweeted
Earth2 in 2026. ๐
Glide across mountains. Explore the world.
Play together.
I put together this unofficial #E2V1 community trailer to share a glimpse of #Earth2 as we look forward to public access.
If you are interested in Earth2 Project, visit earth2.io
and follow @theshaneisaac & @earth2io
#earth2 #์ด์ค2 #e2v1
Daybreakโ
์๋ฒฝ๐2๏ธโฃ retweeted
What if Earth2 raiding were real? ๐คโ๏ธ
I turned a 10-player droid raid into a live-action short, made entirely with AI.
This is what raiding feels like in my head every time.
๐ฌ Directed by CARL
๐ต Music by CARL
๐ค Powered by AI
@Earth2io @theshaneisaac
#Earth2 #E2fam #raiding #e2v1 #๋ ์ด๋ฉ #์ด์ค2
Daybreakโ
์๋ฒฝ๐2๏ธโฃ retweeted
One of the more amusing bugs we came across while testing the beach ball avatar transform feature for #RT8
It was fixed but also wouldn't complain if it popped up again lol..๐โ๏ธ
earth2.io/news for more on #RT8
#Earth2 #multiplayer #PreAlpha #E2V1 #digitalearth #RT8 #gaming #earlyaccess #metaverse
Daybreakโ
์๋ฒฝ๐2๏ธโฃ retweeted
#RealityThread8 is incoming on #Earth2! Another major #E2V1 Pre-Alpha release packed with new systems, mechanics plus lots of hidden details packed into the article๐โ๏ธ
๐earth2.io/news/reality-threaโฆ
The past 4 months inside #Earth2 have been the most productive period we have ever had in terms of actual product outcome & systems making their way live into #E2V1. System after system, feature after feature, foundations turning into actual playable functionality & you are helping us keep up the momentum so thank you for your support๐
I understand some would prefer more frequent official articles or smaller update posts along the way, but the results really do speak for themselves. If you look at everything included in RT8, we could have easily split this mammoth article into published posts every couple of days or weekly articles over the past 2 months. However, constantly preparing media, technical reports from devs, posts & announcements takes valuable time away from development, testing & implementation, so our current focus is delivering these larger Reality Threads packed with meaningful, tangible progress every 2-3 months or less.
No hype.
No announcements for announcements.
Just real systems, real gameplay and real progress.
The pace of tangible development progress inside #E2V1 right now is the strongest it has ever been.
While there are a number of foundational features inside #RealityThread8, one thing to pay close attention to is the introduction of global multiplayer ball physics. On the surface you might see a beach ball.. but underneath it is a very important foundational system for #Earth2 long term.
This is not about a beach ball specifically, it is about synchronised global multiplayer physics operating inside a persistent 510,072,000kmยฒ world.
Many games spend years refining ball physics alone inside very small contained environments & still can't get it right, so the fact our team is already achieving acceptable multiplayer physics interactions inside something the size of #E2V1 at such an early stage is honestly a very exciting milestone for us internally.
During internal testing we had team members running #E2V1 from Europe, Asia, Australia & South America in a single session, with between roughly 150-300 ping & the experience was still surprisingly playable (considering the sheer scale of #E2V1 & complexity involved).
Keep in mind, lower ping will always provide the best experience when interacting with the beach ball, but this system opens the door to an enormous amount of future possibilities. Just because we're using a beach ball now does not mean it's always going to be a beach ball - the same foundation can be applied any type of ball or spherical object, with adjusted physics, or any size, which could be used for any number of experiences, mini-games, activities & more.
A lot of #E2V1 development is about this type of thing right now. Establishing long term foundational systems that will become part of the platform long term & continue stacking them on top of one another release after release & I am trying to build & release it a way that gives our #Players / testers something extra to do as these pivotal systems come online.
Here is a summary of feature releases inside #RT8, but be sure to read the article for full details as it contains a lot more information than what is summarised here:
๐ฑ Growing a Garden
๐ณ Kitchens & Advanced Recipes
๐๏ธ Global Scale Multiplayer Beach Balls with full Environmental Physics
๐ง Hordes Scanner
๐ก My Property Scanner
๐ In-World Quest Creation
๐ Superior Backpack
๐ง Water Bottle & Survival Improvements
โ๏ธ Gaia Pulse Reactor
โก Massive Performance & UI/UX Improvements
๐ญ Character & Multiplayer Optimisation
Everything is coming together, step by step.
As always, thank you to everyone continuing to support #Earth2 & #E2V1 as we keep building. The ongoing support, patience & belief from many members of the community genuinely allows us to continue pushing forward, expanding the teamโs efforts & focusing on long term development properly.
