A few years ago, I was learning XR development from @Dilmerv tutorials.
This year, I got to sit across from him at Meta Connect 2026 for an interview. 🥹
Dilmer is one of the OG creators in the XR space. Like so many developers, I learned a huge amount from his videos.
So getting to sit down with him and compare notes on how we build today is a genuine full-circle moment for me.
That conversation also made me realize how far we've come as XR developers.
We used to figure out every piece on our own, one build and one headset test at a time. Now we have agents that can actually see and test what we're building.
It's an exciting time to be in this space.
Thank you Dilmer for the conversation and for years of content that shaped so many of us.
And thank you @MetaVRDevs for having me on the very first episode of Unscripted. 🙏
I’ve been a dev for decades, but recently I’ve developed a huge passion for agentic workflows. Combining the speed of these tools with my experience honestly feels like I can clone myself and have superpowers!
The talented @AshrayPai shares that same passion and sat down with me for an interview at Meta Connect 2026. Hear what he had to say! 👇
Finally able to share what I’ve been building with the incredible team at PHORIA: I Let You In, a Talk to Me horror series for Quest & Meta VR glasses.
I’m working on the mixed reality side, bringing the movie right into your living room. Honestly, I haven't seen anything comparable on Quest so far, the team has seriously been cooking 🍳!
It's been and still is an absolute dream to work on this project alongside @aurepuerta_dev and @vladstorm_
Can't wait for all of you to try it soon!
OK, now you've got me very, very interested! This is so cool!
Now add a few obstacles & collectables to the real-world ;)
What if video game characters can jump in/out of screens and interact with the real world?
I tried it by tracking my monitors and attaching a portal shader to each of them.
3D models from asset store and Kenney.
#AugmentedReality #MixedReality #MetaQuest #gamedev #Unity3D
Tried @Snap @specs today and I'm genuinely impressed 👓
They look way sleeker in person than I expected, and they really are their own category. Hats off to the team.
For all the sevs: huge opportunity to build something cool and truly useful here. Get in early.
#SnapSpecs
Vibe coded an aircraft HUD ✈️ for my @Meta Display somewhere over the Atlantic.
Live altitude, heading & speed via @flightradar24 API. Checked it against the seatback screen and the numbers matched exactly.
Most domestic flights don't have those screens. Testing that next 👀
BTS with @Dilmerv at #MetaConnect 2026 👀
Tech, AI agents, XR dev… put two people who love this stuff at the same table and the conversation just doesn't stop.
Thanks for having me! 🙌
What a legend @Dilmerv! 🫡
He was able to successfully live demo AI agent Muse working with Unity on stage.
P.S. I am not sure why but I was getting nervous, haha.
Maybe cos I know how easy it is for live demos to go sideways especially with Unity.
The Meta Model API is now generally available worldwide, powered by @Muse Spark 1.3 with Max Reasoning.
Here's what matters if you build 👇
Muse Code is a CLI coding agent that installs in under 2 minutes.
- Multi-agent by default, with parallel workers in isolated workspaces
- Structured planning for hours-long tasks
- Flat-rate subscriptions
The contributor tier is up to 80% cheaper than standard rates.
What a day at @Meta Connect!
Bummer that we did not get to try the new VR glasses but it's understandable and here's my take on it.
Looking forward to Day 2 with all the Dev session 💻
More updates to come on our YouTube Channel, link in the comments below 👇
#MetaConnect
So excited to be at #MetaConnect2026 🥳
Fun fact: Connect is 2 days for most, 3 for devs. Love that extra day for builders (and hoping to get my hands on the new device 👀)
I'll be sharing my takeaways here afterward. Stay tuned.
Ashray Pai retweeted
One of the things I shared with @specs developers last week is that you can’t build a thriving developer ecosystem without investing in the next generation of builders. Academia is a critical part of that.
Our ambition with SPECS is to give students, educators, universities, and researchers more opportunities to learn, experiment, build, and help shape what comes next in spatial computing.
That means:
1. Making SPECS more accessible to student developers
2. Bringing spatial development into classrooms and universities
3. Supporting research
4. Creating more pathways for students to go from learning to becoming active members of the SPECS developer community
It's always fun to meet people form the community.
@rayneo_global did so well organising this event, I love the part where you have to collect stamps to win the IO.
Got my hands on the RayNeo's IO, content on that coming soon ⌛
Still smiling thinking about September 5th! 🇩🇪✨
Huge thanks to everyone who came through our offline meetup at #IFA2026! From trying out our latest smart glasses to collecting stamps and listening to our design head's workshop, the energy you all brought was incredible. 🎁🕶️
Moments like this remind us why we do and what we do. Thank you for being such an amazing part of our RayNeo family!
Drop a 🙋♂️ below if you scored some merch!
#RayNeo #IFA2026 #RayNeoCommunity #ARglasses
Do you know what the best part of conference?
The post conference community meet-ups!!
#RayNeo #RayNeoMeetup
We WON the #AndroidXR Hack!🥇
I wish I could show you what we built for the @XREAL_Global Project Aura..but can't share it just yet.
Oh, and the cherry on top? We get to take the glasses home with us.
Thanks to @unity, @Qualcomm & @GoogleDeepMind for organising this hack!
Took me a while, but here we go 😅
New tutorial drop 📷: How to build an iOS app for @Meta Wearables (Meta Ray-Ban) from scratch.
If you've been waiting to get started with the Meta DAT SDK, this one's for you 👇
youtu.be/9nCoG2Y3lfs
Up next: Meta Display Glasses 💪🏼
Got approved for the Android XR Hackathon!
Really excited to be hacking again after a long time!🙌
Being a hackathon organizer (@imin_xrcc ) always meant I couldn't participate, but now I finally get to be on the other side.
Anyone else joining?
#AndroidXR #XREAL #ProjectAura

















