Research Intern @Tencent https://xitter.cf/t.co/X2NvqimpoC. Student from NUS

Joined November 2025
Danze Chen retweeted
🚀 Vibe Coding is getting crazy! I built Stardust Isles 🏝️, a fully playable, endless 3D game world, with just ONE prompt using Claude Opus 5.5! And the trailer you're watching? Also generated with a single prompt! 🎬 🎮 Play now: game.danzechen.world
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Danze Chen retweeted
⚡ Under the hood: 🎨 100% Code, 0 Assets — Characters, environments, music & SFX generated entirely through code. 📦 Just ~1 MB of JavaScript! 🎬 Even the trailer was made with one prompt. 💻 Open source: github.com/Danzer1xxxxChan/S… Stars appreciated! ⭐
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✨ What's inside Stardust Isles? 🌍 Infinite exploration — 6 handcrafted regions, 5 biomes & procedurally generated islands. 🎮 Rich gameplay — Combat, NPC quests, puzzles, fishing, photography, climbing, gliding, dynamic weather & more! All playable in your browser. 🏝️
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🚀 Vibe Coding is getting crazy! I built Stardust Isles 🏝️, a fully playable, endless 3D game world, with just ONE prompt using Claude Opus 5.5! And the trailer you're watching? Also generated with a single prompt! 🎬 🎮 Play now: game.danzechen.world
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Danze Chen retweeted
🦾 GPT Astra for robot is impressive.. but slow! Can we use light-weight Qwen for real-time control, or use any general VLMs like Gemini, Claude? 🕹️ We are thrilled to introduce Show-Harness, a semantic action interface that brings the physical intelligence from a general VLM agent into robot-use. No more calibration. No extra VLA or SAM. 🧠 Show-Harness generalizes across tasks and scenes, using GPT, Gemini, Claude zero-shot without training, or just fine-tuning Qwen with 164 demos within 1 hour. Model and code👇 🌐 Project Page: showlab.github.io/Show-Harne… 📄 Paper: arxiv.org/abs/2609.10522 💻 Code: github.com/showlab/Show-Harn… 🤗 Model & Data: huggingface.co/collections/s…
[1/8] 🦾 Could a strong robot policy already be hiding inside your VLM, not just GPT Astra, but also Gemini, Claude, even light-weight Qwen and InternVL? 🕹️ We are thrilled to introduce Show-Harness, an Embodied Harness that lets VLMs play real robots—like Claude Code for robotics. No more calibration. No extra VLA.
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Danze Chen retweeted
[1/8] 🦾 Could a strong robot policy already be hiding inside your VLM, not just GPT Astra, but also Gemini, Claude, even light-weight Qwen and InternVL? 🕹️ We are thrilled to introduce Show-Harness, an Embodied Harness that lets VLMs play real robots—like Claude Code for robotics. No more calibration. No extra VLA.
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Danze Chen retweeted
🎉 Where Success Breaks is accepted to #CoRL2026! Demos show how to succeed, but where does it break? We introduce DLS for flow-based VLA post-training, using privileged simulation signals to discover, localize, and shape failure boundaries for more robust real-world execution.
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Danze Chen retweeted
After pivoting to embodied AI last year, this is our first time submitting to #CoRL 2026, and I’m excited to share that Show Lab has 3 out of 3 papers accepted! 🎉 Huge congratulations to the students behind these papers — all were 1st-year PhD or master students, completely new to the field, who spent tremendous efforts to pick up the know-how of robot learning 🤖 1. Supervise What Survives: Geometry-Guided VLA Adaptation from Synthetic Robot Videos How robot can learn from human demo video? Video gen model can edit human video as robot video, but how to use these generated human-edit-as-robot video for training robot? Instead of hoping to learn how to control, we propose to guide robot learning with the geometry in the human-edit-as-robot video. 2. Where Success Breaks: Failure-Boundary Learning for Robust Vision-Language-Action Models When training VLAs, we often focus on successful executions. But failures contain equally important information about where a robot is starting to go wrong. We introduce Failure-Boundary Learning, reframing robust VLA adaptation as the problem of discovering, localizing, and shaping the boundary between recoverable deviations and task failure. 3. From Video Frames to Robot Meta-Frames: A Unified Latent Interface for World Action Models World Action Models such as Cosmos Policy show great potential for jointly predicting actions and video. However, different robot signals — images, proprioception, actions, future states, and values — are typically represented as separate images, making inference computationally costly. We introduce MetaWAM, which packs these different modalities into a single unified meta-frame in the latent space. On RoboCasa, MetaWAM achieves 68.9% success, while reducing inference latency by 39%.
