Developers of "PaperZD" and "Lost Fragments" #lostfragments, a game about painful memories, and the power to move on. Discord: https://xitter.cf/t.co/pSRWmYeSao

Joined October 2017
CFStudio retweeted
HeavyBullets@Heavy_Bullets27 May 2024
Lately been receiving a lot of possitive feedback on ZD as there seem to be a big influx of users working on 2D games and also using @CobraCodeDev amazing tutorials. Might be time to step our game with 2D tools @UnrealEngine @TimSweeneyEpic. In the meantime i'll keep doing things
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CFStudio retweeted
HeavyBullets@Heavy_Bullets22 May 2024
Give this video a check... it's pretty on point and hopefully it raises awareness. I'm still open to adding ZD to the engine and update Paper2D ;), let that be my problem now... how does it sound @UnrealEngine?
Over the last couple of months there have been a couple of new developments when it comes to 2D Games with Unreal Engine Full video highlighting the most important things! youtu.be/MDvYuMTV0nA
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To all our stealthy adventurers following The Siege and the Sandfox, We have a cauldron of updates brewing, to be served up in the coming weeks! Until then, have a bewitching Halloween! 🌙🎃 #HappyHalloween #siegefox 🎮 store.steampowered.com/news/…
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CFStudio retweeted
HeavyBullets@Heavy_Bullets5 Oct 2023
In leu of having official Paper2D templates we have something even better @UnrealEngine Check this tutorial for 2D and PaperZD that @CobraCodeDev made!
I created a 2D template for Unreal Engine 5 and decided to make it open source and free for everybody! github.com/CobraCodeDev/TP_2… Please share the template and fork it to make your own versions of it. #indiedev #gamedev #unrealengine #ue5
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I started this small project "#Gloomreal" because I wanted to make something to showcase the possibility of creating #retrogames in the style of Doom in the #UnrealEngine5. I used the assets from Gloom, it will be very similar but not a remake of the game.
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CFStudio retweeted
HeavyBullets@Heavy_Bullets13 Sep 2023
So... now it would be a good time for better 2D tools eh @UnrealEngine ? In the meantime go grab PaperZD... It's only 0.0$ per install. #Unity #UnrealEngine #2d
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Day 1 #アンリアルクエスト 30分しかなかったのでプレイヤーキャラクターのインポートと攻撃のアニメーションまで実装出来た Only had 30 minutes, so imported the character and set up the attack animation using PaperZDs new montage override #ue4 #unrealEngine #indiedev #gamedev
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CFStudio retweeted
HeavyBullets@Heavy_Bullets29 Apr 2023
Finally doing something like "montages" for PaperZD, after avoiding them like the plague... It's obviously something different but at the very least we get a way to trigger animations by code through slots. #ue5 #paperzd @UnrealEngine
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#UnrealEngine #screenshotsaturday #gamedesign Rendered a few sprite sheets out of the #UE5 mannequin and used @CritFailStudio awesome #paperzd plugin to bring it ingame.
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My final Paper 2D course is now live on Epic's Dev Community Website! Covering Projectiles, Pickups, and plenty more . . .
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Remember, knocking out a guard might mean one less problem, but if discovered you've got a whole new problem: now they're looking for you! #siegefox #stealthvania
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You heard from them on last week's Inside Unreal, now see how #EpicMegaGrants recipient @CritFailStudio used their PaperZD plugin to help develop #LostFragments and opened the door for more users to implement 2D assets and animation in the easiest way possible! #EpicMegaMondays
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CFStudio retweeted
HeavyBullets@Heavy_Bullets30 Dec 2019
Hey there @joatski @UnrealEngine I just uploaded a fix for issue UE-85752 on this pull request. github.com/EpicGames/UnrealE… its 2 lines of code, so hopefully we can add them for next hotpatch, which would help a lot on lit sprites games. Cheers!
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CFStudio retweeted
HeavyBullets@Heavy_Bullets20 Nov 2019
Replying to @joatski
@joatski @UnrealEngine I found a small bug on github.com/EpicGames/UnrealE… regarding translucent materials. I'll be fixing this ASAP before awaiting more feedbacks
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CFStudio retweeted
HeavyBullets@Heavy_Bullets22 Oct 2019
Calling to all #paper2d projects, want to know how much people are using 2d on unreal.
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CFStudio retweeted
HeavyBullets@Heavy_Bullets22 Oct 2019
Hey @UnrealEngine @joatski Just wanted to point out that the pull request for Paper2D optimization is ready... overall 25 times faster rendering for sprites by using static rendering path for them. github.com/EpicGames/UnrealE… --- continued
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CFStudio retweeted
HeavyBullets@Heavy_Bullets18 Dec 2018
Working on lastest update for #paperzd for @UnrealEngine (finally got time). Anybody using other sprite/skeleton plugins besides paper2d? Got some good news for ya'll
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Still some fine tuning to be done here - but very happy with the "Enter The Void" screen (game configuration) #gamedev #ui
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