BSDXR is an award-winning interactive digital media firm that specializes in #VR and #AR training and education and #IoT systems https://xitter.cf/t.co/jTtExg0760

YWG
Joined January 2015
Every grab is a data point. Sequence, gaze, hesitation, balance: XR shows how people work, not just what they remember. Price your program: bsdxr.com/resources/vr-roi-c… #LearningAnalytics #VR
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A clash report is a list. Walk the plant room at full scale in VR and you'll see in seconds that the valve is out of reach. Our BIM-to-VR guide: bsdxr.com/posts/bim-to-vr-fo… #BIM #ConstructionTech
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Supervisors rarely get to rehearse the hard part. Supervisor AI uses LLM scenarios (slipped schedules, crew conflict) with live feedback. Next up: those conversations in XR. bsdxr.com/projects/superviso… #AI #Construction
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The most important move in confined space training is leaving. Detector alarms, you exit. No exceptions, even in VR. bsdxr.com/projects/confined-… #ConfinedSpace #SafetyTraining
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Fastest way to learn the word "air nailer"? Pick one up. English for Construction puts 100+ interactable jobsite items in VR for newcomers. bsdxr.com/projects/english-f… #Newcomers #VR
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In real life you get one kickback. In VR you can watch it again in slow motion. Chainsaw VR teaches respect for the tool before anyone holds one. bsdxr.com/projects/chainsaw-… #ChainsawSafety #VRTraining
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Sometimes the best VR controller is the real one. Our Aerial Work Platform sim pairs a physical lift control box with VR that tracks gaze, lean and centre of gravity. bsdxr.com/projects/aerial-wo… #WorkingAtHeights #Haptics
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Watching a procedure ≠ performing one. 3DoF knows where you look. 6DoF knows where you are. Choose tracking by what the trainee has to do. bsdxr.com/posts/6dof-vs-3dof… #VRTraining #EnterpriseVR
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Mind the goose. Our Slack Simulator syncs VR with a real slack-action machine: feel the cars lurch, train shoving or trailing moves, and stay sharp when a territorial goose charges. bsdxr.com/projects/the-grid-… #RailSafety #VRTraining
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In a slideshow, the lesson is the content. In XR, the lesson is the interaction: where you reach, what you check, when you hesitate. Two weeks of ideas on training built around what people actually do. bsdxr.com/posts/the-future-i… #XRTraining #VR
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For the Elephant Gala we built Giants of Splendor: curved 4K projection walls, spatial audio, and wind, heat, and mist haptics that put guests face to face with elephant families. bsdxr.com/projects/giants-of… #ImmersiveExperience
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We built an arcade cabinet from scratch. It runs Winnitron, Winnipeg's open-source indie arcade platform, plus a Jetson Nano computer vision pipeline that watches the players. bsdxr.com/projects/orwellotr… #IndieGames #EdgeAI
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