
Making games and having fun while doing it. Working on our first game #PyramidWarriors
Malaga, Spain
Joined February 2018
- Tweets182
- Following70
- Followers145
- Likes128
CellGameStudio retweeted
🛸 Os invitamos a asistir a nuestro Showroom de Experiencias XR con @CodeSpaceAcade
Dirigido por la capitana de la nave 🚀 Elena Blanes @ElenaImagineer 👩🚀 y el comandante Alberto Ruiz @alberuiza 🧑🚀
12 de Marzo 19h
¡Únete a la tripulación! #XR #VR #AR
polodigital.eu/evento/showro…
CellGameStudio retweeted
Someone is making a fully functional operating system UI within @unity3d... 🤯
youtube.com/watch?v=Yu_2e0Le…
#madeinunity #gamedev
CellGameStudio retweeted
If life is a video game, the graphics are great, but the plot is confusing & the tutorial is way too long
CellGameStudio retweeted
📢ANUNCIO: Hoy lanzamos una nueva #comunidad online abierta a tod@s l@s #gamedev #indiedev estudiantes y profesionales del sector: ¡únete al #Slack de DEV! 🙋🙋♂️
Solicita tu invitación aquí 👉
dev.org.es/es/noticias-a-eve…
CellGameStudio retweeted
After almost three years of development, it's surreal to think we're so close to releasing our Untitled Goose Game, and we're so excited to share it with you. Thank you for your patience, and for helping us spread the good news about the bad goose.
CellGameStudio retweeted
So our demo is finally out and you can play it here store.steampowered.com/app/7…
You and everyone else on Steam.
In the whole world.
Oh.
CellGameStudio retweeted
Incredible use for virtual reality 😍😍😍
CellGameStudio retweeted
Also, we're hiring!😊
platonicgames.com/jobs.html
We're looking for:
- Junior Game Designer
- 2D Spine Animator
- Social Media Manager
- Junior Unity Programmer
CellGameStudio retweeted
From prototype to polish, these gifs were taken 2 years apart!
I knew I wanted the dash ability to break walls, but would never have imagined such a huge difference in the artwork - yet the feel remains the same.
Feeling hyped again for #RecompileGame
#gamedev #madewithunity
CellGameStudio retweeted
Implemented a system to prevent player occlusion. A silhouette shader to see behind small or medium-sized objects, and a dither shader for bigger objects that would obstruct the track as well. #screenshotsaturday #madewithunity #gamedev
CellGameStudio retweeted
Real 3d models but Fake 3d shadows by using transparent sprites.
#gamedev #madewithunity #indiegame #unity3d #pixelart #indiedev
CellGameStudio retweeted
IV promoción del Máster en creación de videojuegos de la Universidad de Málaga @VideojuegosUMA Muchos ya trabajando en el sector. ¡Están preparados para la industria! @PoloDigitalMLG @InfoUMA @Cat_videojuegos @RCEstrategicas – at Malaga, Spain
CellGameStudio retweeted
La @opiniondemalaga transmite, como no podía ser de otra forma, el acabado profesional de los trabajos finales presentados por la IV promoción del Máster @VideojuegosUMA en el @PoloDigitalMLG @Cat_videojuegos ¡Interesante artículo sin duda alguna! laopiniondemalaga.es/malaga/…
CellGameStudio retweeted
Ha llegado el momento...
¡Los #Botblins están que arden y listos para la batalla!
Descárgalo gratis en: ow.ly/PhbG30mYufG
























