Beamable retweeted
Replying to @skillz
@skillz , @Beamable and The LiveOps Shift
Recorded live on-site at @Official_GDC, Craig Chapple and I sat down with Robert Burnett, Head of New Content at Skillz, and Jon Radoff, CPO of Beamable, to unpack what just changed for developers building competitive mobile games.
In this episode, we get into:
◉ Puzzle Blockz, the first live proof point for the combined platform
◉ What this shift means for smaller teams that want to move faster without building every part of the stack themselves
◉ How advertising, IAP and competition can start to work together instead of sitting in separate silos
Skillz also unveiled the Pro SDK at GDC, opening up more control inside Unity for developers who want to build competitive games with richer progression, more flexible monetisation and a stronger live-service layer.
If you are serious about building competitive mobile games that can keep players and grow revenue, start here.
🎧 Listen to the full episode on PocketGamer.biz
YouTube: youtube.com/watch?v=BXKBYjg1…
Spotify: open.spotify.com/episode/2p0…
Beamable retweeted
Star Trek Timelines just hit 10 years and $100M lifetime revenue.
That kind of staying power shaped a lot of the thinking behind @Beamable
Join us for brunch on Tuesday in San Francisco if you're interested in connecting with Mobile Founders about the state of the industry!
RSVP link in comments.
Blog post exploring the stickiest retention method in gaming:
beamable.com/blog/mobile-mon…
Introducing Skillz Pro SDK, the next evolution of competitive game development. Build with greater creative control on Skillz’s proven competition infrastructure.
Connect with us at GDC or learn more: lnkd.in/gWRP-DxQ
#Skillz #MobileGaming #CompetitiveGaming #GDC2026
Beamable retweeted
Innovation at the Frontier of Gaming xitter.cf/i/broadcasts/1yxBeMPBM…
Skill-based gaming has potential to totally reshape the mobile monetization framework.
Our CEO, @jradoff is diving in with the Founder of ePlay Studios, LIVE NOW!
I'm LIVE with Justin Graysmark to discuss Cash Games / Skill-based gaming
xitter.cf/i/broadcasts/1qKDzPPOL…
Beamable Unity SDK 5.0 is live!
This release focuses on stability, long-term support, and a cleaner local development workflow.
✅ .NET 10 (LTS) Support
✅ Unity 6.3 (LTS) support
✅ Upgraded to Beamable CLI 7.0
Full breakdown + changelog:
beamable.com/blog/unity-sdk-…
Heading to D.I.C.E. 2026?
We want to meet with commercial studios and game dev service providers to discuss the state of Game Development.
» Evolution of monetization.
» AI's impact on game dev.
» Our platform roadmap: meeting the needs of today's game makers.
Let's meet! 👇
Set up a meeting at D.I.C.E. Las Vegas with our COO @trappermarkelz by following the link at the bottom of our blog post:
beamable.com/blog/beamable-a…










