✨ Objective Indicator Update: Follow Smooth
Added a Follow Smooth parameter to reduce the jitter caused by sudden direction changes when following a player with Scene Graph.
Everything is handled directly in Niagara. No Control Rig required.
#UEFN #Fortnite #RealtimeVFX
Commissions open ✅
✨ Here's a closer look at my dynamic objective indicator.
📍Just copy and paste a target location into a parameter.
Here it's used as an objective marker, but it also works for quests, checkpoints, and navigation.
#UEFN #UnrealEngine #RealtimeVFX #gamedev
Commissions open ✅
Recent VFX commissions I created for UEFN 🎮
Part 2/3 🎬
Some real-time VFX I worked on:
• Freeze Effect
• Speed Increase
• Protect Effect
• Slow Effect
Made for @surpriseugc ✨
#UEFN #UnrealEngine #realtimeVFX #gamedev #fortnite
Recent VFX commissions I created for UEFN 🎮
Part 1/3 🎬
Some real-time VFX I worked on:
• Damage Increase Effect
• Charm Effect
• Rooted Effect
• Burning Effect
Made for @surpriseugc ✨
#UEFN #UnrealEngine #realtimeVFX #gamedev #fortnite
✨ Objective Indicator Update: Follow Smooth
Added a Follow Smooth parameter to reduce the jitter caused by sudden direction changes when following a player with Scene Graph.
Everything is handled directly in Niagara. No Control Rig required.
#UEFN #Fortnite #RealtimeVFX
Commissions open ✅
✨ Here's a closer look at my dynamic objective indicator.
📍Just copy and paste a target location into a parameter.
Here it's used as an objective marker, but it also works for quests, checkpoints, and navigation.
#UEFN #UnrealEngine #RealtimeVFX #gamedev
Commissions open ✅
Some recent UEFN VFX I've been working on ✨
Effects featuring dynamic player-targeting:
• XP Absorb Effect
• Objective Indicator
• Coin Collect Effect
#UEFN #UnrealEngine #RealtimeVFX #gamedev #fortnite
Arplay retweeted
🌟 Hi, here’s everything you need! 🌟
💵 Price List and Comissions Info 💵
theuspricelist.carrd.co
🎨 My Portfolio 🎨
artstation.com/artoftheus
- Fav & RT always appreciated 🫶
#UEFN #FortniteCreative
Recent VFX commissions I created for UEFN 🎮
Part 1/3 🎬
Some real-time VFX I worked on:
• Damage Increase Effect
• Charm Effect
• Rooted Effect
• Burning Effect
Made for @surpriseugc ✨
#UEFN #UnrealEngine #realtimeVFX #gamedev #fortnite
Arplay retweeted
🚨NEW UPDATE: BUILD YOUR DEATHRUN!
🧲 Magnet item
🌲New Map - Lumbermill
🔥 Volcano eruption - Lava Ball
✨ Profile Cards with victory count
PLAY NOW: 6670-8325-7936
#UEFN #Fortnite #BuildYourDeathrun @FNCreate
Commissions open ✅
✨ Here's a closer look at my dynamic objective indicator.
📍Just copy and paste a target location into a parameter.
Here it's used as an objective marker, but it also works for quests, checkpoints, and navigation.
#UEFN #UnrealEngine #RealtimeVFX #gamedev
Commissions open ✅
Some recent UEFN VFX I've been working on ✨
Effects featuring dynamic player-targeting:
• XP Absorb Effect
• Objective Indicator
• Coin Collect Effect
#UEFN #UnrealEngine #RealtimeVFX #gamedev #fortnite
Commissions open ✅
✨ Here's a closer look at my dynamic objective indicator.
📍Just copy and paste a target location into a parameter.
Here it's used as an objective marker, but it also works for quests, checkpoints, and navigation.
#UEFN #UnrealEngine #RealtimeVFX #gamedev
Commissions open ✅
Some recent UEFN VFX I've been working on ✨
Effects featuring dynamic player-targeting:
• XP Absorb Effect
• Objective Indicator
• Coin Collect Effect
#UEFN #UnrealEngine #RealtimeVFX #gamedev #fortnite
Commissions open ✅
Some recent UEFN VFX I've been working on ✨
Effects featuring dynamic player-targeting:
• XP Absorb Effect
• Objective Indicator
• Coin Collect Effect
#UEFN #UnrealEngine #RealtimeVFX #gamedev #fortnite
Maybe now it's finally viable to go back to experimenting with NPCs using Control Rig + Verse 👀
Especially for making bosses feel much more alive
Arplay retweeted
UEFN MAP TRAILER - COMISSIONS OPEN
A while ago, I had the opportunity to produce this trailer for a game by @surpriseugc.
We're now officially available for UEFN trailer commissions. If you're looking for a trailer for your map, feel free to reach out!
#UEFN #FortniteCreative #Fortnite
Arplay retweeted
I know I’ll probably catch some heat for this, but I have zero issue with AI when it’s used like this. Honestly, this is the kind of AI workflow I support.
Not “type a prompt and hope for magic”, but using it inside a real creative process: sketching, blocking, iterating, refining, with the artist still making the decisions.
That’s a tool, not a crutch.
AI slop is one thing. Using AI to speed up exploration, references and concepts while still relying on taste, direction and human judgment is something completely different.
#UEFN #UnrealEngine
Here's a look at how Epic's artists approach concept work. From blank canvas to final concepts, they sketch, block out, and refine using traditional tools and evolving ones like Nano Banana, with the artist’s vision driving the ever-evolving process from start to finish.
youtu.be/ZR2xbcf3Xyw



