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Danze Chen retweeted
How robot can learn from human demo video? Video gen model can edit human video as robot video, but how to use these generated human-edit-as-robot video for training robot? Congrats @DanzerChan and the team on the #CoRL paper "Supervise What Survives" arxiv.org/abs/2606.24448 🎊 which proposes to guide robot learning with geometry in the human-edit-as-robot video.
🎉 Excited to share that Supervise What Survives has been accepted to #CoRL2026! Generated robot videos are cheap but label-free. We show that human2robot generation preserves geometry while erasing control, so instead of reconstructing what's gone, GRA supervises what survives.
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🎉 Excited to share that Supervise What Survives has been accepted to #CoRL2026! Generated robot videos are cheap but label-free. We show that human2robot generation preserves geometry while erasing control, so instead of reconstructing what's gone, GRA supervises what survives.
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Danze Chen retweeted
🎉 Excited to share that Supervise What Survives has been accepted to #CoRL2026! Generated robot videos are cheap but label-free. We show that human2robot generation preserves geometry while erasing control, so instead of reconstructing what's gone, GRA supervises what survives.
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Tools and models should never slow down the speed of your imagination.⚡️ Less waiting, just more creating🎨
MiniMax Design really knows H3 inside out. The new H3 Max is insanely fast — 10X+ faster than others. Not kidding, a 15-sec video took just 33 secs. Full workflow, full quality, zero slowdown. And only $0.02/s. Yeah…this combo is kinda ridiculous.
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Danze Chen retweeted
We share H3-World 🌍 The first to turn MiniMax-H3 itself into world model. No new action module. We directly convert H3’s pretrained language understanding into world control. Only 8K samples + 0.199% Trainable Params. 📄 huggingface.co/papers/2609.0…… 💻 danzer1xxxxchan.github.io/H3…
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We built H3 to generate videos. But the team found a "world" inside it. 🌍 "Only 8K samples + 0.199% trainable parameters." "Directly turning H3’s existing language understanding into character and camera control."...➡️ The most exciting part isn’t just that "H3 can also become a world-model", it’s how little had to be added. That’s another thing we love about open models. People don’t just improve what you build. They uncover possibilities you didn’t even know were already there. Huge shoutout to the team! 💜
We share H3-World 🌍 The first to turn MiniMax-H3 itself into world model. No new action module. We directly convert H3’s pretrained language understanding into world control. Only 8K samples + 0.199% Trainable Params. 📄 huggingface.co/papers/2609.0… 💻 danzer1xxxxchan.github.io/H3…
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Danze Chen retweeted
Impressive work
We share H3-World 🌍 The first to turn MiniMax-H3 itself into world model. No new action module. We directly convert H3’s pretrained language understanding into world control. Only 8K samples + 0.199% Trainable Params. 📄 huggingface.co/papers/2609.0… 💻 danzer1xxxxchan.github.io/H3…
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Danze Chen retweeted
H3-World 🌍 The first to turn MiniMax-H3 itself into world model. We directly convert H3’s pretrained language understanding into world control WITHOUT new action module. Only 8K samples + 0.199% Trainable Params. 🏠 Project: github.com/Danzer1xxxxChan/H…
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Danze Chen retweeted
We share H3-World 🌍 The first to turn MiniMax-H3 itself into world model. No new action module. We directly convert H3’s pretrained language understanding into world control. Only 8K samples + 0.199% Trainable Params. 📄 huggingface.co/papers/2609.0… 💻 danzer1xxxxchan.github.io/H3…
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