Building consumer apps. Proudly degen marketer

New York, NY
Joined January 2021
hot take: instagram will never be able to create their own viral "tiktok shop" why? tiktok put tooooons of effort into forcing tiktok shop sellers to bulk ship their items to "tiktok warehouses" in order to enforce the "3 day fulfillment time" to satisfy their tiktok users frankly, zuck has no incentive to do that because he does not care about the ecommerce ecosystem. tiktok does though. and a HUGE part of the reason is because a significant portion of the sellers on tiktok shop have products MADE in China. So when tiktok shop does well, a portion of China's GDP does well too. in short, zuck does not care about America's GDP as much as his own pockets
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i love talking to my creators
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ppl on social media won’t even hesitate buying a $27 chatgpt SLOP pdf… but will think long AND hard about purchasing an app priced at 27/yr. bruh what is this consumer economy
i hope software gets to a point where "is this free?" stops being a normal question. when people see software online, they assume there's no business behind it. and they forget that behind every business are people trying to make a living. imagine walking up to a lemonade stand at a farmer's market and asking the owner, "is this free to drink?" they'd give you a confused look and probably laugh. so why do people expect software to be free? i think there are 4 reasons. and with AI making software cheaper to build than ever, it's only going to get more commoditized, and that expectation will keep growing. 1. the 2009 app store boom made free the standard during the 2009 app store boom, there were free apps everywhere. most indie developers didn't know how to run a business. their only real cost was their own time, so a lot of them put their apps up for free. that set the standard from day one. 2. social media made free the default the saying goes, "if you're not paying, you're the product." facebook, instagram, youtube and tiktok are all free because ads pay for them. for most people, social media = software. the average phone has tiktok, instagram, facebook and youtube on it, and not much else. so when you ask someone to pay for an app and every other app on their phone is free, paying feels like a bad deal. 3. people don't understand what software costs i've been in the ecommerce industry, and there's a lot of overlap but one difference. look at live shopping. people yell at other people with the same script every time: - here's the benefit - buy now - here's the scarcity line you've heard 50 times and people still buy. they buy because they understand physical products. they know the company makes money off them. they can guess it cost $5 to make and sells for $10, and they're fine with that. software is a mystery. its costs vary SO MUCH that someone with no developer experience has no idea where to start. so the only thing they can compare it to is what they already pay for: $20/mo for netflix, $10/mo for doordash. that's not a useful way to judge what software is worth. but that's sadly how the B2C market thinks. 4. VC funding raising hundreds of millions of dollars and getting the "$1b valuation" headline is sexy. but at what cost? i'd argue funding shifts the market more than anything else. most people don't know that big tech products like Meta's Muse AI agent isn't profitable. they just know Muse is free. so if a smaller developer builds a personal ai agent like Muse, they're stuck. there's absolutely no way to survive offering it for free. because the big players already swung out the gate with no price tag. this methodology only helps the company the VCs back, because it eventually meets economies of scale. everyone else eventually dies because they can't turn a profit. sometimes i wonder... if the app store hadn't launched with so many free apps, would people's bar for what software should cost be different today?
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+ also this is not me complaining. It’s just an observation. i’ve made $$$ selling software and i love it but sometimes I think about an alternate life of connie making millions selling pdfs…😂
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i hope software gets to a point where "is this free?" stops being a normal question. when people see software online, they assume there's no business behind it. and they forget that behind every business are people trying to make a living. imagine walking up to a lemonade stand at a farmer's market and asking the owner, "is this free to drink?" they'd give you a confused look and probably laugh. so why do people expect software to be free? i think there are 4 reasons. and with AI making software cheaper to build than ever, it's only going to get more commoditized, and that expectation will keep growing. 1. the 2009 app store boom made free the standard during the 2009 app store boom, there were free apps everywhere. most indie developers didn't know how to run a business. their only real cost was their own time, so a lot of them put their apps up for free. that set the standard from day one. 2. social media made free the default the saying goes, "if you're not paying, you're the product." facebook, instagram, youtube and tiktok are all free because ads pay for them. for most people, social media = software. the average phone has tiktok, instagram, facebook and youtube on it, and not much else. so when you ask someone to pay for an app and every other app on their phone is free, paying feels like a bad deal. 3. people don't understand what software costs i've been in the ecommerce industry, and there's a lot of overlap but one difference. look at live shopping. people yell at other people with the same script every time: - here's the benefit - buy now - here's the scarcity line you've heard 50 times and people still buy. they buy because they understand physical products. they know the company makes money off them. they can guess it cost $5 to make and sells for $10, and they're fine with that. software is a mystery. its costs vary SO MUCH that someone with no developer experience has no idea where to start. so the only thing they can compare it to is what they already pay for: $20/mo for netflix, $10/mo for doordash. that's not a useful way to judge what software is worth. but that's sadly how the B2C market thinks. 4. VC funding raising hundreds of millions of dollars and getting the "$1b valuation" headline is sexy. but at what cost? i'd argue funding shifts the market more than anything else. most people don't know that big tech products like Meta's Muse AI agent isn't profitable. they just know Muse is free. so if a smaller developer builds a personal ai agent like Muse, they're stuck. there's absolutely no way to survive offering it for free. because the big players already swung out the gate with no price tag. this methodology only helps the company the VCs back, because it eventually meets economies of scale. everyone else eventually dies because they can't turn a profit. sometimes i wonder... if the app store hadn't launched with so many free apps, would people's bar for what software should cost be different today?