This article is being posted a little in advance so Players can wrap their heads around some of the new features & updates, but RT8 is expected to be rolled out in the next 72 hours.
IMPORTANT: RT8 will be another large & complicated Reality Thread release with many interconnected systems going live simultaneously, so please allow the team some breathing room if unexpected issues appear after deployment. These are exactly the types of complex systems that require real world testing at scale & we will continue refining them as we move forward.
If any major issues arise our team has always fixed them quickly in the past, so just give them space please.
Honestly the past few months have been extremely intense, but I can't wait to see #Players enjoying the expanded utility on their properties, growing gardens, harvesting, cooking & not just for the sake of it like in many games, but for actual long term purpose inside #E2V1 leading into #Hordes, #Animals, the #EcoSim & much more!
It makes it all the more worth the while.
Also keen to see #Players kicking around some beach balls - I know we have had fun mucking around with it during QA tests with the team - just remember the lower the ping you have the better experience you'll get! Am planning to build a lot on top of this feature!
#Earth2 #E2V1 #Metaverse #PlayerDriven #OpenWorld #Gardening #virtualland #gaming #cooking #EcoSim #Foundations #RT8 $ESS in
Daybreakโ
์๋ฒฝ๐2๏ธโฃ retweeted
Earth2 is not just a game or a map service. It is arguably the worldโs largest digital globe, and a 3D game world where players can actually explore and play. 1:1 scale.
A world where you can walk, look around, and experience real locations in a playable 3D environment.
From space to a specific region, and all the way down to your own neighborhood, smoothly zooming in without a single loading screen.
It may look natural at first glance, but implementing this seamlessly is actually a highly challenging piece of technology.
It is still a work in progress, but this seamless transition from space, to Earth, to cities, and down to familiar places is one of the most impressive strengths of Earth2.
More Videos on YouTube โ youtube.com/@e2carl
#Earth2 #E2V1 #์ด์ค2 #Metaverse #OpenWorld #3DWorld
Daybreakโ
์๋ฒฝ๐2๏ธโฃ retweeted
#Earth2 Reality Thread 7 is incoming! Another major #E2V1 Pre-Alpha release so be sure to check out the full article to get the latest & understand why we have been so busy the past 2 months๐โ๏ธ
๐earth2.io/news/reality-threaโฆ
As I have said, if we are quiet then we are busy building! A huge amount of updates packed into this release including a fully fledged global questing system, cosmetic skins, multiple new Character devices, new $ESS burn mechanics & utility, new badge access & much more in addition to time consuming improvements on the #E2V1 Global Building System!
Our #E2V1 releases are our progress. No hype - just releases & getting the foundations for #Earth2 right.
Every Reality Thread brings #Earth2 closer to its long term vision, system on system, feature on feature. One foot after the other. Expanding utility & purpose for land, Essence & other digital items inside #Earth2!
On this occasion we are releasing the article in advance so Players have some time to review their existing Quests. As a courtesy, our team has already cleared & auto refunded all $E Quests and also cleared all Quests created before the storage space check systems were deployed, but we still urge Players to check any remaining active Quests before RT7 drops, as when it drops, Quests will be open for completion inside #E2V1.
As always, this will be a major release with a lot of large, complicated new systems being deployed, so there is always a chance things can go wrong - therefore if something does go wrong please give the team some breathing room & time to get things right! Once this release is fairly stable we will be pushing forward on the next one.
Can't wait to see some of the skins running around inside #E2V1 & Questers competing for the win!
#Earth2 #E2V1 #Metaverse #PlayerDriven #OpenWorld #Quests #EcoSim #Foundations #RealityThread7 $ESS #Utility #Burn #DigitalEarth #E2Questers
Daybreakโ
์๋ฒฝ๐2๏ธโฃ retweeted
#E2V1 0.3.6.2 is currently deploying. It include new improvements to the global water interactive system which should resolve issues Players experienced after instant teleportation to any location on Earth๐โ๏ธ
earth2.io/news/e2v1-update-0โฆ
We also implemented numerous updates to a number of core inventory & item management systems in anticipation of Reality Thread 7, but also to fix some remaining issues since Reality Thread 6 & to ensure it is more robust for long term development.
We have been working on the 0.3.6.2 updates while also focusing on Reality Thread 7 features.
Please check the article above for further details, but the main updates in this version are:
1โฃ An additional fix release for water detection after teleporting, along with fixes for additional water detection issues.
2โฃ Fixed an issue that caused crafting recipes to fail sometimes.
3โฃ Fix #2 above resulted in a further rework of most existing Character systems. These changes improve overall system reliability and also update systems in preparation for Reality Thread 7.
