Hey everyone! I just release the demo for Fleshborn!
-🔥Burn down fleshy growths in a research facility
- 🧬Unlock around 60 upgrades
- 🔍Uncover eerie secrets about yourself and the facility
#gamedev #indiedev #IndieGameDev #pixelart
Replying to @lukasik_art
Yeah I wasn't implying you were copying in any way, sorry if it sounded like that.
Replying to @Castitatis_ @lukasik_art
But you are such a good artist and the memories you unlock in the demo are so well crafted, I aspire to that level of story telling :D
Replying to @lukasik_art
Fleshborn, there's also some story and lore in it, and I think our stories share some common element (as far as I can see in your demo :D)
Replying to @lukasik_art
Hello, I'm also making a flamethrower incremental game so I really wanted to play yours because it looked incredible.
I just finished the demo, amazing, so many good ideas in it. I love the artstyle too :D
I can't wait for the full release!
Replying to @DistortGameDev
congrats and good luck :D
Replying to @FrajdaGames
Good luck! I feel like this one is going to be a tough one with all these games
Replying to @Ta2GamesStudio
It gives me a topdown Returnal vibe, I love it
Almost done with the levels of the game. I'm trying to make a really "fleshy" last level.
#gamedev #indiedev #pixelartㅤ
Replying to @procr_astinator
I love the art direction <3
Castitatis - Fleshborn Demo out now 🔥 retweeted
It's #WishlistWednesday 😊
We’re completely redoing the Midnight Video Store Steam page
📼 Incremental + bullet heaven
🌳 Massive talent tree
🔀 Build, experiment & survive!
✨Skin Collection
Add it to your wishlist! ❤️😊
store.steampowered.com/app/3…
#indiegame #IncrementalGame
Castitatis - Fleshborn Demo out now 🔥 retweeted
THE DREADHAVEN DEMO IS OUT! 🎉🎉🎉
After a year of work, it's finally in your hands.
2 regions, new towers to test, Ascension mode, and a bunch of other stuff 👀
A lot has changed since the playtest if you played it!
Thank you all for your support! 🧡
store.steampowered.com/app/4…
Castitatis - Fleshborn Demo out now 🔥 retweeted
🎉 Dreadhaven just hit 7,000 wishlists and the demo isn’t even out yet! It launches on September 17th!
Thank you so much to everyone who took the time to playtest the game. 🧡
After more than a year of work, I’m soo excited!
See you on September 17th!
store.steampowered.com/app/4…
Replying to @Taikwy
I think all gamedevs experience this at one point :D If at the end of the process you don't hate your game, you didn't do a good enough job :D
Replying to @sprsbrbnlegend
I'm glad you enjoyed :)
I don't post a lot so here is a little clip of a level I almost finished
#gamedev #indiedev #IndieGameDev #pixelartㅤㅤㅤ
Replying to @theEskaton
I'm making an incremental game with just a bit or challenge. Usually there is none, these are games with no fail states. I think most people playing these just want to see the numbers go up and explore what's next in terms of upgrades.
Replying to @Esty8nine
yeah I mean, I can't disagree with bold claims backed by a flawed analogy I guess...
Replying to @Esty8nine
I agree. I was just saying your analogy was flawed.
It's perfectly normal for devs to ask for feedback on a game no? Pointing flaws is not the same as teaching. I don't think we normalized player teaching gamedevs how to do their jobs.






