@BeatDropVis

BeatDrop Music Visualizer is a standalone implementation of MilkDrop2 Music Visualization for Winamp + custom engine, only for Windows. Originally by mvsoft74

Joined December 2023
#BeatDrop v1.5 is now released! This is the most exciting update we've never seen before! Please read the changelog + more details and get the latest release from here: github.com/OfficialIncubo/Be… #MilkDrop #MilkDrop3 #MilkDrop2077 #NestDrop #Winamp #WACUP #Spout #DJ #VJ #Visuals
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BeatDrop Music Visualizer retweeted
Note to self: revist and check out BeatDrop. Hmm.. Now go catch that flight before your late!! Oh and Squirrel!!
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BeatDrop Music Visualizer retweeted
Replying to @OneHung
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We had a serious problem. Mouse click handling in presets didn't work from now. It will be re-uploaded with updated package along with a fix. Thank you for understanding. :) #MilkDrop #MilkDrop3 #MilkDrop2077 #BeatDrop #NestDrop #projectM #Winamp #WACUP #AIMP #foobar2000
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We've updated the package with more presets! Please re-download it and enjoy! :) If it needs more presets to be added, please join on Discord Server and suggest some! discord.gg/rp5cBDtGuM #MilkDrop #MilkDrop3 #MilkDrop2077 #BeatDrop #NestDrop #projectM #Winamp #WACUP #AIMP
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Here's a video demo about FFT shader feature! Beta test for #BeatDrop v1.5dev1 is now open! Please send an e-mail like it's described at the end of the video! We'll let you know if there are problems about it. #MilkDrop #MilkDrop3 #MilkDrop2077 #Winamp #projectM #NestDrop #WACUP
There's a feature that is actually real! Now you can pass FFT audio data to shaders with get_fft(), get_fft_hz(), get_fft_peak() and get_fft_peak_hz()! It has full-range and it's also made to mentain compatible with MilkDrop 3! Coming in #BeatDrop v1.5! #MilkDrop #Winamp
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Mistake in this video: maintains....
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We're in the last step for #BeatDrop v1.5! Here are some recap what features now includes in the new version! Thank you for contributions and suggestions: @MilkDrop2077, @IkeC, Goury/thnikkaman, martin (Nitorami), main developer's hard work with full effort and others! #MilkDrop
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CORRECTION: Here's a recap... That escalated quickly....
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There's a feature that is actually real! Now you can pass FFT audio data to shaders with get_fft(), get_fft_hz(), get_fft_peak() and get_fft_peak_hz()! It has full-range and it's also made to mentain compatible with MilkDrop 3! Coming in #BeatDrop v1.5! #MilkDrop #Winamp
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One typo: maintain. Sorry for that.
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Synchronized lyrics is back on #BeatDrop! The v1.5 is almost there! Now it needs some presets that causes NaN or Inf due to division by zero to be fixed. Hold tight! :) #MilkDrop #MilkDrop3 #MilkDrop2077 #Winamp #WACUP #projectM #NestDrop #AIMP #Poweramp
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Huge thank you to Goury/thnikkaman for lyrics feature prototype. It was rewritten for better experience! If you find this project very useful for you, please consider supporting the ongoing maintenance to the developer for hard work: ko-fi.com/officialincubo_
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With a fixed preset state loading, now it parses stably when doing a soft cut transition to next preset. #BeatDrop v1.5 coming later... #MilkDrop #MilkDrop3 #MilkDrop2077 #Winamp #WACUP #NestDrop #projectM #XBMC #Kodi #Poweramp #foobar2000 #MusicBee #MediaMonkey #AIMP #XMPlay
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#BeatDrop now consists a mother of options when you right click on a taskbar only on desktop mode or the visual window is hidden. Version 1.5 coming later. #MilkDrop #MilkDrop3 #MilkDrop2077 #Winamp #WACUP #AIMP #NestDrop #projectM #projectMViz #Poweramp
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BeatDrop Music Visualizer retweeted
shader_body { float fade = smoothstep(0, .9, uv) * smoothstep(1, .9, uv); ret = fade; } Rewritten in HLSL and made with @BeatDropVis #MilkDrop #MilkDrop3 #MilkDrop2077 #NestDrop #projectM #projectMViz #Winamp #WACUP
Fade in and out with a variable mid-point (0.9 here): float fade = smoothstep(0.0, 0.9, t) * smoothstep(1.0, 0.9, t);
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🚦 K.I.T.T. Voice Box from Knight Rider on #BeatDrop/#MilkDrop is real! 🚗 More exciting and unseen presets are coming if possible and v1.5 will be released somewhere this August or September! #Winamp #WACUP #MilkDrop3 #MilkDrop2077 #NestDrop #projectM #KnightRider
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I had a shader that wasn’t working on AMD GPUs, while it worked fine on Intel and Nvidia. The issue turned out to be in this loop: for (float i = 0; i < 9; i++) Simply changing it to: float i = 1; fixed the issue. Everything now works across all GPUs! Shader from @XorDev
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