4โฃ An additional fix applied to the invisible leg issue affecting some Characters.
5โฃ Inventory logic adjusted so:
โข LMB moves a single item
โข RMB moves all items
This is now universal across all systems and applies when swapping items between Inventory, Foraging, Crafting and Mentar Storage.
6โฃ Action Bar โUse Itemโ logic updated to improve syncing with backend services. Players may notice a small delay between item usage. This delay is expected for now and will be refined further as part of a UX improvement pass.
7โฃ Added the ability to manually resync Character Inventory. This is not required during normal play as syncing occurs automatically, but the manual option exists for cases where unexpected item display behaviour occurs, allowing Players to attempt resolution themselves.
8โฃ Fixed several spatial sound effect (SFX) issues.
9โฃ Additional bug fixes and general improvements.
The global water system is very complicated & the updates to the core inventory systems are not trivial, so there may be issues QA has missed over the past 2 weeks of testing, so as always please be patient with the team, report any problems & we will monitor the release closely & fix any issues that may arise.
#Earth2 #Metaverse #E2V1 #OpenWorld #PlayerDriven $ESS #PreAlpha
๋ฐ๊ณผ ๊ธฐ์
, ์์ด๋ฌ๋์ ์ง์งํจ, ๋ฐ์ด๋ด๊ณผ ์์ต ์ฌ์ด์ ๊ท ํ์ $BIRB๊ฐ ์ด๋ป๊ฒ ๋ง์ถฐ๋๊ฐ์ง ๊ธฐ๋๋ฉ๋๋ค! ๋ฐ์ ํตํด ๊ด์ฌ์ ์ ๋ฐํ๊ณ , ์ค์ ์์ต์ผ๋ก ์ด์ด์ง๊ฒ ๋ง๋๋ ๊ตฌ์กฐ๊ฐ ์ธ์์ ์ด๋ค์. $BIRB๊ฐ ๋จ์ํ ๋ฐ ์ฝ์ธ์ด ์๋ ์ง์ ๊ฐ๋ฅํ ์ํธํํ ์์ฐ์ผ๋ก ์ฑ์ฅํ ๊ฐ๋ฅ์ฑ์ด ์ฟ๋ณด์
๋๋ค. #BIRB
๐ชถ Buckle up before the craziest contents with @moonbirds & @solana
Moonbirds๊ฐ Solana์ ํจ๊ป ๋ฏธ์น ์ฝํ
์ธ ๋ฅผ ์งํํฉ๋๋ค. ๋ฐ๋ก 24์๊ฐ ์คํธ๋ฆฌ๋ฐ. ๋ฌธ๋ฒ๋๋ ์จ๊ฒจ์ง ๊ฒ์คํธ๋ค๊ณผ ํจ๊ป ์๋ผ๋์ ์คํธ๋ฆฌ๋ฐ์ ์งํํฉ๋๋ค.
ํ๊ตญ์ ์จ์ ๊ฒ์คํธ๋ ์๋ค๋๊ฒ ๊ณผ์ฐ ๋๊ตฌ์ผ์ง๋ ๊ธฐ๋๊ฐ ๋๋๋ฐ์. 24์๊ฐ์ ๋ ๋ค๊ณ ์์๋ ํ ๋ง์ด ๋ถ์กฑํ๋ค๋ @spencer !! ์ค๋ ์์ปคํฐ์ผ๋ก ์๋ผ๋ ์ํ๊ณ์ ๋ถ์๊ธฐ๊ฐ ๋จ๊ฑฐ์ด๋ฐ ๋ฌธ๋ฒ๋๊ฐ ๋ฐํต์ ์ ๋๋ก ์ด์ด๋ฐ๊ธธ!
Daybreakโ
์๋ฒฝ๐2๏ธโฃ retweeted
๐ชถ Buckle up before the craziest contents with @moonbirds & @solana
Moonbirds๊ฐ Solana์ ํจ๊ป ๋ฏธ์น ์ฝํ
์ธ ๋ฅผ ์งํํฉ๋๋ค. ๋ฐ๋ก 24์๊ฐ ์คํธ๋ฆฌ๋ฐ. ๋ฌธ๋ฒ๋๋ ์จ๊ฒจ์ง ๊ฒ์คํธ๋ค๊ณผ ํจ๊ป ์๋ผ๋์ ์คํธ๋ฆฌ๋ฐ์ ์งํํฉ๋๋ค.
