PS2-era indie dev • Vertex lighting & retro graphics | Bringing back that nostalgic feel

Vertex Lighting Department
Joined March 2025
This is Art 😀 i'm having fun playing with this scene #vertexpainting #gamedev #ps2 #lighting #blender #nostalgic #vertexLighting
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This is a break down showing how Mk vertex lighting looked like, i managed to show it in realtime by changing the shader: #ps2 #gamedev #vertexLighting #blender #nostalgic #3d
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MK portal animation in blender (ps2 model) with classic vertex lighting: #vertexpainting #gamedev #ps2 #lighting #blender #nostalgic #vertexLighting
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I've tried here to show different part with text of how this is rendered enjoy :) #vertexpainting #gamedev #ps2 #lighting #blender #nostalgic #vertexLighting
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Lighting in playstation 2 games was something, vertex lighting. i've been fascinated by how this things work , i've always tried to understand how they achieved such good atmosphere in games like gow and pop #pop #vertex_lighting #gamedev #ps2 #lighting #blender
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CoreImpact retweeted
Vertex Painting in #GodotEngine
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I’ve always been fascinated by how lighting was achieved in older PS2-era games. Last year, I spent a few months studying the techniques they used, and I’d like to share some images showcasing what I found. #ps2 #vertex_lighting #lighting
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Retro First Person Arms Free (CC0) better topology, cleaner rig, and fully hand-painted textures. File Formats: FBX / GLB / Blend (Link in the replies) #gamedev #lowpoly
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camera man Never Die..... 😶‍🌫️ This is just screen recording from inside unreal i did ...working on something #unreal_engine #ue5 #game_dev
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CoreImpact retweeted
Crocotile 3D v2.6.2 now available! 🐊Lots of bug fixes/improvements/additions, so check the changelog for the full details! Download and start building 3d models/scenes using 2d tiles! #screenshotsaturday #lowpoly #pixelart #indiedev #gamedev
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