
Co-Founder & President of @MGCmobile. Previously Nintendo and Power Accessories lead @PDPgaming. Built from the grind up.
Los Angeles, CA
Joined April 2009
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CMGC retweeted
There is no better community in gaming than the PUBGM community. Shout out to @Wynnsanity for such a touching tribute ❤️
Please consider donating and drop a heart in Farooq’s memory in the comments - we’ll give away an MGC gift card to one of you ❤️❤️❤️
CMGC retweeted
Just got my hands on a few more cases of #SharpestSprayer mini-figures from 2008! These sold out years ago, and the last batch I got my hands on moved pretty quick. Check my shop to get some! madtoystore.com
Well after a bit of a hiatus I’m back in the card market. NBA goats are booming. I’ve got my eye elsewhere. What’s your opinion:
Who are the most beloved players in the NFL? Not necessarily most accomplished, but certainly notorious and culturally impactful.
I’ve picked my guy
Add some plastic to your shelf courtesy of my long-time friend, Jeremy Madl. He's been making art toys since the early 2000s and an OG of the movement. Check him out!
Added some dead stock to the store. MADL Phase:4 have been sold out for a while. Only have a few sets available so grab em while you can. madtoystore.com/product/madl…
Think beyond the box
Valve has released SteamOS 3.8.10, allowing users to build their own Steam Machine using standard PC parts.
Instead of buying Valve steam machine, gamers can install SteamOS on a compatible desktop and get a console-like experience similar to the Steam Deck.
The update adds better support for newer AMD and Intel hardware, while Valve says it is working with Nvidia to improve graphics card compatibility.
SteamOS is currently best suited for fresh installations, with dual-boot support alongside Windows still in development.
Valve hopes this will make it easier for players to turn ordinary PCs into living room gaming systems and create their own Steam Machines without being tied to a specific device.
CMGC retweeted
Who's tryna get some free ClawSocks??
Tag your mobile partner in the comments and we'll pick a duo to add some sleeves to their loadout!
Giveaway ends Friday 6/05
Gotta be happy for wemby and these spurs man what a series and what a game. And this is from a lakers fan who grew up loathing the “boring” Popovich/Duncan spurs
Hot take - touch input is goated. There’s nothing “wrong” with mobile. Player preference is real, which is where accessories may come in.
To sell mobile touch play as flawed and needing correction through accessories is a fundamental misunderstanding of what makes mobile great.
Today we remember the brave men and women who gave their lives to protect our freedoms.
I am grateful that the friends I have who put duty and country before themselves are able to celebrate with their families - there are many who cannot.
To those who have lost - we remember.
Platform wars are over. The idea that any one is better than another is marketing. Each has their advantages/disadvantages.
Mobile is accessible literally all. That’s the benefit. That’s what makes it the world’s platform. The console in your pocket.
Gaming is culture. Who cares how you play. GGs to every grinder, comp warrior, completionist, speedrunner or cozy casual out there.
If you’re a gamer, I salute you 🫡
NFL draft night 🔥🔥🔥
I think I’m officially old to enjoy it this much - or maybe I have a problem getting through the offseason and this is me hittin the pipe 😂 either way it’s a good night
He is risen! Happy Easter whether you celebrate with prayer, painted eggs or just appreciating time with family and friends
🌺🌸✝️🐇 🌸🌺
CMGC retweeted
Becoming a social media influencer is the most desired career in the United States and yet no one seems to want to put in the actual work to become one.
There’s this perception that it’s difficult but in reality basically no one even tries.
- Only 10% of Podcasts survive to episode 3. 90% of those quit before episode 20. You are in the top 1% of surviving podcasts if you upload just 21 episodes.
- About 85% of Youtube channels don’t upload more than 5 videos.
- About 90% of creators quit within 90 days of starting their channel, on any platform.
- In livestreaming, over 70% of streamers quit by 6 months. 90% will quit within their first year.
- 10% of X users are responsible for 92% of all tweets. (Pew Research Center)
- If you upload 20 pieces of content consistently on any platform you are past 99% of people who ever tried.
- A 26-week study (by Buffer) of 100,000+ creators showed that if you post in 20 or more weeks in the 26 week window you see 450% more growth than if you post in 4 week windows or fewer, *regardless of your content quality.*
If you take 100 people interested in content creation who you think you are competing with, you are really competing with only a single person out of those 100 who might stay consistent. That person is probably not even in your niche.
Your success in content creation depends on your ability to push past fear and post consistently.
Just a reminder that you are never competing against anyone in content creation. You’re competing against yourself.
CMGC retweeted
Do gamers like April Fool’s Day brand prank posts?
Meh. But we do know what everyone likes…
40% off your orders at MGCgaming.com using code APRIL1
All day today!
Since @asha_shar started it here’s my top 3 games (at the moment as I type this):
1. Chrono Trigger (best rpg)
2. Mortal Kombat 3 (best fighter)
3. LoZ:BotW (best adventure)
From the new Xbox CEO -
Today I begin my role as CEO of @Xbox.
Here are my three commitments:
1/ GREAT games
2/ Return of @Xbox
3/ Future of play
blogs.microsoft.com/blog/202…