ํ๊ตญ์ ์จ์ ๊ฒ์คํธ๋ ์๋ค๋๊ฒ ๊ณผ์ฐ ๋๊ตฌ์ผ์ง๋ ๊ธฐ๋๊ฐ ๋๋๋ฐ์. 24์๊ฐ์ ๋ ๋ค๊ณ ์์๋ ํ ๋ง์ด ๋ถ์กฑํ๋ค๋ @spencer !! ์ค๋ ์์ปคํฐ์ผ๋ก ์๋ผ๋ ์ํ๊ณ์ ๋ถ์๊ธฐ๊ฐ ๋จ๊ฑฐ์ด๋ฐ ๋ฌธ๋ฒ๋๊ฐ ๋ฐํต์ ์ ๋๋ก ์ด์ด๋ฐ๊ธธ!
๐ค Paid partnership
๐ ์คํ์ด์ค์ฝ์ธ๊ณผ ์๋๋ฆฌ๋ฒํฐํ์ด(WLFI)์ ๋ง๋จ! $USD1 ํ์ด๋ก ๋์งํธ ๊ธ์ต ๊ฒฝํ์ด ๋ถ์กฑํ ์ง์ญ ์ฌํ์ ์ฒซ ๊ฒฝํ์ ์ ๊ณตํ๋ค๋, ์ ๋ง ๋ฉ์ง ์๋์ง๋ค์! 2026๋
, $SPACE ๊ฐ์ฆ์! #WOULDU $SPACE
๐ฐ๏ธ Spacecoin x WLFI ํํธ๋์ญ - ์ด๊ฒ ๋จธ์ ์กฐํฉ์ด๊ณ !
ํธ๋ผํ๊ฐ ๋ฐ์ด์ฃผ๋ ๋ํ์ด๋ก๋ ์ ๋ช
ํ๋ @worldlibertyfi ๊ฐ Spacecoin๊ณผ ์์ ์ก์์ต๋๋ค. Token Swap์ ํตํด ์๋ก์๊ฒ ํฌ์ํ๊ณ ๊ฐ์ ๋ฐฐ๋ฅผ ํ๋ ๋๋งน์ ๋งบ์ ๋๋์
๋๋ค!!
@spacecoin ์ ๋ง์ค๋ฆฝ์ฑ์ ์ํ ํ๋ก์ ํธ์ด๊ธฐ๋ ํ์ง๋ง, ์ธํฐ๋ท์ด ํ๋ฐํ์ง ์์ ๋์งํธ ๊ธ์ต ๊ฒฝํ์ด ์๋ ์ง์ญ์ ๋๋ ํ๋ก์ ํธ๊ธฐ๋ ํ๋ฐ์. ์ฒซ ๊ธ์ต ๊ฒฝํ์ @worldlibertyfi ์ $USD1 ์ ํตํด ์์ํ๋ฉด์ ์๋ก๊ฐ ์๋ก์ ์ํ๊ณ๋ฅผ ๊ฐํ์ํค๋ ์๋์ง๋ฅผ ๋ฐํํ ์ ์์ง ์์๊น ์ถ์ต๋๋ค!
๋ด์ผ ์์ฅํ๋ $SPACE ๋ $USD1 ํ์ด๋ก TGE ํ๋ ์ต์ด์ ํ๋ก์ ํธ์ด๊ธฐ๋ ํ๋ฐ์. "์ต์ด"๋ผ๋ ๋จ์ด๊ฐ ๊ทธ๋๋ WEB3์์ ํฐ ์๋ฏธ์ธ๋ฐ! ์ด๋ค ํผํฌ๋จผ์ค๋ฅผ ๋ณด์ผ์ง ๊ธฐ๋ํด ๋ณด๊ฒ ์ต๋๋ค!
WLFI ๋ก๊ณ ๋จ ๋ก์ผํธ ํ๋ ์ด์ค!!
Daybreakโ
์๋ฒฝ๐2๏ธโฃ retweeted
๐ฐ๏ธ Spacecoin x WLFI ํํธ๋์ญ - ์ด๊ฒ ๋จธ์ ์กฐํฉ์ด๊ณ !
ํธ๋ผํ๊ฐ ๋ฐ์ด์ฃผ๋ ๋ํ์ด๋ก๋ ์ ๋ช
ํ๋ @worldlibertyfi ๊ฐ Spacecoin๊ณผ ์์ ์ก์์ต๋๋ค. Token Swap์ ํตํด ์๋ก์๊ฒ ํฌ์ํ๊ณ ๊ฐ์ ๋ฐฐ๋ฅผ ํ๋ ๋๋งน์ ๋งบ์ ๋๋์
๋๋ค!!
