Concept-artist/ Character Designer Looking for work and Freelance

Tbilisi
Joined October 2025
Oleg Bulatnikov retweeted
Heyoo! #PortfolioDay I'm Polin, a 3D Environment / Prop Artist specializing in stylized PBR and hand-painted art. My Portfolio: artstation.com/polintutuk Social: instagram.com/rai3dart/ [email protected] #3dartist #artcommunity #game #environment
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Oleg Bulatnikov retweeted
Happy #PortfolioDay! Hey, I'm Aysu! I'm a Stylized 3D Artist focusing on environments, weapons, and props, with a love for painterly aesthetics, hand-painted textures, and stylized PBR workflows.🎨 #3d #3dmodel
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I’ve been playing Genshin for four years now and decided to hand-paint the signature weapon of Nahida—the Dendro Archon. I also plan to create a separate magical effect for the model. I hope fellow Genshin fans will like the result. #GenshinImpact #handpaint #digitalart #3D #2D
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Oleg Bulatnikov retweeted
ABN Painterly Normals v1.2 is coming soon!🎨 I’ve been working on something I really wanted to add: brush strokes. 25 styles to play with, plus cleaner UV seams and improved DirectX support. Can’t wait for you to try it 💛 #substancepainter #stylized #handpainted #3dart
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I’m putting the finishing touches on this asset. I combined workflows from two programs here—Substance Painter and 3DCoat. #3dmodeling #texturing #handpainted #arcane #2d #digital3d #pbr #drawtexture #assets
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Oleg Bulatnikov retweeted
My new work is now on ArtStation! ✨ A small Arcane inspired hand painted texturing study. 🎨 Link in the comments! #3dmodel #3d #handpainted
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Oleg Bulatnikov retweeted
Haven’t sculpted in a while and I really miss it! This one was one of my favorites.🍪 #3dmodel #wayfinder #sculpting
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I recently bought 3DCoat and decided to try creating this weapon in it. I want to see how the workflow compares to Substance Painter in terms of comfort and ease of use. #art #handpainted #3dcoat #texturing #drawing #3D #2D #progress
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Oleg Bulatnikov retweeted
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Oleg Bulatnikov retweeted
Day 2 of conceptcore challenge. Blue Coral Fungus 🪸🧙‍♀️ #conceptcore
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An attempt to create a hand-painted crystal texture. I may have gone a bit overboard with the details. Crystal textures are more difficult to create, in my opinion. #3DAssets #art #pbr #handpainted #digitalart #texture #arcane #3dmodel
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This time, I decided to try working on a hand-painted crystal texture. I wanted to create a few simple elements and practice simulating the material. #pbr #texture #handpainted #arcane #art #3D #2D #texturing
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This is the fourth skin for the character Nathan from the game Mobile Legends Bang Bang. The concept was created for a contest for this game. I'm waiting for the results to be announced. #conceptart #art #mlbb #mobilelegendsbangbang #gameart #workprogress #artist #2d
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This is my second hand-textured model. I really love the style of the Arcane series and wanted to create something similar. I decided to try this project based on my character. #Arcane #art #handpainted #LOL #ABN #texture #artwork #PBR
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I'm continuing to work on a new asset— a dagger for my main character, Demite. This time, while analyzing my work for the Arcane series, I discovered a new trick for adding variety to the material using fine lines. #handpainted #3D #modeling #texture #art #arcaneㅤㅤ
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Oleg Bulatnikov retweeted
Sometimes simpler props for my game, just need a quick texturing pass, so here’s a little breakdown of this scroll! I’m also thinking about adding a few more color variations.✨
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The third skin for Estes - character from MLBB. Contest was finished recently and I wait the results. I'm interested who will win in this quest. #conceptart #art #mlbb #mobilelegendsbangbang #artistsupport #2D
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Oleg Bulatnikov retweeted
Finally finished my Jinx fan art. My goal was to recreate her as close as possible to a show. More stuff on my Art Station
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Here is two skins for the characters from Mobile Legends Bang Bang contest. #mlbb #conceptart #gamecharacter #art #drawingart ggac.com/work/detail/1892203
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