Thibaut Despoulain retweeted
🪩GO MECHA BALL ANNOUNCEMENT TIME🪩
Remember #GoMechaBall? It's been a long time since we could show you anything, but that's about to change!
The team and I have worked for two long years, and now we're in the #XboxShowcase!
🪩Get ready for amazing rogulite arcade action!🪩
Thibaut Despoulain retweeted
I'm proud to present the release of spectral.js.
Spectral.js is a powerful and versatile JavaScript library that allows you to achieve realistic color mixing in your projects.
github.com/rvanwijnen/spectr…
If you use this in your projects please let me know, I'd love to see it!
Thibaut Despoulain retweeted
Meet the Princess of the Underworld in HADES II, the next game from our studio!
Details about Early Access coming in 2023.
🌘Wishlist on Steam: supergiant.games/hades2steam
🌓Wishlist on Epic: supergiant.games/hades2egs
🌔More info: supergiant.games/hades2
#TheGameAwards #HadesGame
Hades II - Reveal Trailer
Thibaut Despoulain retweeted
We are excited to announce the release of Stable Diffusion Version 2!
Stable Diffusion V1 changed the nature of open source AI & spawned hundreds of other innovations all over the world. We hope V2 also provides many new possibilities!
Link → stability.ai/blog/stable-dif…
Thibaut Despoulain retweeted
Practical Real-Time Hex Tiling github.com/mmikk/hextile-dem… & github.com/mmikk/mmikk.githu…
Thibaut Despoulain retweeted
Replying to @Pixelopus
@PixelOpus is looking to level-up our environment art team with an additional Sr. Environment Artist! If this sounds like the kind of role that you or someone you know might be a good fit for, please reach out or apply! come build awesome worlds with us! 🤩
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Thibaut Despoulain retweeted
Whoa. webvm.io/ runs a full Debian VM entirely in your browser via WebAssembly... and it ships with working Perl, Python, Ruby and Node.js!
We have made a server-less virtual Linux environment that runs unmodified Debian binaries in the browser.
This is powered by CheerpX, a WebAssembly virtualization platform. Feel free to play with it and report bugs:
leaningtech.com/webvm-server…
Thibaut Despoulain retweeted
Grinding Gear Games is looking to hire Animators, Artists, Designers and Programmers to support the development of Path of Exile and Path of Exile 2, ideally from our office in Auckland, New Zealand.
Find out more: pathofexile.com/forum/view-t…
Thibaut Despoulain retweeted
Join us virtually at Connect 2021 on October 28 to take part in building the future of augmented and virtual reality. Help create the experiences of tomorrow, together. Register now for updates. ocul.us/3lhyqiL
Thibaut Despoulain retweeted
The gate to his own mind is a small shoddy one, so he has to scamper through instead of the big fancy one :)
Thibaut Despoulain retweeted
Clean Slate
Our new #64k intro for @revision_party (AND NOT FOR TWITCH)
Download: conspiracy.hu/release/64k/cl…
Pouet: pouet.net/prod.php?which=885…
YouTube: youtube.com/watch?v=O3T1-nad…
Thibaut Despoulain retweeted
Epic Games has announced MetaHuman Creator, a browser-based app to create stunning digital humans in less than an hour using @unrealengine
More here: unrealengine.com/a-sneak-pee…
Epic Games MetaHuman
Epic Games has announced MetaHuman Creator, a browser-based app to create stunning digital humans in less than an hour using Unreal Engine.
Thibaut Despoulain retweeted
Paintable #gameoflife with @napari_imaging
Now that’s what you call a fun weekend project! 🤓
Thibaut Despoulain retweeted
New "Painting with Maths" (loooong) video in Youtube:
youtube.com/watch?v=8--5LwHR…
Made in Shadertoy (raymarched SDF): shadertoy.com/view/WsSBzh
#Mathematics #SDFs #raymarching #procedural #shader
