@spacecoin ์ ๋ง์ค๋ฆฝ์ฑ์ ์ํ ํ๋ก์ ํธ์ด๊ธฐ๋ ํ์ง๋ง, ์ธํฐ๋ท์ด ํ๋ฐํ์ง ์์ ๋์งํธ ๊ธ์ต ๊ฒฝํ์ด ์๋ ์ง์ญ์ ๋๋ ํ๋ก์ ํธ๊ธฐ๋ ํ๋ฐ์. ์ฒซ ๊ธ์ต ๊ฒฝํ์ @worldlibertyfi ์ $USD1 ์ ํตํด ์์ํ๋ฉด์ ์๋ก๊ฐ ์๋ก์ ์ํ๊ณ๋ฅผ ๊ฐํ์ํค๋ ์๋์ง๋ฅผ ๋ฐํํ ์ ์์ง ์์๊น ์ถ์ต๋๋ค!
๋ด์ผ ์์ฅํ๋ $SPACE ๋ $USD1 ํ์ด๋ก TGE ํ๋ ์ต์ด์ ํ๋ก์ ํธ์ด๊ธฐ๋ ํ๋ฐ์. "์ต์ด"๋ผ๋ ๋จ์ด๊ฐ ๊ทธ๋๋ WEB3์์ ํฐ ์๋ฏธ์ธ๋ฐ! ์ด๋ค ํผํฌ๋จผ์ค๋ฅผ ๋ณด์ผ์ง ๊ธฐ๋ํด ๋ณด๊ฒ ์ต๋๋ค!
WLFI ๋ก๊ณ ๋จ ๋ก์ผํธ ํ๋ ์ด์ค!!
๐ค Paid partnership
๐ฐ๏ธ MAJOR ANNOUNCEMENT ๐ฐ๏ธ
In a move anchored by a token swap with @worldlibertyfi, weโre entering into a strategic partnership to explore new solutions that converge the decentralized technology of finance and satellite internet connectivity.
Together, we will continue (space)shipping products and exploring ways to expand access to the space economy.
Welcome, new WLFI Cadets!
Full details: medium.com/@_spacecoin/worldโฆ
2026๋
, $SPACE๊ฐ ์ฐ์ฃผ ์ธํฐ๋ท์ ํ์ ์ ๊ฐ์ ธ์ฌ ๊ฑฐ๋ผ ๋ฏฟ์ด์!๐ฐ๏ธ ํ์ค์ํ๋ ์คํ๋งํฌ๋ผ๋, ์์๋ง์ผ๋ก๋ ๋๊ทผ๊ฑฐ๋ฆฝ๋๋ค.๐ #WOULDU $SPACE
๐ฐ SPACECOIN์ TGE DATE๊ฐ ๊ฒฐ์ ๋์์ต๋๋ค!
- ์ผ์: 2026๋
1์ 23์ผ
๋ฐ์ด๋ธ์ค ์ํ๋ฅผ ํตํด ๊ธฐ๋ค๋ฆฌ๋ TGE ์์์ ์ ํ ์ ์๊ฒ ๋์์ต๋๋ค. ๋ง์ ๋ถ๋ค์ด ๊ธฐ๋ค๋ฆฌ๊ณ ๊ณ์
จ์ ์์์ธ๋ฐ ์๊ฐ๋ณด๋ค ๊ธ๋ฐฉ ์ฐพ์์์ ๊ธฐ์๋ค์!
๊ธฐ์ ๋ง์์ผ๋ก ๋ถ๊ธ์ ๋ง์ดํด ๋ณด์๊ณ !
Daybreakโ
์๋ฒฝ๐2๏ธโฃ retweeted
๐ฐ SPACECOIN์ TGE DATE๊ฐ ๊ฒฐ์ ๋์์ต๋๋ค!
- ์ผ์: 2026๋
1์ 23์ผ
๋ฐ์ด๋ธ์ค ์ํ๋ฅผ ํตํด ๊ธฐ๋ค๋ฆฌ๋ TGE ์์์ ์ ํ ์ ์๊ฒ ๋์์ต๋๋ค. ๋ง์ ๋ถ๋ค์ด ๊ธฐ๋ค๋ฆฌ๊ณ ๊ณ์
จ์ ์์์ธ๋ฐ ์๊ฐ๋ณด๋ค ๊ธ๋ฐฉ ์ฐพ์์์ ๊ธฐ์๋ค์!
๊ธฐ์ ๋ง์์ผ๋ก ๋ถ๊ธ์ ๋ง์ดํด ๋ณด์๊ณ !
๐ค Paid partnership
Binance Alpha will be the first platform to feature SPACECOIN (SPACE) on January 23.
Eligible users can claim their airdrop using Binance Alpha Points on the Alpha Events page once trading opens. Further details will be announced soon.
