Platform Architect at Aptitude. Lover of everything #PowerShell, and creator of the #Pode web server

Warrington, UK
Joined February 2009
Replying to @Holokami
RT @Holokami Also, an @Badgerati level insult.
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Released #Pode v2.14.1! 🎉 Fixes for repeated HTTP headers on Requests 🌐 Fixes for async Task process retentions during clean-up 🧹 and various other bug fixes 🐛 Full notes: github.com/Badgerati/Po... #PowerShell #Web #Server 🚀
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Released #Pode v2.14.0! 🎉 Enhances, updates, and overhauls various aspects of Logging 🌳 Enhances various data structures to be thread-safe 🧵 Full notes: github.com/Badgerati/Po... #PowerShell #Web #Server 🚀
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I’ve pushed a new pre-release of v2.14.0-rc2 for #Pode 🧐 Adds support to override various Log Method properties 🌳 Enhances various structures for Routes, Sessions, State, etc. to be more thread-safe 🧵. More at github.com/Badgerati/Po... #PowerShell #Web #Server
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I’ve pushed a pre-release of v2.14.0-rc1 for #Pode 🧐 This is a logging heavy release 🌳 All should be backwards compatible, and this rc1 will allow people to test. More info at github.com/Badgerati/Po... #PowerShell #Web #Server
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The docs are now also versioned, v2.14.0 docs can be found here: badgerati.github.io/Pode/2.1…
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Key changes: .NET errors now respect Pode’s logging 🖥️ Log Methods all run in their own runspaces🧵 You can now pass multiple Log Methods to a Log Type, and you can now create multiple Error/Request types. Oh, and there’s inbuilt API logging support 🚀
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Matthew Kelly retweeted
We heard you. And we agree. In light of recent developments in physical media, GitHub is proud to announce that you can now obtain your public repo on CD-ROM. Keep it. Lend it to friends. Pass it on to your children. Your code is physically yours, forever. Until you lose it, let's be real. Order yours today. gh.io/cd
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Matthew Kelly retweeted
The Guild Wars 3 (guildwars3.com) domain has been updated just now. It now points to awsdns, which are web servers of Amazon Web Services For comparision Guild Wars 2 domain is also parked on same name servers. WE ARE GETTING GUILD WARS 3
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On that, this is also the first time I've tried editing and testing an Ansible module - of which, it was a nightmare to get working! I might have done a celebratory dance once it finally worked lol 😂
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Used Codespaces in GitHub for the first time today, while playing around with the Ansible IIS module; gotta say, very useful, and surprised it took this long for me to try! 😅
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It's been a chaotic couple of months at work. I was on a team of 5, what after today will now be a team of 2😟
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Released #Pode v2.13.0! 🎉 Improved handling for SSE/WebSockets connections 🧹, Manual WebSockets connection setup support 🔗, Initial support for MCP Tools and JSON Schema 🤖, plus other bug fixes and refactors! Full notes: github.com/Badgerati/Pode/re… #PowerShell #Web #Server 🚀
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That's season 1 of One Piece live action re-watched, all ready for season 2 on Tuesday 😁
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Got Pode + MCP working for very basic tests, and now I'm deep into reading the JSON RPC and Schema specs #SendHelp - very similar to OpenAPI to be fair
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Having a play around with GitHub Copilot, and managed to it working with an MCP server written in #Pode 😁
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