I made a lot of tools with FX in their name. Now working on @PlayTinkerlands & @SpriteMancer.

Cádiz, España
Joined April 2011
Loving how the new ship screen in Tinkerlands is shaping up ⛵
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It’s honestly a bit sad that the end user never gets to experience the atrocious states a game goes through while it’s being developed.
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Not sure If this is common knowledge, but I've never seen it in the wild. Does anyone else use the numpad values to align their texts? i.e. <7> would be top-left, <3> bottom-right and <5> centered.
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I spend more time asking people to follow bug reporting guidelines than actually fixing bugs.
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Tinkerlands 'Towns & Dwellers' update is now available! 🎉 youtube.com/watch?v=RuqeBlr8…
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I know this is because of the Steam Awards, but oh my, it's beautiful.
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Love what just a tiny bit of bloom can do to the atmosphere lol
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Pete is working on an RPG that looks absolutely amazing with a Kickstarter campaign that is about to end and just needs the last push!
The Last Phoenix is a game that rewards you for dying. It's how you get to your skill tree for upgrades. I'm doing the Kickstarter now kickstarter.com/projects/pet… #PitchYaGame #gamedev #pixelart
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Implementing mod support into Tinkerlands it's actually being super fun. Writting the documentation on the other hand.. not so much. 😴
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Working on Tinkerlands' mod support has been quite a task, but it's so cool watching external code being processed in-game! 😄
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