One of the funniest parts of playing unknown is sometimes survivors will be so afraid to get clipped that they'll end the chase themselves if you try anything crazy.
also accidental S tier framing in this example with the Halloween portal in top left and the entity coming in right as the mori ends
Oni does all this the right way.
Stands up: a desperate plea for mercy, immediately thwarted.
Cam behind the surv's back, action is still visible.
Stand still: actually menacing actions (crushing tongue/sheathing kanabo)
Attacks: grounded and in some way relatable/understandable
This mori genuinely ticks every "terrible mori" box for me.
Survivor randomly standing up? ✅
Killer just staring for an awkward amount of time? ✅
Violence partially obscured by close up and/or having surv face away? ✅
Weird unknowable attack?✅
Hey y'all today the Turkey tech was shown off in an @OtzdarvaYT video so I'd like to make a quick thread explaining what it is, how to do it and a few new things I found. But to start with here's a fun trick: You can change where the fake orb goes by turning the sanctum statues!
People are using my last post to discuss if the bounce should be removed from the UVX. I think removing the bounce would ruin unknown and take away 95% of what makes the character fun. I know it's a steep hurdle but once you master the UVX you'll unlock a truly unique experience.
Had a unknown newcomer join my stream yesterday and ask about the easiest way to hit more UVXs. I immediately started explaining how the 90 degree tech makes it to where your orb instantly pops if you can wedge it into any 90 degree corner, and then this was my next chase...
A lot of people are trying to justify this behavior due to Henry and/or midwhich... so what's the excuse for giving up against the harmless on pallet town?


