Official account of Castello Inc Developing "Stink Buddies" https://xitter.cf/t.co/kollXe4iKj

The grid
Joined October 2020
Hi everyone, over 3000 player tested Stink Buddies! We're amazed by the number of people who played the game and enjoyed it, some of you didn't but that's allright, there's a lot to be done. First Update with some stuff you asked for: Bunny AOE radius from 600 to 500, and air movement correction lowered we'll see if that's enough to make the boss fight a bit more fair. Localization now work on all supported languages Boss damage reduced to 25 Damage dealt now multiplies with the strenght, the more strenght you have the more damage you do. Moving the Ball is easier now Reduced amount of cockroaches to pass the grate by 30%. Signs on the road to give directions Popup tutorials now show what to do along the way Screw now have bigger collision you should be able to hit more easly Added coins around the map should help with following the path and give you some more usefull cash map updates with path, still a work in progress on the map. Added Key binding options more bug fixing We'll keep updating the playtest in the next days/weeks to make it better! Best, Castello Inc Team.
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Game dev full automation danger levels: 🟢AI can't play-test its own games, yet. 🟠It can play some of its own games and iterate autonomously. 🔴 It can play-test any game and draw reasonable conclusions about its design from that.
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Today is a sad day for us. We had to bend the knee to the algorithm gods. The perfect name is no more. Shit Buddies just became Stink Buddies. In the end it’s alright, we love our new name and we don’t really mind changing it. The only thing is that now we gotta change the name everywhere we mention it, which is a bit of a hassle. store.steampowered.com/app/4…
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We're are making a game about rolling a giant shitball... - Physics bases co-op - Deadly Boss fights - You must care about your shit A metaphore for life.
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Moon Crashers is out now! Hi Everyone! This is a big day for our small team, Moon Crashers is our third commercial release and the first non-vr game from our team. The last months of development have been great, we received a lot of feedback from you, our players and we've been fixing the game loop, vehicle handling, base construction and of course many bugs that were present in game. This is a little game, something you'd expect from a small team like ours, our last project "Of Lies and Rain" took us 3 years to complete and it was just too much of a risk, the company barely survived. We decided to focus on smaller games, so please do not expect a huge game, some playtesters told us it took about 4-5 hours to complete, but some other played for 10 hours + to get all the achievements. Moon Crashers is a small, cozy, adventure, and it has its flaws in every aspect. We are still not superexperienced as a team so again please do not expect a superamazing game. We want to thank the many of you that enjoyed our game during the playtest, without the gaming community, without your time playtesting, without you all we won't be here making games, this is the best life we could ask for and it's all thanks to you! Best, Castello Inc Team.
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Castello Inc retweeted
Replying to @Castello_Inc
@Castello_Inc I started my first playthrough of of lies and rain and am loving it so far! Such a great game.
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日本、愛してるよ
【ニュース】Steam協力「月面」脱出サバイバルクラフト『Moon Crashers』7月28日配信へ。人も乗り物も荒ぶる低重力、事故多発ロケット建造ゲーム automaton-media.com/articles…
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Hey #pitchyagame!!! Moon Crashers is a 4-player online co-op game. Crash-land on the lunar surface with your squad, drift across craters, scavenge junk & rare minerals, uncover ancient ruins, build your ride, and rocket back home. Think you can make it home?
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♥️
Playing ‘Of Lies & Rain’ for the second time with a friend (in party chat). I’m still impressed only 5 people made this gem. Really enjoying the Data World parts & weapon upgrades this time! Challenging… and some scary heights! #VR #PSVR2
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OLAR on 50% sale right now! Thank you, new player!!! Let us know what you think!
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PSVR community is the best!!!
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We are!!!
Remember, game dev is easy to everyone who has never attempted to make a game. If you're struggling right now, you're already doing what most people only ever talk about. Keep going, keep learning. ❤️
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Castello Inc retweeted
The sketch I made out of boredom had been digitized. This is what I imagine the protagonist of the VR game, Of Lies and Rain, Adam, looks like, in color. Once again, game is made by @Castello_Inc and would still highly recommend
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😂😂😂
Don't fear making a 2 week game. Those 8 months will be the most fulfilling 2 years of your life!
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Castello Inc retweeted
A sketch I made out of boredom. This is how I imagine the protagonist of "Of Lies and Rain" looks. VR game by @Castello_Inc . Would highly recommend btw ☝️
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Silly little menu interacion animation we're making for our next project.
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