Clint Hocking retweeted
D minus 8 The Mythmaster Holiday Update reorganizes the Bestiary to give Clockwork Automata their own section & clarify their vulnerabilities. Other golems have been given subtypes - meaning 17 new creatures added (that's 20 total)! Sign up for FREE at mythmasterrpg.com
Clint Hocking retweeted
Mythmaster RPG now also has an account on the other blue social media site with wings. Please follow there if that's your preference!
Clint Hocking retweeted
For @ringer, I gathered a dream team line-up to talk about Far Cry 2, one of the best games ever, turning 15, and why we may never see its like again: @ClickNothing, @austin_walker, @chrisremo, Tom Bissell, @afterclimate.
theringer.com/video-games/20…
Clint Hocking retweeted
For #screenshotsaturday I've prepared a little montage of the development of my game so far!
Spent a good chunk of my week testing out a few videos on TikTok, if that isn't evident by the sudden change in aspect ratio :-P
🔊👈 ❤️ @arun_sol
#gamedev #madewithunreal #Jazz
Clint Hocking retweeted
Test the mettle of innovation. Accelerate R&D through prototyping. Bridge the gap between theory and practice.
Want to push the technical boundaries of the industry?
Join Ubisoft La Forge as an R&D Scientist
👉ubisoft.com/en-us/company/ca…
Clint Hocking retweeted
1. Exactly 5 years ago today, I visited my first fire lookout after playing Firewatch by @camposanto. 5 years later, I’ve visited 239 different towers and am preparing for a career in conservation. I’m going to talk about how this game changed my life.
Clint Hocking retweeted
When it was -37ºC cold in the Yukon wilderness yesterday, was feeling like -47ºC with the windchill, I warmed myself with high energy Bhangra moves. Sending this joy and positivity across Canada and beyond.
Clint Hocking retweeted
New on #GameMakersNotebook podcast - @insomniacgames' @igTedPrice chats with #WatchDogsLegion creative director, @ClickNothing of @Ubisoft about commentary behind @watchdogsgame, how the world is changing, and Clint's advice to aspiring creative directors. bit.ly/2Kw2MNG
Clint Hocking retweeted
New on YouTube: A 2011 game design keynote from @ClickNothing youtu.be/St2fE049ULI
Clint Hocking retweeted
Replying to @ClickNothing
Clint Hocking retweeted
🐱💻 NEW VIDEO 👾
We chat with @UbisoftToronto about the inner workings of the 'Play as Anyone' simulation in #WatchDogsLegion.
Including...
- Procedural character generation
- Realtime mission creation
- NPC simulation systems
- And much more!
WATCH: youtu.be/SXn_c-HM0Vk
Clint Hocking retweeted
I hope everyone is ok, but let me also say if you can share the news from another news site, please avoid retweeting/giving engagement to c*n*da proud / the postmillenial, it's an alt-right 'independent' news org
Clint Hocking retweeted
Replying to @betterthemask
please consider retweeting a different source, the post-millennial + c*n*da proud is an alt right 'independent' news site
Clint Hocking retweeted
For Polygon, I wrote about how pleased I am with the range and ubiquity of queer identity in Watch Dogs: Legion, and my frustrations that these identities don't matter more than they do.
polygon.com/2020/11/9/215567…
Clint Hocking retweeted
You know, I’ll give Watch Dogs Legion this; I don’t think any other game on the market would let me play a 76-year-old trans lesbian chess grandmaster.
(No screenshot b/c HDR, sorry)
Clint Hocking retweeted
It's the duty of a games journalist to periodically remind the public about the Shalebridge Cradle, the scariest level of all time. This week it's my turn. gamesradar.com/the-shalebrid…