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getting views on tiktok for an app is incredible easy...the much harder part is turning those views into $$
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the advantage of building B2C software as a woman is that…I’m a woman. women drive 80% of purchasing decisions in the form of physical goods (e-commerce). similarly, if we’re looking at the landscape of B2C apps excluding gaming…studies show that women have higher LTV and higher conversion rates. building for women is the blue ocean. but what baffles my mind is men who realize this as well and go ahead and dupe a popular app and change the colors to pink… this is lazy marketing 😭 and quite frankly every woman is aware of pink tax so stop it with the vibe coded pink apps guys plz thx
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hot take: you will ALWAYS make more money selling physical products than selling software. here's a real observation. on one side of tiktok, you have Gen Z complaining about the annoying amount of mobile app ads. on the other side of tiktok, you have the SAME Gen Z paying with Klarna on their 15th Tiktok shop purchase from someone aggressively shoving a shein-like product in their face. tell me HOW shoving a physical product in their face outperforms mobile apps ads that are designed to be sly. This is why. In the age of consumerism, the value of having a physical product in hand will ALWAYS outweigh software. It's because of 2 reasons... 1) Americans thrive on overconsumption. the more physical prodcuts in hand, the more fulfilled they feel. they are also SO detached from the manufacturing world that they have no other choice but to instinctually buy given they don't have the skills and resources to make it themselves 2) there's a universal notion that software should be FREE. look at tiktok, instagram, or youtube. they are all free. so therefore, everything else on my phone should be free right? that's where the organic disadvantage. and that's why there will always be a cap to revenue on B2C software compared to B2C ecommerce. The match made in heaven would be combining the two which is where alot of recent businesses are trending towards. There's lots of money to be made in one time hardware/physical product + recurring subscription - not written by ai but just from my 6pm thoughts while doomscrolling
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in less than 12 months my app has grown to 120+ million views on all social media platforms. cant stop wont stopppp
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regular ppl planning their labor day weekend trips. founders planning to do labor(grind) during labor day weekend. we are not the same.
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codex and claude are down... not sure what to do with my life now. should i read a book?
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The beautiful thing about understanding UTM parameters is you get to see what other companies label you as. According to Reddit, apparently I am a "meta-high-value" lead😩
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The only good thing about Mondays:
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recent finding: the more codex resets are freely given, the lower my oura ring sleep score is🥲
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hot take: tech bros liking unverified "GPT-5.6 drops next week" tweets is just the masculine urge to manifest. it’s literally the same when women like affirmations that say "you will meet the love of your life soon” manifest and it will come
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When you tell your tech bro bf you want a hermes bag but he means something else
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watching our creators go viral never gets old. the first time i went viral on tiktok was back in 2020, when the only way to blow up was through dance videos. except i wasn't dancing. i was promoting my ecom brand in a sea of choreography. it was such a blue ocean back then. i'll never forget the feeling. i was at the gym on the stairmaster when my phone started blowing up. i genuinely thought something was broken, like my shopify had glitched. so i kept climbing. then i heard the cha-ching notification go off every two seconds. i made a quite a bunch money in that single day. it was insane. now, 6 years later, i've gotten to coach 30+ creators through that exact same moment, the first time their video pops off. and honestly? it's a bittersweet feeling. because right when they're convinced nothing is working, the video hits. fully deserved. every time. i don't think i'll ever stop feeling grateful for that.
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there's maybe 5-10 of your mobile app competitors on tiktok. and from those, only half of them are doing well. so you're left with only 3-5 competitors. to put that into perspective, there's 100s of jewelry brands on tiktok competing with each other...let that sink in. the mobile app game on tiktok is still so new it's crazyyy
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