Video games creator, pixel artist, volleyball player, Star Trek/Orville fan, 25+ years experience in the video game industry.

Lyon
Joined September 2010
Benjamin Yoris retweeted
🐵 TOKI is coming to Mega Drive, Neo Geo & Amiga AGA! 🎮 3 officially licensed arcade conversions in development, with physical editions planned for original hardware. Stay tuned for the first screenshots & videos! 👉 newoldpixels.com/#toki-three… #Toki #RetroGaming #NewOldPixels
5
6
15
715
Hello there, I'm happy to finally announce we have the rights for Toki Arcade ! More news here : newoldpixels.com/#toki-news #retrogaming #arcade #toki #pixelartㅤ @NewOldPixels
21
24
1
122
4,141
Benjamin Yoris retweeted
I'm just a dude making a game. I care a whole lot more about you than corps do. Feedback welcome, ill do my best. Thank you for your amazing support 🫶🏁
Just released v0.893! 🏁Thanks as always for your support 🫶 #SuperPolygonGrandPrix Steam: store.steampowered.com/app/2… Epic Game Store: store.epicgames.com/p/spgp-4…
46
109
5
1,060
38,310
Benjamin Yoris retweeted
💨AONIC // Amiga Sonic (A1200 2MB Chip). Aim is to have a public demo of Green Hill Zone Act 1 by end of August to show current progress. Video is captured on WinUAE. Running well on hardware, but does drop frames occasionally.
5
44
2
192
6,824
Benjamin Yoris retweeted
Claude Code で作ってるファミコンゲーム だいぶ面白くなってきた。 #狩人行動
40
162
34
1,194
111,567
Benjamin Yoris retweeted
Dev update, Working on a new front end- lots of work still to be done, but getting there 🫶🏁 #SuperPolygonGrandPrix
2
9
79
3,748
Benjamin Yoris retweeted
** Sega Genesis 3D engine Update 5 ** Added support for Quads - quads are faster than triangles for drawing 4 sided objects ( vs 2 triangles ) as theres larger filling runs before edges. Made multiple enhancements to Triangle and Quad drawing for speed. 27% faster than last Video for triangle drawing. Changed back to Non linear frame buffer + DMA for speed of frame buffer (fb) transfer. The two buffer systems ( Linear FB + CPU blit Vs Non Linear FB + DMA transfer ) I have competing and porting optimisations back to either for the meantime. Triangle drawing vertex calculation done in Assembly . Triangle and Quad functions now loop in Assembly saving stack calls from C. Next tasks, H40 mode for Faster DMA with centered screen , more optimisations in setup , more optimisations in cullling and more detail in general. #SGDK #SegaGenesis #SegaMegadrive
21
92
3
527
17,728
Benjamin Yoris retweeted
Cosmic Royale Mobile is now available for iOS devices. PLAY WITH YOUR FRIENDS EXCITING GAME MODES UNLEASH YOUR CREATIVITY Customize Your Kart & Driver
1
3
196
Making good progress on remaking the intro of #ElViento on #mastersystem, for now I'm just pushing the video ram to its max, I'll code the effects later ( fades, typewrited texts and so on ), what do you think about it? 😀 #homebrew #gbdk #indiedev #sega
5
4
1
16
820
🥹📺 Ce soir, Anne-Sophie Lapix présentait son dernier #JT20h après 8 ans d'antenne. MERCI !
636
1,082
441
8,687
6,245,107
Indie Retro News: Check out this awesome Turrican 128k remaster for the Amstrad CPC 6128! indieretronews.com/2025/06/c… #retrogaming #gaming #amstrad #games @RetroGamingRVG @TheRetroAsylum @ClassicReplay @xyphoe @AmstradGGP @BenYoris
2
22
1
84
2,730
Benjamin Yoris retweeted
#screenshotsaturday Outrun (ish) Game Boy Color update: - Worked more on the pixels. - Added the final music. - Tweaked handling. - Almost complete now. It's going to be a free, 1 stage, demo. A 'what if?' Some gameplay ... #pixelart #indiedev #gameboy #retrogaming
40
144
10
645
22,011
C'était trop bien le pudding à l'arsenic version @TiffanyHenne Moi j'ai la ref et je me suis régalé, bravo Tiff' ! #mhsc #radio #IciLaPaillade
1
2
199