Please stay tuned to Binanceโs official channels for the latest updates.
BNB ์ฒด์ธ๊ณผ Quack AI & AKEDO ์คํ์ด์ค ๊ธฐ๋๋ฉ๋๋ค!
๐ถ BNB ์ฒด์ธ ํ๊ตญ ์ปค๋ฎค๋ํฐ with Quack AI & AKEDO X ์คํ์ด์ค
BNB ์ฒด์ธ ์ํ๊ณ์์ AI๋ฅผ ๋น๋ฉ ์ค์ธ @QuackAIKR์ @akedofun ๋ชจ์
์์ต๋๋ค!
๐ซ ๊ฒ์คํธ ์๊ฐ
โข Quack AI: ์์ด์ ํธ ์ด์ฝ๋
ธ๋ฏธ๋ฅผ ์ํ ์๋ช
๋ถํฐ ๊ฒฐ์ ๊น์ง ํ๋๋ก ์๋ ์ต์ด์ ํตํฉ ์คํยท๊ฑฐ๋ฒ๋์ค ๋ ์ด์ด
โข AKEDO: ๋ฐ์ด๋ธ ์ฝ๋ฉ ๊ธฐ๋ฐ ์ฝํ
์ธ ์ ์ ์์ง & ๋ฐ์นํจ๋
โน๏ธ ์คํ์ด์ค ์ ๋ณด
๐
์๊ฐ: 1์ 22์ผ(๋ชฉ) ์คํ 10์
๐ xitter.cf/i/spaces/1LyxBXoDZXkGNโฆ
๐ ๋ณด์: ์ด $400 ์๋น์ ๋ณด์ ํ
๐โโ๏ธ ์ด๋ฒคํธ ์ฐธ์ฌ ๋ฐฉ๋ฒ
1. ๋ณธ ๊ฒ์๋ฌผ ๊ณต์ง ์ข์์ + QT
2. AKEDO ํธ์ํฐ (xitter.cf/akedofun) ํ๋ก์ฐ + ํ
๋ ๊ทธ๋จ ๋ฐฉ (t.me/akedoglobal/151264) ์์ผ๋ ์ผํ์ ๋จ๊ธฐ๊ธฐ
3. Quack AI (xitter.cf/QuackAIKR) ํธ์ํฐ (xitter.cf/QuackAIKR) ํ๋ก์ฐ + ํ
๋ ๊ทธ๋จ ๋ฐฉ (t.me/quackai_Community/26576โฆ) QT ๊ฒ์๋ฌผ ๋งํฌ ๋จ๊ธฐ๊ธฐ
๋ชฉ์์ผ์ ๋ต๊ฒ ์ต๋๋ค!
Hey Elsa ํ๋ก์ ํธ ์์ํฉ๋๋ค! ์ง๊ฐ์ฐ๊ฒฐ๋ ํ๊ณ ์ง๋ฌธ๋ ๋ช๊ฐ์ง ํด๋ดค์ต๋๋ค. @HeyElsaAI #HeyElsaAI
$ELSA is now live.
The economic layer for DeFi AI is here.
Whether youโre trading, staking, or using AI-powered execution, this is where Elsaโs next chapter begins ๐งต
1/
๋ฌธ๋ฒ๋์ ์์ฅ ์ง์ถ ์ ๋ต์ด ์ ๋ง ํฅ๋ฏธ๋กญ๋ค์! WEB3๋ฅผ ๋์ด WEB2๊น์ง ํ์ฅํ๋ ์์ด๋์ด๊ฐ ๋๋ณด์
๋๋ค. ์์ผ๋ก์ ์ฑ์ฅ์ด ๊ธฐ๋๋ฉ๋๋ค! ๐
๐ชถ ์ํด์ ์ Moonbirds ํ๊ตญ ๋ฌ์ #2 : ์ ํต ์ ํต ์ ํต
๋ฌธ๋ฒ๋(@moonbirds) ์ WEB3 ํํ ์ ๋ต์ ๋ฌด์์ผ๊น์? WEB3๋ ์ฑ์ฅ์ค์ด์ง๋ง, Fact๋ ์์ง์ ๊ธฐ์ฑ ์ฐ์
์ ๋นํด ์์ฃผ ์์ ๋ฌด๋๋ผ๋ ๊ฒ! IP์ ๋ธ๋๋ ์ฌ์
์ ์ํด์ WEB2 ํน์ ๋์ค์์ฅ์ผ๋ก ์ง์ถ์ด ํ์์
๋๋ค.
