QCDev retweeted
Our next guest announcement is way past cool!
@ianflynnbkc is a prominent writer in the Sonic the Hedgehog franchise having worked on both IDW & Archie comics, and more recently the games including Sonic Frontiers, Sonic X Shadow Generations, & Sonic Dream Team.
QCDev retweeted
Moar #IndieGames this #FollowFriday you can play @MIVSMAGFest
@holohammer_
@scramblestar
@TooMuchTomato
@_nicojara
@BatteredLuteDev
@beatblockgame
@BothGoodGames
@brokencigsgames
@catbirdsoft
@CortexQuantum
@DscreteNfinity
@DunderbeckGame
@ExAstraStudios
@faire_noir2023
2/4
QCDev retweeted
Happy #WishlistWednesday! Check out Quantum Cortex, a physics-based metroidvania platformer/shooter made for PC!
🙏 Wishlist on Steam! store.steampowered.com/app/2……
💬Share your #indiegames below!
❤️Like if you like!
🔁Retweet to support!
#steam #metroidvania #Sonic
QCDev retweeted
Demo Patch v1.0.101 is now live!
Give Quantum Cortex a shot if you're looking for a unique take on metroidvanias! The demo is free on Steam! #indiedev
QCDev retweeted
You know it's pretty hard to reach people as an indie dev lately, and the private likes thing doesn't help at all!
So if you see an indie dev posting a clip of their game on your timeline PLEASE comment on it and rt.
We all gotta stick together! 🫂🕹️
QCDev retweeted
I don't use Adobe's Creative Cloud because I like keeping my files locally.
But seeing how they think they can use anything you upload there for AI training purposes, I'm filling up my entire 20 GB storage with random Nightshade-poisoned images.
I encourage others do the same!
The General Terms for Adobe are even more data-hungry than the Adobe Stock contributor agreement, which they used to train Adobe Firefly!
Adobe's ToS mentions Machine Learning, creating derivative works, improving the service, etc.
It's a LOT more than they had for Adobe Stock!

ALT Graphic comparing the Adobe General terms and the Adobe Stock contributor Agreement. The general terms have a lot more sections highlighted, mentioning Machine Learning, creating derivative works, and getting non-exclusive sub-licensable rights to your works. The adobe stock agreement just says "Developing new features and services".
QCDev retweeted
the game was in production for like 100 thousand years and the advertising was a close up of Senua's face grimacing at the game awards every two years. You can't blame fortnite on this one
QCDev retweeted

Paul Shire@DoubleDemonsDev9 May 2024
United States
United StatesConnected via WebAccount-level information, not a live location or per-post device.
the indie game im making and the 3 inspirations behind it
QCDev retweeted

sandman@sandman_AP8 Mar 2024
Japan
JapanConnected via Japan Android AppAccount-level information, not a live location or per-post device.
[🔔Long Tweet] Oda's message about Akira Toriyama paassing away. Oda: It is too early.
The hole is too big. Sadness washes over me when I think that I will never see him again.
I have admired him so much since I was a child, so I remember the day he called me by name for the first time. On the way home from the day you used the word "friend" for me and Kishimoto, I remember being overjoyed with Kishimoto. I also remember the last conversation we had.
I was one of those who took the baton from the days when reading manga made you a fool, and he also created an era when both adults and children could enjoy reading manga. He showed us the dream that manga can go worldwide. It was like watching a hero going forward.
For not only mangakas but also creators in various industries, the excitement and emotion of the time of Dragon Ball serialization must have taken root in their childhood.
His existence is like a big tree.
For the manga artists of our generation who stood on the same stage, Toriyama's works became more and more important to me as I got closer to the same stage. I even felt being scary. But I am just happy to see the aloof man himself again. Because we love him on a blood level.
With respect and gratitude for the creative world he has left behind. I pray for his soulful rest in peace.
May heaven be the joyous world he envisioned.
QCDev retweeted
Greg gang! We go hard. #magtv @savannahXYZart @CortexQuantum @YashaMoonchild @WoodyDevs @DoubleDemonsDev
Uploading my evo #evo2023 here. Sorry I've been radio silent the past month or so. My dev computer broke and its taking too long to fix. Its frustrating not being able to patch out bugs & typos I've known for months, but im happy evo got some eyes on it. #screenshotsaturday
I trained an AI Agent using Unity ml-agent and Deep Reinforcement Learning to boost weapons seamlessly in-game and here is the result. 🧠🤖🔫
Learn More: astralpunch.com/2023/05/14/r…
#ArtificialIntelligence #MachineLearning #indiegame #gamedev #unity #reinforcementlearning
QCDev retweeted

TooManyGames@TooManyGames11 May 2023
United States
United StatesConnected via United States App StoreAccount-level information, not a live location or per-post device.
We are only 25 followers to 9,000 followers. Only 125 to 10,000. If we get to 10k today - we will give a pair of weekend tickets away to someone who retweets this. Get your tickets today: eventbrite.com/e/23169430289…
QCDev retweeted

TooManyGames@TooManyGames9 May 2023
United States
United StatesConnected via United States App StoreAccount-level information, not a live location or per-post device.
We have some fantastic games that will be displaying in our Indie Game Showcase this year. Stop by their booths and say hello! View all our indies now: toomanygames.com/things/indi…
























