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Been a while, but tons of systems work and level design on Sludgly's new game has been done! Over the past few weeks I've been really polishing everything, removing bugs and adding fun interactions!
#screenshotsaturday #gamedev #indiegame #indiegamedev #vineshatter
The indiscriminately efficient mercenary, Clipper "Grip" McCaw!
This was another character design assignment, this time where we were tasked with replicating the style of another artist (I chose Nicholas Kole)
#characterdesign #colorfulart #illustration
Hi-Fi Rush art from last semester I realized I never posted. The class was *extremely* restrictive so I think I lost a lot of charm from the thumbnail trying to make the pose "more realistic," but I like how the materials came out. #hifirush #chai #808hifirush #mimosa
Made a quick repeating pattern inspired by the new Kirby game for class.
#kirbyfanart #kirbyandtheworldbeyond #kirby
The Ground-Breaking Mina!
Easily my game of the year, there's so much to explore, the combat feels great, and the story covers a lot of morally complex situations excellently!
(Moving version in reply)
#minathehollower #yatchclub #mina #fanart
Big Walk is such a special game, the puzzles are great but the most wonderful part is when you suddenly find a moment of quiet to catch up with your friends and have genuine conversations beyond just the game.
#bigwalk #househouse
Comic of the best greeting I've gotten from a friend (so far)
#webcomic #colorfulart
Fan art of the Deltarune fan project, World of Loud Silence!
This project leans pretty heavily into the darker aspects of the series, and I also like the weirdness of the music (especially Anechoic Veil... good song)
#vcdr #worldofloudsilence #dessholiday #deltarunefanart #vessel
Nothing too special, but I found some old renders from when I was in my 3D modelling class a few years ago. I mainly took the class because we were supposed to learn how to model and rig a character, and he cut that assignment 12 weeks into the semester. Awesome.
#blenderrender





















