Ben Davies (@BenDaviesOrg) header
Ben Davies (@BenDaviesOrg) profile picture

Dabbling in games, art, technology, storytelling, and plastic bricks. Associate Technical Artist at @InfinityWard. He/Him.

Los Angeles
Joined April 2015
Photo by Ben Davies (@BenDaviesOrg)Photo by Ben Davies (@BenDaviesOrg)Photo by Ben Davies (@BenDaviesOrg)Photo by Ben Davies (@BenDaviesOrg)Photo by Ben Davies (@BenDaviesOrg)Photo by Ben Davies (@BenDaviesOrg)Photo by Ben Davies (@BenDaviesOrg)Photo by Ben Davies (@BenDaviesOrg)Photo by Ben Davies (@BenDaviesOrg)Photo by Ben Davies (@BenDaviesOrg)
I'm Ben, a technical artist in the games industry specializing in pipeline tools, procedural art, and real-time graphics! #PortfolioDay
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Oops. I accidentally made another game.
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I regret to announce that I have joined yet another social network. It was an accident. Honest. bsky.app/profile/bendavies.o…
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Excited be attending #SIGGRAPH2023 in just under a week! If any folks feel like connecting at the event, feel free to shoot me a message.
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So, anyone doing anything interesting tonight?
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It’s been a day, and I’m still thinking about #AcrossTheSpiderverse @philiplord @chrizmillr Please stop making such magnificent films. You’re going to give the rest of us creatives inferiority complexes! 😉
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Also learned after the fact that I had an uncle who lead the 1960 strike, so I guess picketing with @WGAWest can now be considered a family tradition…
I believe this is what they call a ‘picket fence.’ #WGAstrong @WGAWest (Featuring accidental cameo by @jasonsudeikis.)
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I believe this is what they call a ‘picket fence.’ #WGAstrong @WGAWest (Featuring accidental cameo by @jasonsudeikis.)
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A little peek at some of the things we help with out with in tech art at @InfinityWard!
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It's never going to not feel weird seeing my name in the credits of a AAA game like @CallofDuty #MWII, in the company of so many other talented developers at @InfinityWard!
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On September 26th, 1997, Mindscape and The LEGO Group released LEGO Island, the first LEGO video game for PC and the first to receive a world-wide release. 25 years later, we are pleased to debut hundreds of previously unseen artifacts from the development process.
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It's been a long, strange four years since the start of this project, but I can finally announce the launch of @Bricks_To_Bytes. It's designed as a repository for artifacts and information related to the history of LEGO Games, with an emphasis on responsible material handling.
Uncover the history of LEGO® games. Bricks to Bytes is a community-led initiative to preserve, archive, and showcase the history of the LEGO video game franchise. Now available at brickstobytes.org
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It's been a long, strange four years since the start of this project, but I can finally announce the launch of @Bricks_To_Bytes. It's designed as a repository for artifacts and information related to the history of LEGO Games, with an emphasis on responsible material handling.
Uncover the history of LEGO® games. Bricks to Bytes is a community-led initiative to preserve, archive, and showcase the history of the LEGO video game franchise. Now available at brickstobytes.org
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Today, on the 25th anniversary of LEGO Island's release, we've shared hundreds of previously unseen documents related to the game's development, and cancelled sequels. There is plenty more to come over the next few weeks, months, and hopefully years!
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Tonight’s entertainment… John Williams in concert at the Hollywood Bowl. Incredible experience.
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(Also, props to @mang0ld for allowing the debut of “Helena’s Theme” from Indiana Jones 5 in front of a live crowd. To be present when a master of their craft presents their work to the world— there’s nothing quite like it.)
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Completed my first full week living and working in L.A. Mutuals in the area, any suggestions for things to do / places to go / people to see?
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In exciting personal news, I can finally announce that I’ll be relocating to Los Angeles next month where I’ll be joining @InfinityWard as an Associate Technical Artist!
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