์คํ์(@spencer) ์ ๋ง์ ๋ฐ๋ฅด๋ฉด Moonbirds์ ์ง์ถ์ ์ด๋ฏธ ์ฑํฉ๋ฆฌ์ ์งํ์ค์
๋๋ค! ์ํธํํ์ ์ ํ ์๊ด์ด ์๋ ์ ํ ์ ํต์ ํตํด์ ๋ง์ด์ฃ .
1๏ธโฃ ๋ธ๋ผ์ธ๋ ๋ฐ์ค์ ํผ๊ท์ด
WEB3 ์ญ์ฌ์ ๊ฐ์ฅ ํฐ ํ๋ฆฌ์ค๋๋ผ๋ ๊ธฐ๋ก์ ๋ง๋ค์ด ๋ด๋ฉด์ ๊ด์ฌ์ ๋๋ ๊ฒ์ ์ฑ๊ณตํ์ต๋๋ค. ์ด๋ฌํ ์ฑ๊ณต์ ํ์
์ด Moonbirds๋ POP MART๋ฅผ ๋
ธ๋ฆด๋งํ ๋ธ๋๋๋ก ์ฑ์ฅํ๊ณ ์ ํฉ๋๋ค.
2๏ธโฃ VIBES TCG Card
Orange Cap Games๋ฅผ ํตํด ์ ์๋ ํ์งํญ๊ท๊ณผ ๋ฌธ๋ฒ๋ ๋ฑ์ IP๋ฅผ ํ์ฉํ VIBES TCG ์นด๋๋ ์ฑํฉ๋ฆฌ์ ํ๋งค๋๊ณ , ์ ํต๋๊ณ ์์ต๋๋ค. TCG ์นด๋์์ ๊ฐ์ฅ ์ ๋ช
ํ ๊ทธ๋ ์ด๋ฉ ํ์ฌ์ธ PSA๋ก๋ถํฐ ๋ฑ๊ธ์ ๋ถ์ฌ๋ฐ์ ๊ณต์ ๋ ฅ ์๋ TCG Collectible๋ก ๋ฑ๊ทน๋ ์ ์์์ต๋๋ค.
3๏ธโฃ ์ ํต๋ง ํ๋ณด
ํ๋ฅญํ ์ ํ์ ๋ง๋ค๋๋ผ๋ ํ๋งค ๊ฒฝ๋ก๋ฅผ ๋ง๋ จํ์ง ๋ชปํ๋ฉด ์๋ฌด ์์ฉ์ด ์์ต๋๋ค! Spencer๋ ๊ณผ๊ฑฐ ๊ฒฝ๋ ฅ์ ์ด๋ ค Moonbirds์ Birb์ ์ ํ์ ์ฑ๊ณต์ ์ผ๋ก ์ ํต์ํค๋ ๊ฒ์ ์ฑ๊ณตํ์ต๋๋ค. ์ธ๊ณ์์ ์ ์ผ ํฐ ์ฅ๋๊ฐ ํ์ฌ์ธ ์์ค๋ชจ๋์ ๋ฒค๋ ๊ณ์ฝ์ ๋งบ๊ณ ์ ํต๋ง์ ํ๋ณดํ์ต๋๋ค.
๋์๊ฐ GTS, ACD ๋ฑ ๊ด๋ จ๋ถ์ผ ์ค์ ์ ํตํ์ฌ์ ํ๋ ฅํด ๋ฌธ๋ฒ๋ ์ ํ์ ํ๋ก๋ฅผ ๋ซ์ ์ ์์์ต๋๋ค. ๊ฐ์ฅ ํ๋ ํ์ค์ ์ฌ์
์ ํ๋ก๋ฅผ ๋ซ์ ์
์
๋๋ค.
์ค์ ์ ํ์ ์ง์ด๋์ ์ฌ๋ฆฌ๋ "์ ํต"์ ์ฑ๊ณตํ ๋ฌธ๋ฒ๋๋ ๋ค์ํ ๊ณต๋ต์ ์ฒซ๊ฑธ์์ ๋ผ์์ผ๋ฉฐ WEB3 ๋ฐ์ผ๋ก์ ์์ฅ ํ๋๋ฅผ ๊ธฐ๋ํ๊ณ ์์ต๋๋ค!
Daybreakโ
์๋ฒฝ๐2๏ธโฃ retweeted
๐ชถ ์ํด์ ์ Moonbirds ํ๊ตญ ๋ฌ์ #2 : ์ ํต ์ ํต ์ ํต
๋ฌธ๋ฒ๋(@moonbirds) ์ WEB3 ํํ ์ ๋ต์ ๋ฌด์์ผ๊น์? WEB3๋ ์ฑ์ฅ์ค์ด์ง๋ง, Fact๋ ์์ง์ ๊ธฐ์ฑ ์ฐ์
์ ๋นํด ์์ฃผ ์์ ๋ฌด๋๋ผ๋ ๊ฒ! IP์ ๋ธ๋๋ ์ฌ์
์ ์ํด์ WEB2 ํน์ ๋์ค์์ฅ์ผ๋ก ์ง์ถ์ด ํ์์
๋๋ค.
