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This right here is why I love Elite Dangerous.
System: Spoihaae XE-X d2-9
#DW3 #DistantWorlds3
Missions with low level threat factor don't yield many credits, but... you can have some fun with them 😈
I reckon that was 400-500m? 🤣
o7
o7 Travelers!
No Man's Sky never ceases to amaze, there is always something cool luring around... or below 👀
Equipped with "Letters of Marque", signed by the finest minds at Azimuth Biotech, it is time to take on some privateering contracts and cause some mischief under their banner.
Have a fantastic Saturday CMDRs! o7
** for some reason I thought that I needed a lvl 3 access..🤷♂️ ...well this is how you get it unnoticed 😅
*** If you're seeing this again, apologies, my previous video didn't export properly.
o7 Travelers!
The coolest thing about exploring the deepest parts of the caves in No Man's Sky... when lost...
I can dig my own exit.. 😁
CMDR Running_Wild retweeted
Greetings Commanders,
October's Dev Log is now available. This month we're digging into some of the key changes to Crime with the Law & Disorder Update, with a first look at the Anaconda Mk II's specs and the next Operation.
elitedangerous.com/news/elit…
Guardian Relic Test #2
To follow-up with my previous video of a Guardian Relic humming away in space, I was asked by Cmdr Soulsteed17 to pop by "Thor's Eye" and run some tests for him.
During Guardian Relic test, I noticed that the background star was dimming to the rhythm of the pulses emitted by the Relic.... Curious I thought.... however, the most interesting surprise happened at the end once the Relic was no more.. 👀
So, to double check that this wasn't just a dimming of light caused by fluctuating brightness of the Relic, I chucked various other artifacts out of the airlock (including Thargoid goodies) and as expected, each one reacted differently with the brightness of the star, some of them didn't react at all... which was both, very intriguing and reassuring all at the same time.
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Guardian Relic Test #1
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xitter.cf/CmdrRunningWild/status…
o7 Commanders!
I think it's only fair to hear what the original Guardian Relic sounds like, it will also be a good baseline for any Audio Wizards following this puzzle! 📡
To me it sounds like a constant metallic hum, that has a bit of crystalline underlayer, the Relic itself is also pulsating with a bit of a rhythm, Morse code? Perhaps another frequency clue? 👀
Now for the juicy bonus!! I managed to capture another signal while recording this Relic, I think it is the "Landscape Signal"...!
It sounds something like a feedback from your speekers when one of the wires is loose... best I can describe it...lol.
So this is yet another Audio Enigma... that is as old as the game itself... (unsolved). A perfect example how deep Elite Dangerous audio design really goes and how incredible FDev's Audio Team really is at their tradecraft. 🥇
Which is yet another reason why I love this game so much! 🖖
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CMDR Running_Wild retweeted
To the 120 creators who answered the call in Manchester to play Squadron 42: thank you. Your time, honesty, and enthusiasm mean more to us than you know.
And to every Citizen holding the line, you're the best crew we could ask for.
Ad Astra. 🫡


















