
If I'm not taking pics outside, I'm probably building environments inside game engines. Senior Level Artist | @liongamelion Lead Env Artist | @Proj_Borealis
Croatia
Joined April 2010
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"Terminal Gardens"
Deep below the street, inspection drones examine the remains of a fallen droid while everything above carries on as usual.
Built in Source 2 using Hammer & S2FM.
#EnvironmentArt #GameArt #LevelArt #LightingArt #Source2
A quick breakdown of how I created "Night Shift".
Built in Source 2 using Hammer and S2FM.
#EnvironmentArt #Source2
"Night Shift"
February 12th, 2:03 AM.
A quiet winter night somewhere on the edge of a decaying residential block, in a not so distant future.
Created in Source 2.
#EnvironmentArt #3DArt
"Night Shift" 🌙
A quiet night shift somewhere on the edge of a decaying residential block, in a not so distant future.
Built in Source 2 using Hammer & S2FM.
#EnvironmentArt #GameArt #LevelArt #LightingArt #Source2
Here is a quick breakdown of how I created “Submerged Complex”
Built in Source 2 using Hammer & S2FM.
#EnvironmentArt #Source2
“Submerged Complex”
An ancient structure frozen beneath the surface, hinting at something beyond.
Built in Source 2 using Hammer & S2FM.
#EnvironmentArt #GameArt #LevelArt #LightingArt #Source2
Here is a quick breakdown of how I created "Borrowed Grounds".
Built in Source 2 using Hammer & S2FM.
#EnvironmentArt #Source2 #GameArt
"Borrowed Grounds"
A brutalist facility housing one of many displaced fragments of another place, contained for observation.
Built in Source 2 using Hammer and S2FM.
#EnvironmentArt #Source2 #GameArt #LightingArt #Worldbuilding