์คํ์(@spencer) ์ ๋ง์ ๋ฐ๋ฅด๋ฉด Moonbirds์ ์ง์ถ์ ์ด๋ฏธ ์ฑํฉ๋ฆฌ์ ์งํ์ค์
๋๋ค! ์ํธํํ์ ์ ํ ์๊ด์ด ์๋ ์ ํ ์ ํต์ ํตํด์ ๋ง์ด์ฃ .
1๏ธโฃ ๋ธ๋ผ์ธ๋ ๋ฐ์ค์ ํผ๊ท์ด
WEB3 ์ญ์ฌ์ ๊ฐ์ฅ ํฐ ํ๋ฆฌ์ค๋๋ผ๋ ๊ธฐ๋ก์ ๋ง๋ค์ด ๋ด๋ฉด์ ๊ด์ฌ์ ๋๋ ๊ฒ์ ์ฑ๊ณตํ์ต๋๋ค. ์ด๋ฌํ ์ฑ๊ณต์ ํ์
์ด Moonbirds๋ POP MART๋ฅผ ๋
ธ๋ฆด๋งํ ๋ธ๋๋๋ก ์ฑ์ฅํ๊ณ ์ ํฉ๋๋ค.
2๏ธโฃ VIBES TCG Card
Orange Cap Games๋ฅผ ํตํด ์ ์๋ ํ์งํญ๊ท๊ณผ ๋ฌธ๋ฒ๋ ๋ฑ์ IP๋ฅผ ํ์ฉํ VIBES TCG ์นด๋๋ ์ฑํฉ๋ฆฌ์ ํ๋งค๋๊ณ , ์ ํต๋๊ณ ์์ต๋๋ค. TCG ์นด๋์์ ๊ฐ์ฅ ์ ๋ช
ํ ๊ทธ๋ ์ด๋ฉ ํ์ฌ์ธ PSA๋ก๋ถํฐ ๋ฑ๊ธ์ ๋ถ์ฌ๋ฐ์ ๊ณต์ ๋ ฅ ์๋ TCG Collectible๋ก ๋ฑ๊ทน๋ ์ ์์์ต๋๋ค.
3๏ธโฃ ์ ํต๋ง ํ๋ณด
ํ๋ฅญํ ์ ํ์ ๋ง๋ค๋๋ผ๋ ํ๋งค ๊ฒฝ๋ก๋ฅผ ๋ง๋ จํ์ง ๋ชปํ๋ฉด ์๋ฌด ์์ฉ์ด ์์ต๋๋ค! Spencer๋ ๊ณผ๊ฑฐ ๊ฒฝ๋ ฅ์ ์ด๋ ค Moonbirds์ Birb์ ์ ํ์ ์ฑ๊ณต์ ์ผ๋ก ์ ํต์ํค๋ ๊ฒ์ ์ฑ๊ณตํ์ต๋๋ค. ์ธ๊ณ์์ ์ ์ผ ํฐ ์ฅ๋๊ฐ ํ์ฌ์ธ ์์ค๋ชจ๋์ ๋ฒค๋ ๊ณ์ฝ์ ๋งบ๊ณ ์ ํต๋ง์ ํ๋ณดํ์ต๋๋ค.
๋์๊ฐ GTS, ACD ๋ฑ ๊ด๋ จ๋ถ์ผ ์ค์ ์ ํตํ์ฌ์ ํ๋ ฅํด ๋ฌธ๋ฒ๋ ์ ํ์ ํ๋ก๋ฅผ ๋ซ์ ์ ์์์ต๋๋ค. ๊ฐ์ฅ ํ๋ ํ์ค์ ์ฌ์
์ ํ๋ก๋ฅผ ๋ซ์ ์
์
๋๋ค.
์ค์ ์ ํ์ ์ง์ด๋์ ์ฌ๋ฆฌ๋ "์ ํต"์ ์ฑ๊ณตํ ๋ฌธ๋ฒ๋๋ ๋ค์ํ ๊ณต๋ต์ ์ฒซ๊ฑธ์์ ๋ผ์์ผ๋ฉฐ WEB3 ๋ฐ์ผ๋ก์ ์์ฅ ํ๋๋ฅผ ๊ธฐ๋ํ๊ณ ์์ต๋๋ค!
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