Daniel Storm retweeted
🚨 Going out of business sale 🚨
iOS dev course sales plummeted due to AI. It costs a lot of money to host my courses online and with sales at basically $0, I've cancelled that hosting.
This closes down the site which unfortunately removes access to the courses.
I want you to have the courses you purchased forever, so I've added the ability to download my course videos so they are yours.
I've put my recent course on sale at a large discount so you can get it before it's gone and I've made old courses available for free if you want to grab those too.
The school will be online until November 24th so you have a few weeks to download these videos at seanallen.teachable.com
Thanks for learning with me and supporting my work over the years. I appreciate it.
Daniel Storm retweeted
New header ✔️
apps.apple.com/us/app/perman…
Daniel Storm retweeted
ok... uh so I'm making a game... it's like if GTA & Apple Maps v1 had a baby
And that baby was a custom built engine that streams in OpenMapTiles (plus some other public domain mapping data) to render the entire earth as a playable open world game
Engine is all C++ with Metal (and Vulcan) renderer - which means this thing runs on ALL Apple platforms... yes even that one (ok not the watch... yet)
Right now it's just a sandbox world. No "game" - just layers and layers of systems. Earth scale procedural weather systems (rain, storms, clouds, wind, KpI, tornadoes, hurricanes, etc) which means you can see them coming from the distance and travel across the landscape in a timelapse. And every building has a procedurally generated interior.
There's also tons of vehicles, skateboarding (with skateparks), snowboarding (with ski resorts & lifts)
Also a photography mode with all sorts of fun goodies
The whole thing is a bit mad. Work's been insane right now and I wind down before bed by going through all of the work Claude has done that day, playtesting, writing up new project plans, and then kicking off the next day's projects across my 3 Macs in my house wirring on this all day with Opus 5.5 (maybe save that explainer for another crazy person Twitter screed)
Anyway, curious what you think. Now I can post my little updates here instead of blowing up all my group chats with the weird ideas I'm trying next.
Approved and released 🥳
apps.apple.com/us/app/perman…
Daniel Storm retweeted
Introducing Anatomy
Describe a machine in one line. Claude brings it to life.
- Interactive isometric wireframes you can rotate, inspect and explore
- WebGL shaders for fire, water, plasma and more
- Real 3D motion, with individual parts that rotate and move
Install it as an agent skill. Fully open source.
Daniel Storm retweeted
New in Xcode 27.1: If you hold the Option ⌥ key, you'll reveal a slider that lets you precisely control the hinge angle of the iPhone Duo
Check in with yourself and check on a friend 🫶 #WorldMentalHealthDay apps.apple.com/us/app/positi…














