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❤️
It's been 4 weeks since we got laid off, so we built our own studio from scratch and we've got a teaser out for our game Bay 23! Link below:
#gamedev
Our cook-to-Steam pipeline in BuildGraph and the details that make one script reusable across projects.
hiddenstate.games/blog/horde…
Unreal Toolbox's Horde proxy buffers whole responses into memory and restarts itself every time the access token refreshes. With 30-second tokens and a 2.8 GB PDB, nothing ever completes. It’s a two line fix. #unrealengine #gamedev
hiddenstate.games/blog/horde…
QA tooling is absurdly expensive for what it does.
Qase is $20-30/seat. For a 10-person studio that's $300/mo+ for a tool not built for games.
So I built Ludovite, purpose-built for game studios. Free tier, no credit card required. Paid from $49/mo flat.
Link below
#gamedev
ludovite.com — private beta, limited spots, no credit card required.
Sick of cert submissions bouncing because something slipped through?
I built a free Xbox cert checklist - 172 steps from the official GDK v16.1 spec, with time estimates so you know exactly how long the pass will take.
ludovite.com/templates/xbox-…
#gamedev #indiedev
Had a pretty close encounter with a glider at 3,000ft today. Everyone was safe.
Practicing critical speed manouvers in the C42 over Brighton today.
youtube.com/shorts/0HkkIOvW6…
I've started learning to fly, apparently starting a plane isn't as simple as pressing a button 😂
youtube.com/shorts/x3gEjoGwP…
Going to take me a little time to get used to chokes being used on carbs!
I only managed to bring my phone with me on this trip - somehow I forgot the battery for my camera. I think I may just leave it at home next time 😂
instagram.com/p/C7BFAlYouKq/…
I started recording and posting videos a year ago after a long hiatus and surprisingly hit 2000 subscribers over the last week.
Super surprised it's getting that much attention 😄





