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I was really impressed with @UnrealEngine's demo video yesterday. So I decided to import some assets and build it in @unity3d #madewithunity #indiedev #gamedev #realtime #unity #unreal #unrealengine #cgart
Hatch (Chris Hatch) retweeted
Making a game is art. It’s like an extension of you. I really think it’s one of the most vulnerable things a person can do. You tear off a piece of yourself, hold it up to the world and say, “Here’s what I love, and I hope you love it too”.
Takes balls. Keep it up, indies! ❤️
We are excited to announce the experimental release of the UI Toolkit Connector for Figma (com.unity.ui.figma 0.1.0-exp.1) 🎨✨
Bridge the gap between Figma and the Unity Editor: turn Figma frames into real, editable UXML and sync the updates you choose back.
🔗 Check out the setup guide and join the conversation in our Discussions thread: on.unity.com/FigmaUIToolkit_…
As many of us in tech come to terms with AI and how it will adapt our experience.
This is a helpful reminder to just do you and enjoy the ride
Made a quick video for any indie dev who's been nervous about announcing their game lately
Not a strategy video. It's about the one thing in your game nobody can copy, and why that matters more than ever right now
This one's for you ❤️
youtube.com/watch?v=HKfoKGnr…
Finally getting to the fun part of game development and finding the fun, this time Twingo squish and BPM matched animation controller
#bruvleague #indiedev #gamedev #madewithunity
I really had no business spending the time I did making this, but I have a lot of nostalgia for the 360 blade menu
I present to you the over engineered settings menu of one of my games Bruv League (Wagon Nuggets)
#madewithunity #gamedev #indiedev #xbox360 #blademenu
Brain Rot kicking in, accidentally made a 67 controller in my game
#indiegamedev #gamedev #unity #bruvleague
I don't know what Ali-G is up to but, his doppelgänger definitely found his way into my game. Code named Wagon Nuggets, I making a parody of rocket league but, with a bit more...Bruv
If you want to know what the hell this drone has to do with any of that follow along! #gamedev
I was working in my scene when I thought I was hallucinating one frame of feet. Turns out Unity decided it was a feature not a bug
#madewithunity #indiegamedev #gamedev
A gem of a game from 20222 during the @globalgamejam at the @PIGDA & @bitbridgeindies jam site
It's weird, it's goofy, and it was made in VR in less than 48 hours. I present to you Table Tumors
chrishatch.dev/work/table-tu…
#globalgamejam #gamejam #madewithunity #vr #indiegamedev
Thanks to @AztecAngelo @patricknuckels for the amazing art and help building this game!
What's been fun about building my new portfolio is all the old projects lost to time
Here is a Sci-Fi planet shader I built in Unity using Shader Graph
chrishatch.dev/work/sky-haze…
#madeinunity #unity #shaders #shadergraph #scifi #3dart #indiegamedev
My new Portfolio website is live! Give it a look and reach out if you'd like to work together!
chrishatch.dev
#gamedev #portfolio #unity #indiegamedev
Hatch (Chris Hatch) retweeted
Welp. Here goes nothing.... Twisted Tower is officially launching August 18th, 2026! Wishlist now to get notified of the launch discount! store.steampowered.com/app/1…
You've heard of squirrel with a gun, can I interest you in...
Having a blast exploring potential game ideas (modes?) for the Pigeon player controller I've been developing
#madewithunity #pigeongame #gamedev #indiedev
@94Interactive
Here is a short clip of the first rough blockout of the reticle aiming/shooting mid flight
#gamedevelopment #pigeongame @94Interactive
The chance of sending yourself through a wall is slim but not zero lol
I feel bad now I have to stress test the fix and keep smacking into things
#pigeon #madewithunity #gamedev #indiegamedev
@94Interactive







