
@SanSound3 Holographic Audio hits different when it’s unlocked. Use my link https://xitter.cf/t.co/2R5avJB9nz Free Shipping, Free Sancast & Sanshield 12% Discount
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Joined December 2010
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Took me 2 hours to color this in 🤣
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12% Discount
$140 Store Credit Sanwear GT
With every order...
Simply click the link sansound.com/botak and all perks are auto added, no codes to remember.
Botak retweeted
I don't know if you realize what just happened.
Elon Musk is completely bypassing the State.
For 100 years, we've been told the problem is capital. That it must be captured, taxed, redistributed. With an army of intermediaries standing between those who create wealth and the people: ministries, agencies, commissions, bureaucrats.
Musk is doing the opposite. He's taking his capital and giving it directly to the people. One SpaceX share to every kid in America. Not a handout. Not a subsidy. A piece of the machine that's taking humanity to Mars.
And he says it himself: this is the first of many.
Mises understood this back in 1944: the bureaucrat creates nothing. He administers what others created, following rules that have no connection to the value produced. The day value flows directly from the one who creates it to the one who receives it, the bureaucrat has no function left.
That's what's being born right now. A new liberal world order, where the very concept of the State will make less and less sense.
The world we're entering is a world of abundance. AI, robots, energy, space. And that abundance won't come through the State, for one simple reason: we have a century of proof that it doesn't work.
Redistribution was version 1.0. Direct distribution of capital is 2.0.
While France is still debating how to tax builders even more, America is handing stock to its kids.
Pick your side.
Botak retweeted
🚨 JUST IN: While France burns, Polish Member of European Parliament Dominik Tarczynski is WALKING THROUGH Krakow LATE at night, showing all of Europe it's PERFECTLY CALM
"Look how safe we are. Churches are safe. Because we did not let them in. Zero means zero. 'Be like Poland' means be brave." 🇵🇱🇺🇸
"We know what jihadists are capable of. We do not know what second or third generation of so-called refugees will do. Well, actually we do know... we can see what is happening in France."
There are no riots, no burning buildings and no police lines
Poland refused the EU's migrant relocation quotas, and the EU's top court ruled against it. Poland didn't budge!
In the same 24 hours, France's major streets and businesses are burning and being ransacked by leftists, Islamists and invaders
EVERY NATION CAN BE LIKE THIS. It's a matter of CHOICE
The standard to be a man.
In 1926 a Danish explorer six feet seven inches tall was buried alive in an Arctic blizzard, chiselled his way out with a tool made from his own frozen excrement, crawled three hours home over the ice, and took his gangrenous toes off with a pair of pliers. He had lived for fifteen years on seal, walrus and bear, and he went on to be the villain in an Oscar-winning film and win a television quiz show.
Peter Freuchen went to Greenland at twenty, built a trading post on a bay at the top of the world and called it Thule, after the medieval name for the edge of the map. The Inuit called him Big Peter. He married a girl from the settlement called Navarana, dressed in bearskin trousers, drove dogs, hunted walrus from a skin boat, and ate what everyone around him ate: meat and blubber, raw and frozen as often as cooked, and nothing green for years at a time. He wrote that the Inuit were the happiest people on earth and that he had never been fitter.
Then the storm. Alone with a sled, he dug into the snow to wait it out, and the snow set to ice around him. Thirty hours. His beard froze to the wall and he tore it free. Nothing to dig with. So he made something, waited for it to harden, and cut his way to the sky.
The toes went that night. The leg went later, and he walked on a peg for the rest of his life, which was a long one: he wrote thirty books, fought the Nazis in Denmark and escaped a death sentence, consulted for a President, starred in Hollywood, and in 1956 took the top prize on The $64,000 Question in front of the whole of America.
The man who did all of that was built on the diet every nutrition leaflet calls a death sentence.
He was cremated and his ashes scattered on a hill above Thule, where the walrus still haul out and nobody has ever grown a vegetable.
Botak retweeted
When I was writing Unreal Engine 1, my time was divided as follows:
- Around 30% went to seriously deep coding on hard problems: assembly language texture mappers, C++ BSP trees, data persistence, object oriented systems design, and networking.
- Around 70% was just typing and refactoring large bodies of code needed for a complete engine feature set. This was not hard, and while I was doing it my mind was mostly on the deeper coding topics, thinking and planning for what's next. It didn't feel much different from vibe coding today, except that it was just me typing code on an IBM Model M keyboard rather than prompting it and reviewing the results.
So, it has always seemed perfectly logical that we would rely on AI for that 70%, once the AI could do it with a similar quality standard as we could, which has never been perfection. It came as no surprise that, after a few years of AI model evolution, it was able to take the reigns on that 70% and free up programmers' time for more valuable tasks.
What's more of a surprise is the emergence of AI as a sort of insta-Carmack able to solve hard technical problems quite cleverly and often cleanly, and that it's able to reason about and work in complex 3D scenes both by operating the tools and by directly understanding the raw data files.
I abandoned assembly language in 1998 when out-of-order CPUs made much simpler C/C++ code faster, and never I missed it. If prompting through architectural documents, concept art, and design plans can transcend typing code and tweaking vertices, that will enable developers to spend their time on higher-level, higher value technical and creative tasks.
What matters is the end product, whether it's a game or an engine. Anything developers can do to try out more ideas and make better software and games faster is a win for everyone.
Botak retweeted
The games we've long wanted, which didn't exist because they'd cost several times more to make than they'd earn back, will soon become possible. As will the games developers wanted to build, but couldn't with the resources available. It'll be a new golden age of gaming.
Oh baby… my Hardwires are finally here @SanSound3 ❤️🔥
Will be sharing more images soon including thoughts on the site.
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Meet MOONIEZ #1298 🌙
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Meet MOONIEZ #0707 🌙
One of 5,555 hand-drawn Mooniez by JSKY on Robinhood Chain.
@MooniezHQ #Mooniez mooniezworld.com/m/707
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With every order...
Simply click the link sansound.com/botak and all perks are auto added, no codes to remember.
Free Shipping
Free Sanshield
Free Sancast
12% Discount
$140 Store Credit Sanwear GT
With every order...
Simply click the link sansound.com/botak and all perks are auto added, no codes to remember.
Audio Cortex tech + Token Bound Avatars. @sansound3 builds different 🔥 0516 🔻🔻🔻
sansound.tech/avatar/loadout…
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With every order...
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