@AshFoxGames

Ash & Fox. Building Trail Guide, project management for indie devs — and dogfooding it on Rail Runner, our own Unity game. #gamedev #indiedev

Cochrane, AB
Joined January 2021
Ash & Fox Game Studio retweeted
Hey guys, I am extremely proud to announce that Indie Game Joe now has its own official newsletter! Hosted on @playerdotgg, it's another step towards helping indie devs get their games seen. It's completely free to subscribe. Also, this is not a paid partnership! ❤️
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If you're interested in easing your way into game development for the first time, want access to a full-fledged game dev environment that runs on the web AND the desktop, or have younger ones that you'd like to encourage learning during screentime, GDevelop is a great option.
🔥 Get 75% OFF the “From Zero to Game Creator” Bundle! 🎮 🎓 4 Courses – 80h of material 🏬 2 Asset Packs – Commercial license 🔨 3 Game Templates – Lifetime access 💎 4 Months of Silver Subscription 👉Kickstart your #gamedev journey today: editor.gdevelop.io/?initial-…
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Ash & Fox Game Studio retweeted
Imagine Aseprite or another #pixelart program IN Blender? Pixel Perfect Pixel Art texture painting on top of the model in the 3D viewport and in 2D. Drawing, painting, selection tools, layers, texel density (pixel size) setup and density zones (multiple pixel sizes). #blender3d
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Some tools will generate your whole roadmap with AI and hand it to you as a done deal. I didn't want Trail Guide to remove a game developers' involvement. Your GDD gets you a rough preview of what tasks might look like, nothing saved, nothing added to your board until you say so.
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Ash & Fox Game Studio retweeted
Today I woke up and felt like doing something a little crazy. Here it is; Kenney Game Assets All-in-1 is 75% off and just $4.99 for a limited time only ✨ Download everything I've made in a single package! kenney.itch.io/kenney-game-a…
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"You've been at this Trail Marker more than 20% longer than your target. Is scope creeping? Blockers not resolved? Or is the target just wrong?" You're busy shipping your project. Trail Guide doesn't just track it. It notices when something's off and says so. 🚩
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How many times have you searched for a Game Design Document template that left you wondering how to complete it? Trail Guide's GDD Generator walks you through 42 questions across 9 sections (the same categories a hired producer would actually ask about). All before you even break out the Post-it Notes.
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Most indie devs don't fail in Core Production. They fail because an unresolved tech spike from Prototyping quietly becomes a blocked task once production starts. Trail Guide's Compass Checks catch it first. Gate review, checklist — your call whether to proceed or revisit the gaps.
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Mention "outsourced audio" in your GDD, and Trail Guide automatically opens a resource/timeline risk for depending on someone else's delivery schedule. The Risk Register triggers off what you actually said your project depends on — not a generic checklist you have to remember to fill out.
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Spent the last while building something alongside Ash & Fox's own projects: a project management tool that actually understands game dev has phases — concept, prototyping, production, polish — instead of pretending one generic kanban board fits all of it. Been living in it myself for months. I'll be sharing updates as it comes together. #gamedev #indiedev
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For those that live and breathe .Net 5 days a week in the corporate world, check out this great article by Daniel Miller on using a C# code analyzer as part of your code analysis process. #visualstudio #csharp
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Working on some pre-production spikes using @unitygames and @SyntyStudios for a potential horror game. Used Beautify 3 by @kronnect and their amazing collection of LUTS. #indiedev #indiegames #gamedev
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Ash & Fox Game Studio retweeted
KLAWS is out on Steam now, and I just uploaded a patch with fixes and improvements—available now. Maybe every Christmas, I'll add a new game mode for the holiday season if I'm still doing game development. Link in comments ⬇️
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With all the rhetoric lately, it feels like there has never been a more appropriate time to watch #canadianbacon. Besides being a great laugh that pokes fun at both Canadian and American stereotypes, it stars the legendary John Candy. primevideo.com/detail/0KN6VL…
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Ash & Fox Game Studio retweeted
I was crazy once, they locked me in a room, a rubber room... POLYGON - #Horror Asylum, coming soon to a Synty Store near you 👻
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Update after a long silence. Some #screenshots from the upcoming #indiegame #puzzle #adventure Daria : Aligning the Stars. In Daria you have to survive a variety of puzzles and return to your homebase to prepare and strategize for the next sequence.
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Do mechanical security dogs with a 'byte' force of 750 PSI dream of long walks in the park? #indiegame #gamedev
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Other than being a suite of amazing products, this is yet another reason why I prefer @affinitybyserif over Adobe. When are they going to learn and realize that a creatives output is NOT theirs?! Adobe users upset to find company has been scanning content • The Register
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Working on the trailer for our game, Straight Down. We ❤️our @SyntyStudios packs! Paired with Shiny SSRR 2 and Beautify 3 from @kronnect is really pulling things together! #gamedev #indiegame #screenshotsaturday
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Ash & Fox Game Studio retweeted
E1M1 Pool Rooms is now available to download! Featuring music by @Davester2296 and art by @HereticTemplar ⬇️Download link in comments below⬇️
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