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Team Challenge participants went all-in as teams of five, and over five intense weeks, created mind-blowing, next-level scenes from scratch ✨🔥 Check out all the incredible Hidden Splendor results at beyondextent.com/challenges!
#BeyondExtent #TeamChallenge #HiddenSplendor
Want to bring reality into 3D? Join us with Adam Dencker to learn photogrammetry basics, processing scans in Substance, & Unreal integration to add 3d scanning to your toolbelt
Sat, Oct 24 • 18:00 GMT
Live + Q&A
Join: beyondextent.com/user/subscr…
#Gameart
Starting in 2 hours! Join Brigitte Fuker (Playground Games) to learn how she translates 2D concepts into 3D scenes.
TODAY - 17:00 GMT
Live + Q&A
Join: beyondextent.com/user/subscr…
#gamedev #gameart #environmentart
2 Days left to join our next challenge!
We put you together in a team, supported by mentors to build one amazing environment in 5 weeks.
More info and sign up can be found on our site:
beyondextent.com/team-challe…
Join Playground Games Environment Artist Brigitte Fuker as she breaks down her "Night Bath" project!
Learn 2D concept analysis, lighting, & capturing 3D mood.
Tue, Oct 13 - 17:00 GMT
Live + Q&A
Join: beyondextent.com/user/subscr…
#gamedev #3dart #gameart
Sign ups are still open for our next Team Challenge! 👀
beyondextent.com/team-challe…
Build one amazing environment in 5 weeks, together with 4 artists with mentor support!
It's weekly tip share time! This time we're looking at Introduction to trimsheets😊
To get them all in one handy format visit our website: beyondextent.com/
#gamedev #gameart #tips
Challengers are now welcome for our latest Team Challenge
“From the Void”
Sign up for 5 weeks of environment art creation, with guidance from industry mentors and a panel of talented jury members!
More information:
beyondextent.com/team-challe…
We’re back on Youtube and Twitch!
Join Timothy Dries later tonight for the return of WIP Wednesday, our weekly event where we share feedback, talk gamedevelopment and help each other grow!
We’re going live on YouTube and on Twitch, so see we’ll you in 2 hours!
Just in case you missed it, check out our "Artistic tools in Unreal Engine" workshop with Cairo Goodbrand 👀👀
youtu.be/dJCjz6_AV0g
Find other workshops on: beyondextent.com/workshops
It's weekly tip share time! This time we're looking at Landmarks and Points of interest😊
To get them all in one handy format visit our website: beyondextent.com/
#gamedev #gameart #tips
Just in case you missed it, check out our "Recreating Disco Elysium in UE5" workshop with Jonjo Hemmens 👀👀
youtu.be/eq5CFCFF-FY
Find other workshops on: beyondextent.com/workshops
It's weekly tip share time! This time we're looking at Relocation assistance😊
To get them all in one handy format visit our website: beyondextent.com/
#gamedev #gameart #tips
Just in case you missed it, check out our "Crafting complex materials in Substance Designer" workshop with Bleick Bleicken 👀👀
youtu.be/jEaeJPC7JlE
Find other workshops on: beyondextent.com/workshops
BEYOND ACADEMY is now LIVE! 🌟
beyondextent.com/academy
We built Beyond Academy for environment artists who want to get better at creating game environments
To celebrate the launch, all memberships are 10% OFF with code SAVE10 on signup.
Our final highlight before our launch in an hour is Adam Dencker, Environment Artist at EA/DICE with working experience on Battlefield and 007 First Light
Learn Photogrammetry and making game environment blockouts with Adam:
beyondextent.com/academy
It's weekly tip share time! This time we're looking at World Building - People's personal motivation😊
To get them all in one handy format visit our website: beyondextent.com/
#gamedev #gameart #tips
John Haddock, Environment Artist at Dare to Dream Games will be teaching you all about modularity in a dedicated deep dive lesson on the topic!
Learn from John and others in our upcoming online academy, launching soon!
beyondextent.com/academy
Georg Shao, Environment Artist at PUBG Amsterdam joins our next spotlight to highlight the amazing work he’s done on the Texturing Fundamentals course, taking you through the theory behind creating textures for game assets.
Learn from Georg and others:
beyondextent.com/academy
Our next instructor Oscar Sanchez joins us to talk all about baking theory, how to get high density details on lower fidelity meshes in this deep dive into the topic.
Learn from Oscar and others in our upcoming online academy, launching soon!
beyondextent.com/academy
Andrew Lytle, environment artist with 8 years of experience joins our next highlight to teach us all about unwrapping for assets!
Learn from Andrew and others in our upcoming online academy, launching in 3 days!
beyondextent.com/academy



















