Here we show our gameplay in a full run of our new challenge game mode!
youtu.be/MGkNiAGrtdg
If you want to become a beta tester, let us know!
Those guys are the typical mechanized infantry being more mobile by not needing to walk!
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"Hehehehe we will come from behind!"
We are now going for a different approach and don't show the same card in different stages but different cards of the same stage!
Goblins on Shrooms are on of our favorites as those guys catch the chaos goblins like to cause quite perfectly.
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"Hmmm om nom nom tasty... and funny"
After we finished the elves opponents, we now look at the goblins!
The goblins are much different to the elves, who are growing during combat, healing each other and going for longer fights. The gobbos go for fast wins, damage early and hard but have no ongoing strength for later...
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Hahaha where we show up, the party is on fire!
We are currently working on the new play mode:
Challenge!
In this mode you fight random encounters and afterwards you go to the forge and craft new shenanigans on your cards! So in essence it is a deckbuilder roguelite. 😇
The final form of the Heavy Elven Infantry enrages and hastens all allies. Enrage is like Trample, which means if you deal excess damage it goes through to the enemy Places or even HQ! Haste means the entity can attack instantly when it comes into play.
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"Whoever wants to harm Sunlin shall suffer!"
And we conclude looking at the opponents with the Heavy Elven Infantry.
This is a hard hitter for the Elves with Enrage for himself at lower levels and later giving Enrage and even Haste to all other elven fighters.

















