
I build production-ready Unreal & Unity systems so indie devs can skip weeks of coding. #indiedev #gamedev #Unity #UnrealEngine
Paris
Joined January 2022
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When I see game developers commenting on my post, saying that this is the part of the gameplay system they struggle with the most—and that it takes a long time I figure now is the time to share my tools
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#GameDev #IndieDev #SteamNextFest #Gaming #unity3d #UnrealEngine5
Steam Next Fest has just started today.
Show me your game and tell me everything
When you're prototyping, what takes longer than it should: gameplay systems, visuals, or UI?
#GameDev #IndieDev #SteamNextFest #Gaming #unity3d #UnrealEngine5
DianeCls retweeted
Here's a Unreal materials usefull for your next #SteamNextFest from my Prototype Accelerator Bundle.
diane-claus.itch.io/pack-3
#GameDev #IndieDev #Gaming #UnrealEngine5 #GameAssets
Here's a Unreal materials usefull for your next #SteamNextFest from my Prototype Accelerator Bundle.
diane-claus.itch.io/pack-3
#GameDev #IndieDev #Gaming #UnrealEngine5 #GameAssets
DianeCls retweeted
Replying to @BeckPachGames
Yes, one of the hardest parts of being a game developer is visibility.
It's the same with my tools and assets—nobody uses them even though they're included in a bundle🫣
diane-claus.itch.io/hallowee…
DianeCls retweeted
Replying to @innopede
I can relate, especially when it comes to debugging. It's very difficult to maintain all the gameplay systems without any bugs.
That's why I built toolkit to provide a starting point for developers can focus for fun part.
Btw my tools are on bundle
diane-claus.itch.io/hallowee…
Replying to @CyanPoisson
The Last Zeppelin joins with a first demo (incl. first 3 Levels) store.steampowered.com/app/4…
DianeCls retweeted
I usually check out as many games as possible in Next Fest, but the tidal wave of AI trash has beaten me
Non-AI indie devs please post your games below and I'll check em out instead
Also @Steam PLEASE add an option to filter AI games in searches. It's killing discoverability
DianeCls retweeted
What do you think of my tool?
diane-claus.itch.io/cardgame…
#GameDev #IndieDev #Gaming #unity3d #GameAssets
What do you think of my tool?
diane-claus.itch.io/cardgame…
#GameDev #IndieDev #Gaming #unity3d #GameAssets
DianeCls retweeted
Replying to @CyanPoisson
Happy #Wishlistwednesday
RiftQuake combines base defense, real time strategy, action RPG combat roguelite!
Wishlist here! store.steampowered.com/app/5…
xitter.cf/madcatprimus/status/20…
New game announcement!
RiftQuake: The Adventures of Princess Puffins and the Puffins Gang
Wishlist page up: store.steampowered.com/app/5…
See our teaser video, but demo coming soon!
#indiegame #gamedev #indiedev #gamescom
DianeCls retweeted
New game announcement!
RiftQuake: The Adventures of Princess Puffins and the Puffins Gang
Wishlist page up: store.steampowered.com/app/5…
See our teaser video, but demo coming soon!
#indiegame #gamedev #indiedev #gamescom
DianeCls retweeted
Replying to @CyanPoisson
#WishlistWednesday, here is Hill-Z!
Been struggling with implementing new zombie models, but I added 7 new ones for all types and it made a massive difference!
store.steampowered.com/app/3…
DianeCls retweeted
#SteamNextFest has begun! Check out the free demo and add Battle Birds to the ol’Wishlist!
🐓4 Player Cybernetic Bird Bonanza!
💥Bullet Hell Mayhem! Like projectiles? We got ‘em!
store.steampowered.com/app/3…
DianeCls retweeted
Replying to @CyanPoisson
Hello, #IndieDev and #IndieGame Fans!❤️
It's #WishlistWednesday!
S.A.M. - Stasis Asset Management is HERE.
🐬We have launched out "BIGGEST UPDATE" ever! Please find the details in here → bit.ly/4hIjPbS (*°▽°*)╯store.steampowered.com/app/4…
#WishlistWednesday #SAM #IndieDev #IndieGameDev #GameDev #IndieHorror #AnalogHorror #LiminalSpace
DianeCls retweeted
Replying to @CyanPoisson
Ice Pond is a cute and cozy ice fishing game where you gain XP with every catch to get stronger, do odd jobs for extra cash and win tournaments to unlock new lakes! 🎣❄Made by a 2-person team.(gf & bf)
To answer your question: Getting visibility!😅
Steam: store.steampowered.com/app/4…
DianeCls retweeted
Replying to @Unseen_Domains
I love deckbuilders so much that I created a tool which allows you to easily create a deck-builder.
Unity Card Game Toolkit has helped a lot of people create deckbuilder.
diane-claus.itch.io/cardgame…
What is the most challenging part of developing Monastery?
DianeCls retweeted
Replying to @CyanPoisson
Thank you for hosting #WishlistWednesday!
Monastery!
A hand drawn roguelite deckbuilder!
Your armor and weapons are your deck, and enemies attack from both sides.
Check out our demo and wishlist us on steam!
store.steampowered.com/app/1…
DianeCls retweeted
Replying to @nextbuff_games
Yes I like Balatro and deckbuilder game. That‘s why I create a tool which allows you to easily create a deck-builder.
Unity Card Game Toolkit has helped a lot of people create deckbuilder.
diane-claus.itch.io/cardgame…
What is the most challenging part of developing Zodiac Lottery?
DianeCls retweeted
Replying to @CyanPoisson
Balatro do you like?
Lottery deckbuilding roguelike here!
Thank you!
xitter.cf/nextbuff_games/status/…
🎉 Our official gameplay trailer is finally here!
Zodiac Lottery: a lottery-themed roguelike.
Thanks for watching! ❤️
#indiedev #gamedev #indiegame #roguelike #Steam
DianeCls retweeted
For me, the hardest part was creating a deck-building system for one of the games I worked on—Infiltration Ace.
But it turned out to be a blessing in disguise, because the deck-building system worked so well that I decided to turn it a toolkit.
diane-claus.itch.io/cardgame…
It's Wishlist Wednesday!
Show me what you've been working on.
Screenshots, gameplay clips, and Steam pages are all welcome.
What are you struggling with right now?
#WishlistWednesday #GameDev
For me, the hardest part was creating a deck-building system for one of the games I worked on—Infiltration Ace.
But it turned out to be a blessing in disguise, because the deck-building system worked so well that I decided to turn it a toolkit.
diane-claus.itch.io/cardgame…












