@BlueFireOSS

Blue Fire is a team working on open source packages and plugins for Flutter, like Flame, Audioplayers, Photo View, among others.

Joined November 2018
In Flame v2 you'll be able to have Flutter widgets as parts of the Flame component tree, with working priority (z-index) and everything! ๐Ÿ˜ƒ
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What if Supabase could power your real-time multiplayer game? ๐Ÿš€ Lukas will show you how to use Supabase Realtime and Presence with Flame to sync players at 60 FPS, build dynamic lobbies, and handle disconnects without dedicated game servers ๐ŸŽฎ ๐ŸŽŸ๏ธ flutterfriends.dev
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Flutter is now a 3D engine ๐Ÿคฏ @algebrandon, creator of Flutter GPU and Flutter Scene, will show how to build multiplatform 3D experiences in Flutter, from model viewers to games, with physics, audio, networking, and new visual tooling ๐ŸŽจ Last chance ๐Ÿ‘‰ flutterfriends.dev
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Type-safe SQL in Dart without codegen. Sounds impossible? ๐Ÿ˜ Jochum will introduce Raindrop: pure Dart that reads like SQL, with no new syntax, no build_runner, and no build step. Plus type safety and automated migrations. Intrigued? ๐Ÿ‘‰ flutterfriends.dev
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Multiplayer games without a game server? @spydon builds one live at flutterCon Berlin. ๐Ÿ’™ Flame + Supabase Realtime, 60 FPS sync, zero backend infrastructure. Full session โ†’ eu1.hubs.ly/H0xJ3ff0 #Flutter #nextapp26
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Wow, I love native assets! ๐Ÿ’™ I just finished completely rewriting Forge2D from being a Dart port of Box2D to embedding Box2D v3 directly instead (wasm for web). It's about 20x more efficient now and we can easily stay up to date with new Box2D updates. ๐Ÿ”ฅ
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Flame v2.0! Almost 4 years after I created the Flame v2 issue to track breaking changes and larger refactors we wanted to do I have now started to work on it. What would you like to see in Flame v2.0? ๐Ÿ”ฅ
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We're proud to present the full speaker lineup! ๐Ÿ“ข Hybrid AI, Flutter Desktop, Accessibility for 1M users, GenUI, Marionette MCP, 3D, Enterprise Architecture, Monetisation... these are just a few topics of our diverse agenda! ๐Ÿคฏ Full list and tickets ๐Ÿ‘‰ flutterfriends.dev/
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We're excited to reveal the final 3 speakers in our lineup! ๐Ÿคฉ The agenda looks so awesome that we're kinda jealous of ourselves ๐Ÿ˜ Check out the full speaker list and grab your tickets ๐Ÿ‘‰ flutterfriends.dev/
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Did a little fun project that simulates the contributions to a git repository of your choice, try it out! It uses Flutter, Flame and Supabase.
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Donโ€™t want to experience Flutter FOMO this September? ๐Ÿ‘€ Then itโ€™s time to start planning your trip to Stockholm! ๐Ÿ˜‰๐Ÿ‡ธ๐Ÿ‡ช ๐Ÿšจ Only 2 days left to grab your Early Bird ticket! Secure yours ๐Ÿ‘‰ flutterfriends.dev
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Blue Fire ๐Ÿ’™ retweeted
Attending Flutter&Friends on September 3โ€“5? Non-negotiable. Saving โ‚ฌ100 while doing it? Available until July 1 ๐Ÿ‘€ See you in Stockholm for 3 days of Flutter insights, expert knowledge, networking, workshops, hackathon energy, and fun! ๐Ÿ‡ธ๐Ÿ‡ช๐Ÿ’™ Tickets โ†’ flutterfriends.dev
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Help us make Flutter the best it can be ๐ŸŒŸ Take the Flutter Q2 user survey and share your feedback on how we can improve โ†’ goo.gle/4fgpjLC
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Coming to Flutter Scene 0.16.0. ๐Ÿซ– github.com/bdero/flutter_sceโ€ฆ
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โ€œWhatโ€™s the point of 3D graphics without 3D physics?โ€ Thatโ€™s the question me & @luanpotter27 kept asking ourselves. So... we are building a whole new set of packages to bring 3D physics into the Flutter๐Ÿ’™ & Flame๐Ÿ”ฅ ecosystem! PS: keep an eye on the Flame Engine's GitHub ๐Ÿ‘€
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A PR was just merged that unpins all (except one minor) Flutter dependencies! ๐Ÿ˜ No more dependency hells when upgrading minor/patch versions of collection, meta, vector_math, intl, path etc in your apps and packages. ๐Ÿฅณ
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Split screen 3D games natively in Flutter? No problem for Flame3D! With the same API that you already know and love from Flame๐Ÿ”ฅ Maybe I should submit a talk to @FlutterNFriends on how we have made all of this possible and teach others how they can build their own 3D games
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Blue Fire ๐Ÿ’™ retweeted
What could be better than attending F&F with your friend? ๐Ÿ’™ Doing it for FREE ๐Ÿ˜‰ Weโ€™re raffling TWO tickets ๐ŸŽŸ๏ธ๐ŸŽŸ๏ธ To participate: 1. Like & share this post 2. Follow @FlutterNFriends 3. Tag your friend in the comments 1 comment = 1 entry More tags = more chances to win ๐Ÿ˜‰
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Check out this tutorial of how to creating some awesome lighting effects in Flame! ๐Ÿ”ฅ Ps. if you want to meet all of the Flame developers, com to Flutter & Friends this autumn ๐Ÿ˜Š
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